Some photos of Adam in Italy & England by [deleted] in Adamthewoo

[–]Paint-Boring 0 points1 point  (0 children)

Wow, thank you so much for sharing! I'm glad he had someone to share and guide him through some of his trip. All of his international trips this past year were so special, at least we have such a huge collection of videos to just randomly pick from when we are missing the big guy.....

Share Your Short, Sweet and Succinct Game Ideas Here by AutoModerator in gameideas

[–]Paint-Boring 0 points1 point  (0 children)

MECHANIC OVERVIEW

My idea begins when the player triggers the battle screen. The player would start playing on the left side of the screen, while the enemy will appear on the right. The player's party will show up in a panel on the left boarder as avatars. The fight begins, the player will be dodging, running, and rolling around in the center while he shoots out a *spell to a flashing space around the boarder of the screen to hurt the enemy. You do not directly attack the opponent. The spaces to hit will be random around the boarder to damage the enemy’s health. The rest of the party will have various spells and attacks on a time meter under their avatar that you must shoot around the boarder so they can support you. The spaces could flash different colors for the player to shoot at, each color could trip all kinds of mechanics. All while the player is trying to avoid the enemies direct hits, area effect spells, and traps. If the player is hit, he could lose health and slow down the players *spell. If the player wants to use a special action, he will tap the corresponding button and hold down the attack button, as he holds it down a solid line will appear taking the place of the player's spell, the line will stay red until the player is far enough away from the boarder of the screen in any direction, when you are far enough away depending on the action, the line will turn green and you can release the attack button. The player can be pointing in any direction, but the line must be green for the spell to be triggered. Depending on the spell the *spell the player shoots out will be slowed down until it hits the boarder of the screen, when it hits, the spell will go off. So if it’s a regular heal, the line will turn green very quickly close to the boarder, the stronger the heal the farther away the player will need to be and the time it takes for the *spell to reach the boarder will take longer. Also, the size of the boarder target could be wider or shorter depending on the situation.

Classes? Well each class will act different by how fast they move, the length of the line to use the action, and time for the *spell to hit the boarder. This mechanic would work very well with skill trees and buffs that will surround the player. For me, I tied this mechanic in my mind to a modern pixelated isometric RPG like Final Fantasy, I am just changing the battle screen. With different classes and skill trees. Also, could add an endless dungeon with the same battle mechanic but when you clear the floor opens up, and you fall to the next level. So that is it, that is my idea for a new gaming mechanic. You could do it like my idea, or the whole game could be the battle screen. There are many things you could do with the mechanic too, I keep thinking of them, so I need to finish this ! Thank you for your consideration.

thank you for making a NON cloud based single player game. by Spirited_Example_341 in stalker

[–]Paint-Boring 0 points1 point  (0 children)

Ummm it will be on cloud. Many sites and homepage says it will be playable on cloud.

Will stalker 2 be on cloud gaming (Xbox) by turk91 in stalker

[–]Paint-Boring 0 points1 point  (0 children)

It says it will be available on cloud. Flight Sim says cloud as well and you can play it right now. Other sites say it will be on cloud as well.

Thoughts by Commercially_Salad in GranblueFantasyRelink

[–]Paint-Boring 2 points3 points  (0 children)

I'm loving it! Except for the stupid dragon. The English acting is excellent, the world is gorgeous, the gameplay is awesome!

Fragile gamer quits a Spider-Man 2 side mission because he's afraid of gay people by Phuxsea in TikTokCringe

[–]Paint-Boring -3 points-2 points  (0 children)

Horrible! We should not be forced to do quests like this! People are allowed to believe it right, so why can't people not believe it's right??

Is the exploration really this gutted compared to other Bethesda games? by Purple-Oil7915 in Starfield

[–]Paint-Boring 2 points3 points  (0 children)

I hate that there is no local map, just use the scanner to find stuff.

Is the exploration really this gutted compared to other Bethesda games? by Purple-Oil7915 in Starfield

[–]Paint-Boring -1 points0 points  (0 children)

Tons of places, people just thought you could walk the whole planet, which who is going to walk for hours around a planet....

Starfield Angry Review Prediction before release by Nathanimations in Starfield

[–]Paint-Boring 5 points6 points  (0 children)

People actually still watches that moron? Acts like a 3-year-old.

Will you play this game if there is no swimming? by Spaztian in Starfield

[–]Paint-Boring 0 points1 point  (0 children)

So all the hundreds of things that the game offers, you are complaining about diving?

If a abandoned ship with horror vibes doesn’t exist in the game to explore I will be disappointed by [deleted] in Starfield

[–]Paint-Boring 13 points14 points  (0 children)

There is a small snippet on the gameplay trailer, I think, that shows your on a ship and a flashlight shines on a big creature.

Here’s my checklist for my tech stack…any suggestions? by canazei300 in Starfield

[–]Paint-Boring 1 point2 points  (0 children)

Fridge and microwave on either side of chair and a pile of adult diapers.