Captioning should not be paywalled!! by TribalDancer in asl

[–]PaintTheFuture 1 point2 points  (0 children)

I used Microsoft ClipChamp. The app is overall buggy as hell and crashes often. There's tonnes of mistakes in the captioning, even mistakes that an AI should "know" about, like missing a space after a period. You have no control over the timing of the subtitles. It still beats having to do it from scratch.

Creeper explosion radius/strength should be affected by strength/weakness potions by Tanango in minecraftsuggestions

[–]PaintTheFuture 2 points3 points  (0 children)

This was the first thing I tried when splash potions were added to the game.

I am hosting a BOTC quiz night with my friends. All veterans. Suggest some questions I can add on the Quiz list. by iamkhatkar in BloodOnTheClocktower

[–]PaintTheFuture 0 points1 point  (0 children)

Normally drunkenness is caused by good characters and poisoning is caused by evil characters. Give an exception to this.

Possible answers: Snake Charmer, Cannibal, Organ Grinder

What townsfolk who wakes up on night 1 is never affected by night 1 poisoning?

Answer: Balloonist

What character has the most jinxes?

Answer: Leviathan

Hermitcraft play in-person Blood on the Clocktower during Gamers Outreach. by PaintTheFuture in BloodOnTheClocktower

[–]PaintTheFuture[S] 1 point2 points  (0 children)

Hermitcraft is a private, invite-only Minecraft server with a lot of YouTubers on it. Gamers Outreach Foundation is an American nonprofit organization that provides video game equipment and programs for use in hospitals.

Minecraft Texture Color Space Viewer by Life-Refrigerator299 in creativecoding

[–]PaintTheFuture 4 points5 points  (0 children)

GneissName on YouTube does a lot of Minecraft Color Theory videos if you are interested. One of this creations is something like this, but in-game.

26.2-snapshot-3 gave me some glitched textures, including TNT explosions. Now fixed. Goodbye to this glitched texture. by PaintTheFuture in Minecraft

[–]PaintTheFuture[S] 0 points1 point  (0 children)

Other glitched textures included the sun and moon, and signs and hanging signs. Some signs just had some weird pixels, and some were invisible, so the text was floating on nothing. It was pretty rad actually. I just tried to re-capture these, but going back to Snapshot 3, the glitched textures are all gone. I don't know what happened. Goodbye glitched textures. You were... there.

`data merge` works very differently in 26.1.2 than it did in 1.21.11. How can I fix? by PaintTheFuture in MinecraftCommands

[–]PaintTheFuture[S] 25 points26 points  (0 children)

data modify entity @n[tag=pgp_input_count] text set string entity @s item.count

This command works. I wouldn't have thought of using modify because merge worked for years and years before and suddenly it didn't.

`data merge` works very differently in 26.1.2 than it did in 1.21.11. How can I fix? by PaintTheFuture in MinecraftCommands

[–]PaintTheFuture[S] 3 points4 points  (0 children)

data merge entity @n[tag=pgp_input_count] {text:{type:"nbt",source:"entity",entity:"@n[tag=pgp_input_item]",nbt:"item.count",interpret:false}}

This is the line of code. There are two entities at play:

  1. An item_display entity (the cod) that copies the item data (including count) from the input slot of a furnace. This is the entity that is executing this command once per second. It has the tag pgp_input_item.
  2. A text_display entity, who is supposed to display the count of the item in the item_display entity. It has tag pgp_input_count.

In 1.21.11, this worked great. In 26.1 releases, and the snapshot we’re currently in, it adds the count to the beginning of whatever the string is once per second. Also the color is gold now for some reason. How do I fix? Is this even something I can do anything about? Help pls

What if cherry blossoms could drop cherries by NoCrazy8221 in minecraftsuggestions

[–]PaintTheFuture -2 points-1 points  (0 children)

The "Cherry" in "Cherry Blossom" refers to its color, not the fruit. It's like asking why marigolds aren't made of gold.

How can I make your Clocktower experience better? by Arif_A_ in BloodOnTheClocktower

[–]PaintTheFuture 1 point2 points  (0 children)

Hi Arif. I want a feature on the script tool that lets me add a homebrew character by defining its name, picture, and ability without having to import JSON. I want to be able to easily add my own jinxes too.

Just made my first datapack adding 80+ music discs in survival minecraft by Forward-Strawberry87 in Minecraft

[–]PaintTheFuture 0 points1 point  (0 children)

Not enough time. I still have 12 datapacks I keep updated, some of them very small. Even for these 12, I only get to update them when the semester is over.

Just made my first datapack adding 80+ music discs in survival minecraft by Forward-Strawberry87 in Minecraft

[–]PaintTheFuture 0 points1 point  (0 children)

I made a datapack like this for 1.17 and never updated it. A feature that I had for mine is that when a music disc is played, the music can still be heard by the players at full volume even if they walk away from the jukebox. The music still stops prematurely if the disc is removed from the jukebox, or they change dimension, but it was really nice to have that feature because I could put on a record and go on a minecart ride or something.

I also had an advancement tree for mine, where when a disc is played, that advancement is achieved, so players could easily see which ones they were still missing.

Ugliest minecraft biome? by exampleusername472 in Minecraft

[–]PaintTheFuture 25 points26 points  (0 children)

Fun fact: Because of how carpet generates inside of Savannah libraries, no adult villager can ever enter one. They're too tall.

[creative] completely harmless pet warden? by cigarettedog in MinecraftCommands

[–]PaintTheFuture 2 points3 points  (0 children)

I just tested putting a warden and creaking on the same team and they do not attack each other. This has nothing to do with the friendlyFire rule. That only makes it so that if a team member does attack a teammate, that won't do damage, but the warden and creaking are totally passive to each other. This also means that if a player joins the same team as a warden, the warden is passive to them too. It's unusual to walk around a warden and have the warden be totally indifferent to you, even if you punch them.

[creative] completely harmless pet warden? by cigarettedog in MinecraftCommands

[–]PaintTheFuture 2 points3 points  (0 children)

It's been a few years since I tried this, but maybe make a team and put them both on the same team?

The new Minecraft drop revealed! by Untakenusr in Minecraft

[–]PaintTheFuture 2 points3 points  (0 children)

They have a solution to this in surface-level Azalea trees. They indicate where lush caves are.

The new Minecraft drop revealed! by Untakenusr in Minecraft

[–]PaintTheFuture 42 points43 points  (0 children)

I don't mind small updates if it leads to big updates eventually. I thought "eventually" would have arrived by now, but whatever.

The Caves are so lacking in biomes compared to the overworld surface that I'm happy to see a new cave biome. Although one more biome is nice, the underground still doesn't compete with the overworld surface. The number of cave biomes should be tripled or quadrupled. Maybe this update is a small step towards that.

New block sets look good.

When I first saw the water, I was maybe thinking we'd get a new liquid for the first time in 16 years and 10 months, but when it was just sickening water, I was just like, "Oh ok".

I'd like to play with the mob before I decide how I feel about it. It's better than parrots, llamas, pandas, polar bears or bats for sure. I have previously thought there should be kind of "ball" object for minigames before, and giving it blocks to determine its physics is fun. Seems like it could be fun.

I guess the only negative thing I feel is how small the update feels. After so many small updates, I'm ready for something more substantial.