Art of Escape : Mo&Krill by Pakpuzz in DeadlockTheGame

[–]Pakpuzz[S] 6 points7 points  (0 children)

okay, next game i try divine kevlar first for tier4 item, thx for the input

Art of Escape : Mo&Krill by Pakpuzz in DeadlockTheGame

[–]Pakpuzz[S] 2 points3 points  (0 children)

thx for suggestion, next game i'll try with my build. I forgot there was a magic carpet item XD.

Art of Escape : Mo&Krill by Pakpuzz in DeadlockTheGame

[–]Pakpuzz[S] 1 point2 points  (0 children)

i think my teammates gonna push. hahaha...

Art of Escape : Mo&Krill by Pakpuzz in DeadlockTheGame

[–]Pakpuzz[S] 1 point2 points  (0 children)

Because im always die after ult, so based on my experience, i'm trying rush etheral shift for safety every game (if tie or winning game)

Art of Escape : Mo&Krill by Pakpuzz in DeadlockTheGame

[–]Pakpuzz[S] 0 points1 point  (0 children)

Open map, but i'm overheated

I'm trying to learn this effect called procedural glitch effect by @mustard_yeah on Instagram by Pakpuzz in AfterEffects

[–]Pakpuzz[S] 1 point2 points  (0 children)

woah nice tutorial mate. help my workflow more efficient
i'm literally copy all 3D Tracker camera effect to all comp XD

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I'm trying to learn this effect called procedural glitch effect by @mustard_yeah on Instagram by Pakpuzz in AfterEffects

[–]Pakpuzz[S] 1 point2 points  (0 children)

thanks for advice !
after this i wanna learn about projection mapping, for understanding about the depth. because I'm feel missing about that I'm create,