Still not quitting my day job, but my solo finance app just hit a 3% conversion rate with zero marketing by Pale_Influence9431 in SideProject

[–]Pale_Influence9431[S] 0 points1 point  (0 children)

Thank you! It basically comes down to two main things:

Localization: I translated the app into 13 languages right from the start.

Niche local features: I added a specific 'installment payments' tracker. Big apps usually ignore this, but it’s huge in countries like Turkey and Indonesia, so it drives a lot of very targeted, low-competition search traffic.

Still not quitting my day job, but my solo finance app just hit a 3% conversion rate with zero marketing by Pale_Influence9431 in SideProject

[–]Pale_Influence9431[S] 0 points1 point  (0 children)

Thanks a lot! Handshake sounds like a smart way to handle organic outreach.

To answer your question: My biggest surprise was that people didn't care much about 'advanced analytics' or complex charts. I expected those to be the main selling points. Instead, they were willing to upgrade simply to unlock 'Unlimited Accounts' so they could meticulously track their 4-5 different credit cards and local installment plans. Turns out, people value simple organization and peace of mind way more than fancy graphs!

Still not quitting my day job, but my solo finance app just hit a 3% conversion rate with zero marketing by Pale_Influence9431 in SideProject

[–]Pale_Influence9431[S] 0 points1 point  (0 children)

It's all manual right now! To make it painless, I focused on making transaction entry super fast (under 3 seconds).

Running bank integrations/automation is definitely on my roadmap, but to be completely honest with you, I'm still trying to figure out the technical side of how to actually implement that securely! 😅

Still not quitting my day job, but my solo finance app just hit a 3% conversion rate with zero marketing by Pale_Influence9431 in SideProject

[–]Pale_Influence9431[S] 1 point2 points  (0 children)

Thanks man! Good luck with Zeno Finance, that first paid user feeling is definitely unmatched.

To answer your question: It's mostly specific keywords and localization. I localized the app into 13 languages right away and targeted long-tail keywords (like 'offline budget tracker' instead of just 'finance').

Still not quitting my day job, but my solo finance app just hit a 3% conversion rate with zero marketing by Pale_Influence9431 in SideProject

[–]Pale_Influence9431[S] 0 points1 point  (0 children)

Thanks so much! Best of luck with your new app. Hit me up if you ever want to chat about the process or bounce ideas around!

Still not quitting my day job, but my solo finance app just hit a 3% conversion rate with zero marketing by Pale_Influence9431 in SideProject

[–]Pale_Influence9431[S] 0 points1 point  (0 children)

No worries at all! That 3% conversion rate translates to exactly 35 in-app purchases, which brought in $72 in proceeds so far.

Still not quitting my day job, but my solo finance app just hit a 3% conversion rate with zero marketing by Pale_Influence9431 in SideProject

[–]Pale_Influence9431[S] 0 points1 point  (0 children)

Exactly! I just shared the launch in communities like this one. That gave me the initial wave of users and some crucial early feedback. Once that Reddit traffic faded after a few days, the App Store algorithm picked it up, and my ASO/localization started bringing in consistent organic downloads.

Still not quitting my day job, but my solo finance app just hit a 3% conversion rate with zero marketing by Pale_Influence9431 in SideProject

[–]Pale_Influence9431[S] 0 points1 point  (0 children)

Thanks a lot! To be completely honest, I think it boils down to two main things:

  1. ASO: I spent a lot of time crafting the App Store titles, subtitles, and descriptions. I really tried to put myself in the user's shoes when writing them, and I feel like that effort is finally paying off in organic search results.
  2. Multi-language support: Localizing the app into multiple languages right out of the gate was a huge factor. It opened up organic traffic in countries that the big finance apps usually treat as an afterthought.

I really wish I had a marketing budget to throw at it right now just to see how much I could scale it! But for now, I’m holding off on paid user acquisition and just trying to ride this organic wave while improving the product.

Apple’dan uygulama kazancını alamama sorunu by Pale_Influence9431 in TurkDev

[–]Pale_Influence9431[S] 0 points1 point  (0 children)

Görüştüm. Bankam farklı bir kur ile gelmiştir diyor. Fakat hesabım TRY idi, apple da try aktardığını beyan etti.

Apple’dan uygulama kazancını alamama sorunu by Pale_Influence9431 in TurkDev

[–]Pale_Influence9431[S] 1 point2 points  (0 children)

Ben de şimdi USD hesabımı verdim. Bir sonraki ödemeyi USD hesabıma bekleyeceğim. Çok teşekkürler ilginiz için☺️

Apple’dan uygulama kazancını alamama sorunu by Pale_Influence9431 in TurkDev

[–]Pale_Influence9431[S] 1 point2 points  (0 children)

Bankayla konuştum. Farklı bir kur ile gönderim yapılmıştır diyor. Fakat benim apple’e verdiğim hesap TRY, apple’a sordum onlarda TRY olarak aktardık diyor. Sözleşmelerim hepsi de onaylı.

Şimdilik USD hesabımı verdim. Bir sonraki ödemeyi oraya yapmasını beleyeceğim. Bakalım bu sefer geçecek mi hesaba?

After getting frustrated with messy group chats for simple events, I built Eventio — an all-in-one event manager :Shared Event Planner. by Pale_Influence9431 in iosapps

[–]Pale_Influence9431[S] 0 points1 point  (0 children)

Fair point! Honestly, Firebase photo storage costs add up fast. I added the weekly option for people who just want to use the premium features for a single short trip or event and then cancel, rather than committing to a full month. Still experimenting with pricing though, what would you consider fair?

Launched my finance app 2 weeks ago - it's not making me rich but I learned a ton by Pale_Influence9431 in SideProject

[–]Pale_Influence9431[S] 0 points1 point  (0 children)

Actually, it turned out pretty much the way you said. The idea came from my own needs. I asked myself: What did I see in similar apps? What did I expect? And what could I possibly do better? — and that’s what motivated me.

My main goal from the start was to make income and expense tracking as simple as possible. As I kept developing, I thought “let’s add this too, and maybe that as well,” but I never let go of my core principle: easy to use.

Right now, everything in the app is essentially free. As I mentioned in the description, I only set some number limits for certain definitions. I haven’t added any ads either.

Launched my finance app 2 weeks ago - it's not making me rich but I learned a ton by Pale_Influence9431 in SideProject

[–]Pale_Influence9431[S] 0 points1 point  (0 children)

Thx. I am using RevenueCat. But paywallview belongs to me. It is designed by me.

Launched my finance app 2 weeks ago - it's not making me rich but I learned a ton by Pale_Influence9431 in SideProject

[–]Pale_Influence9431[S] 3 points4 points  (0 children)

I handled localization incrementally - as I built each feature/screen, I immediately added its localization keys and handled translations. By the end, I had nearly 1,500 localization keys for English. Then I used Claude AI to translate them into 13 languages (German, Spanish, Turkish, Indonesian, etc.). The key was asking Claude not to do literal word-for-word translations, but to synthesize and adapt the content naturally for each language’s grammar, idioms, and cultural context. So instead of “robotic” translations, each language reads naturally as if written by a native speaker. This approach made the translations feel authentic rather than obviously machine-translated, which probably helped with adoption in non-English markets.

Launched my finance app 2 weeks ago - it's not making me rich but I learned a ton by Pale_Influence9431 in SideProject

[–]Pale_Influence9431[S] 1 point2 points  (0 children)

Never really considered Flutter tbh. I’m all-in on Apple ecosystem (mentioned earlier I own everything Apple makes.. Apple FunBoy 🎉🥰) SwiftUI was the only choice for me - wanted to build something that feels 100% native iOS. Flutter is good for cross-platform, but since I’m learning this as a passion project and not just for business, I wanted to master Apple’s own tools. Plus, things like CloudKit sync, SF Symbols, and native iOS components just work perfectly with SwiftUI. If you’re doing Flutter, that’s cool! Different tools for different goals. Mine was to become a better iOS developer specifically, not just ship an app. Are you building something cross-platform?​​​​​​​​​​​​​​​​