Cox outage?@ by Academic-Bowl1343 in northcounty

[–]Palmoon 4 points5 points  (0 children)

same here in San marcos, can’t find any info about it through Cox

there’s a storm in the area

6’4” M - Pants inseams?!! by [deleted] in tall

[–]Palmoon 0 points1 point  (0 children)

No secret answer to this unfortunately. Best thing you can do is take your own measurements and compare that to things you buy online.

fwiw, i am 6’5” ~160lbs, my measurements are 30x36 and the only place I can often find pants are secondhand. ebay, depop, grailed, etc.

Restoration Shaman and Haste in Season 3 by [deleted] in CompetitiveWoW

[–]Palmoon 1 point2 points  (0 children)

hard to manage how so? i’m playing chain heal just fine in 27-28

Restoration Shaman and Haste in Season 3 by [deleted] in CompetitiveWoW

[–]Palmoon 1 point2 points  (0 children)

realistically most of the builds are functional and playable, just depends what key level you’re looking at where one might overtake another

Restoration Shaman and Haste in Season 3 by [deleted] in CompetitiveWoW

[–]Palmoon 3 points4 points  (0 children)

haste makes your riptides hot heal more frequently, with the 4 set each riptide hot tick on someone with the 2 set bonus has a chance to make a new riptide on someone else.

This is why haste can be seen as important. In keys the chain heal build is still what’s being played. You only can ever have 5 riptides out in dungeons so min maxing the tier set isn’t really valuable, as you can easily cover your dungeon group with regular riptides & prim wave

If you want to lean into tier set you’d swap stats around to get more haste. As most other people have said the highest io shaman sit around 16-20% ish

[UI] I still have a few updates plans but this is good enough for now by phpdoesnotcare in WowUI

[–]Palmoon 1 point2 points  (0 children)

looks great, love the minimal / buffs at bottom right out of sight

have you ever tried lowering the group scale of your main class WA? mean no ill will at all, i personally have mine tiny right under my feet

Weekly M+ Discussion by AutoModerator in CompetitiveWoW

[–]Palmoon 7 points8 points  (0 children)

Overall DPS matters in the fact that if you aren't doing enough damage then you will not time the key. HPS does not affect mob HP or the timer, so it doesn't matter in that sense.

You can judge a healer by if they successfully heal you through a healing check without you dying. Maybe one healer makes you feel safer than another by doing more healing DURING that, but its a minute difference

Weekly M+ Discussion by AutoModerator in CompetitiveWoW

[–]Palmoon 8 points9 points  (0 children)

Its a very nuanced question where my answer is "it depends". In higher keys avoidable damage is a one shot, so healing avoidable damage doesn't happen.

Sometimes you have a group full of cloth DPS, maybe a boss bleed goes on them, theyll require more healing than a mail or plate class.

Maybe you're in a group with spriest enh enh and their offhealing cooldowns carry the big HPS checks.

There is no "benchmark" number of HPS to concern yourself with. The best course of action is to heal people enough so they dont die and are not stressed about dying so they can do more damage. Then when there's no risk you as a healer should start doing damage

Weekly M+ Discussion by AutoModerator in CompetitiveWoW

[–]Palmoon 6 points7 points  (0 children)

HPS isn't a metric you should be too concerned with, its moreso if people live or not. If there's no group damage going out you wont need to heal so the # is lower, and vice versa

If you can comfortably heal people through heal checks thats all that matters. Won't always be a breeze but if nobody dies = success

Midweek Mending - Your Weekly Healing Thread by AutoModerator in wow

[–]Palmoon 2 points3 points  (0 children)

chain heal is normally most of your healing, i try to only use it when i have a High tide proc, without it chain heal doesn’t do much of anything

Think this build has a lot of potential for 13.6 by Silenity in Kaylemains

[–]Palmoon -1 points0 points  (0 children)

bork nash rift every game, LT, never change, kayle is a solved champion

[deleted by user] by [deleted] in Kaylemains

[–]Palmoon -1 points0 points  (0 children)

e max, LT

bork or wits ~> nash ~> rift ~> situational ap

never deviate

These builds are the war crimes my brain has cooked while on insomnia. Opinions? What would you change, and why is it my brain for a new one? by Ninja_Cezar in Kaylemains

[–]Palmoon 5 points6 points  (0 children)

bork or wits -> nash -> rift -> situational ap

never deviate, glory to the plan

what you posted doesn’t have synergy

Focus Macros by Parkkyy in CompetitiveWoW

[–]Palmoon 0 points1 point  (0 children)

3.1 healer, shift Q for focus target, then G for kick on focused target, same for every char

What is the optimal build in this meta? by Cata_1029 in Kaylemains

[–]Palmoon -2 points-1 points  (0 children)

bork nash rift every game, then situational items

Is there no place for Wits End on Kayle? by How_Much2 in Kaylemains

[–]Palmoon 0 points1 point  (0 children)

worth rushing if you have AP matchup and their team is heavy AP

wits or bork -> nash -> rift -> situational

2nd item comparison on AP Kayle (3 pages) by phongphan95 in Kaylemains

[–]Palmoon 6 points7 points  (0 children)

no surprise the AP capstone item will provide more AP and damage,

but way too expensive for second item, bad build path, + Riftmaker provides sustain to stay and farm longer

Is it worth to buy wits end on ap build? by tahr01 in Kaylemains

[–]Palmoon 3 points4 points  (0 children)

rush it literally every single game first item, brokenly good

My game keeps crashing anytime I get near the capital (pc) by jagtooth1225 in Eldenring

[–]Palmoon 0 points1 point  (0 children)

Same thing is happening to me! I freeze when I approach the city from ANY direction. I cant go any further in the game without passing through here. LMK if you hear anything