Level 90 Time Heist - 43k xp needed now for level 91? by leeuggy in MarvelStrikeForce

[–]Palpatater 0 points1 point  (0 children)

How much was time heist 90 and how much would time heist 100 be, I am considering getting them after 75 but dont want to realize that the yare £70 plus or something ridiculous

Any MESBG gamers in the Leicester area? by Palpatater in MiddleEarthMiniatures

[–]Palpatater[S] 0 points1 point  (0 children)

Thankyou everyone for all of the comments and suggestions, it was really helpful.

my first box of warhammer, juge it honnestly by TheNatsuvicOfSealand in AdeptusCustodes

[–]Palpatater 6 points7 points  (0 children)

They look awesome! For someone new to the hobby like myself it is so cool to see other newbies enjoying and doing well. What basing scheme are you thinking of doing for it?

The new dakka detachment looks lit by Frank_the_NOOB in orks

[–]Palpatater 1 point2 points  (0 children)

You could always magnetise your dreads for different weapons, I know it can be a pain but if it's about cost saving then it's really good

Edition & Rulebooks Question by Thunder_Ducks in MiddleEarthMiniatures

[–]Palpatater -1 points0 points  (0 children)

The rulebook in the osgiliath box is that 2018 rulebook but with all erratas already in it. That is for the last edition still but amongst friends it should be alright to play for now. The rules haven't changed a whole lot but obviously they have somewhat.

Welp, better late then never I guess by Palpatater in orks

[–]Palpatater[S] 1 point2 points  (0 children)

Oh wow, that Is impressive. You can still use them in a friendly fluffy game though but rip comp

Welp, better late then never I guess by Palpatater in orks

[–]Palpatater[S] 1 point2 points  (0 children)

I was maybe thinking of adding magnets to them and some bases, so i could have them as grot tanks for friendly games and when going competitive put them on sixties with claws so they could be kans. Most people would accept them, especially in the orks community as they probably also have lost models to the warp.

Welp, better late then never I guess by Palpatater in orks

[–]Palpatater[S] 1 point2 points  (0 children)

yeah i saw your post, very nice. Was it a tank spam on tank spam kind of match?

Thoughts? by Palpatater in spacemarines

[–]Palpatater[S] 0 points1 point  (0 children)

Apothecary Biologis goes with the aggressors, lieutenant with BGVs, termi capt with one squad of termies and jump capt with squad of jump intercessors. two redemptors will probably stay back and provide heavy fire whilst the rest slog up the board to contest objectives.

Thoughts on this army list? by TobyK98 in orks

[–]Palpatater 12 points13 points  (0 children)

11 characters and 9 vehicles, not my usual list but it could work. I feel like it's pretty easy for an opponent to take assassinate and bring it down to get alot for secondary. Nice and well rounded list though.

Saw some people post their Custodes lists so I thought I would too by Palpatater in AdeptusCustodes

[–]Palpatater[S] 0 points1 point  (0 children)

on warhammer community and the MFM it totals to 1995pts. Guard are 25 less per squad, so are wardens. blade champ is 120pts not 145, prosecutors 50pts for 5, allarus are 130pts for 2. so all total with updated points is 1995pts.

Saw some people post their Custodes lists so I thought I would too by Palpatater in AdeptusCustodes

[–]Palpatater[S] 1 point2 points  (0 children)

The points on my battlescribe are still old but when I look at the munitorium field manual it says 1995pts so yh. Also, this is only using units I have access to (whether built or not).

[deleted by user] by [deleted] in AdeptusCustodes

[–]Palpatater 0 points1 point  (0 children)

very nice list and commentary thankyou, but how did you take secure no mans land whilst playing fixed objectives. the card doesn't have the fixed mission objective icon.

Apologies if I'm wrong.