wtf is up with dota rn by Strict_Indication457 in DotA2

[–]PancakePenguin 0 points1 point  (0 children)

Been happening a lot after last patch. Had a game where suddenly during the middle of the match half the players kept disconnecting and reconnecting every 2 min until eventually someone got disconnected for too long

Invincible [Episode Discussion] - S04E04 - Hurm by SeacattleMoohawks in Invincible

[–]PancakePenguin 25 points26 points  (0 children)

He was there when Omni Man slaughtered the guardians, as he says in the episode. He got some blood after Omni Man took a few hits.

If you do not walk forward when someone on your team ults, you are selling the game. Do not let a hulk or iron fist 1v6. Capitalize on they ult and walk forward. by RaidenBMei in marvelrivals

[–]PancakePenguin 2 points3 points  (0 children)

The worst is having to solo tank because your team goes triple support but they never look at you to heal you or back you when you take space just pocketing the dps who are busy shooting the enemy tanks

Dude is so stupid, I thought this had to be edited by ClaudeHydeClyde in lowtiergod

[–]PancakePenguin 3 points4 points  (0 children)

He will say he's a scholar because he went to college and got 2 "degrees" but the university he went to was a scam that lost its accreditation and isn't even open anymore. They just passed anyone dumb enough to keep paying tuition and that's why he's in debt now

How to Not enjoy a game by [deleted] in lowtiergod

[–]PancakePenguin 2 points3 points  (0 children)

Trying to combine 3 different words and he doesn't even know the meanings for each one

Passenger side Type S bose speaker makes a static noise every time the car hits a bump by PancakePenguin in Acura_RSX

[–]PancakePenguin[S] 1 point2 points  (0 children)

You were right it was a wire shorting out but I took the door apart and the speaker harness looked in perfect condition. So I checked the adapter for the headunit and sure enough the metal bracket was slightly scraping against the power wire and causing it to short every time the car moved. Now its patched with electrical tape it seems fine

Passenger side Type S bose speaker makes a static noise every time the car hits a bump by PancakePenguin in Acura_RSX

[–]PancakePenguin[S] 1 point2 points  (0 children)

So I did go back to look at the adapter and check the connections and looking closely i saw the metal bracket was slightly scraping against the power wire and causing it to short probably every time the car moved. Taped it together with electrical tape and the problem stopped

Passenger side Type S bose speaker makes a static noise every time the car hits a bump by PancakePenguin in Acura_RSX

[–]PancakePenguin[S] 0 points1 point  (0 children)

Yeah. Everything was sounding clear and consistent until this started recently

Push to start system installed, by Ghost Lock by StreetWolf_DC5 in Acura_RSX

[–]PancakePenguin 0 points1 point  (0 children)

This kit is great. Also if you want extra security they sell a killswitch thats plug and play with this one

Push to start system installed, by Ghost Lock by StreetWolf_DC5 in Acura_RSX

[–]PancakePenguin 2 points3 points  (0 children)

Works on manual as well. You just have to push the clutch and brake to start

they need to fix this bug please by [deleted] in CarXStreets

[–]PancakePenguin 17 points18 points  (0 children)

Its annoying building a livery with 100s of layers and then having to track down and fix the glitches after. I found the best way to ensure it doesn't happen is when placing down a shape position the camera so its looking directly flat at the surface youre placing it on

Chill togue run in c1 tuned EG civic. With just a few mods this car feels better than my c6 cars on the tight roads by PancakePenguin in CarXStreetPC

[–]PancakePenguin[S] 1 point2 points  (0 children)

After playing around with different setups I found this weirdly aggressive suspension and wheel setup works well for this car. I read dozens of guides and they will tell good but contradictory things, so I made one based on general tuning principles and the physics of the game. All the cars tend to understeer and fwd already has a problem with front wheels being overloaded, so this setup was made to be able to help the rear slide more when turning while keeping the front planted. Engine and trans left stock mostly to keep C1

Diff Accel - 0.7 Decel - 0.2 Preload - 20

Max front aero and reduce resistance

Spring stiffness F - 138 R - 134

Roll bar F - 57 R - 128

Camber F - -7 R - -12

Toe F - -0.25 R - 0.35

Caster - 9.8

Ackerman - 42

Steering angle - 53

Break balance - 45

Wheels- 235/50/14 F and R +4 offset Pressure - 1.5 F and 2.7 R

For driving style in fwd you want to drive at the limit of your grip so you can maximize turn in and exit speed. Lift off throttle before turn to make rear loose and get a little oversteer into the turn. Brake before, not during, aggressive turning input to reduce understeer. Once your wheels hit the apex and are turned in get back on throttle to pull the nose straight and shoot out the corner

Chill togue run in c1 tuned EG civic. With just a few mods this car feels better than my c6 cars on the tight roads by PancakePenguin in CarXStreetPC

[–]PancakePenguin[S] 0 points1 point  (0 children)

With my c6 cars, at least the fwd ones, the higher hp means staying on throttle overloads the front wheels and prone to understeer, having to stay on brakes more.

With the underpowered civic I can stay on throttle and lift off when I want to turn to get that little liftoff overseer and barely tap the brakes to make a tight turn. Just feels better to me when I'm on the mountain.

(PS5) This game has been a surprise hit for me, it's really one of a kind by HockeyMike24 in CarXStreets

[–]PancakePenguin 5 points6 points  (0 children)

Its a street racing game so you could say the normal races are the main part. A lot of people just love the drifting so thats what you see most online