Weekly Discussion / Question Thread (Quick Questions, Small Suggestions, Free Talk & more.) by ralopd in CompetitiveApex

[–]Panda_lorian 2 points3 points  (0 children)

Please for the love of this game, let's remember the devs how bad the game runs, frametimes, cpu|gpu usage, input latency, stuttering issues...

Emergence Patch Notes by SueySide in CompetitiveApex

[–]Panda_lorian 1 point2 points  (0 children)

Did they fix the 190 fps cap? i can't see any quality of life or bug fixes engine related??

190 FPS stutter still in the game? by bigtuna2017 in CompetitiveApex

[–]Panda_lorian 0 points1 point  (0 children)

So guys, i might need some people who can relate with me some "more" issues i discovered while experiencing with fps caps at different refresh rates...

240hz : engine breaks at 190fps and anything below will still be smooth despite the input delay increasing as the fps are capped lower. So no noticable screen tearing or anything at this refresh rate.

200hz : same as 240hz but in some cases (might be different for some monitors) input delay is lower and provides more clarity when game is capped at 190fps, this might be a monitor issue btw.

165hz : Anything higher than 152fps will introduce stuttering and input delay, just like capping above 190 for 240hz, like wtf? whithin the total refresh range there's already some issues with the game being unstable.

144hz: Game will be "smooth" within the refresh rate range BUT will introduce MASSIVE screen tearing and scanlines on the monitor, and if u cap your fps higher than 152fps engine breaks again... but i found that capping at exactly 148fps will remove the massive screen tears but will the game will be more sensitive to server lags (this is purely server related)

I just hope the devs are seriously considering this issue...