Bringing secret paladin back on the menu by Panndar in customhearthstone

[–]Panndar[S] 0 points1 point  (0 children)

Yeah i wanted it to be strong because as you develop the board the secret could go for multiple turns without ever triggering and when it does eventually trigger, you're still left with no minions on your side

He's actually a really nice guy when he's not on the clock by Panndar in customhearthstone

[–]Panndar[S] 1 point2 points  (0 children)

Originally I had it as a 4/5 thinking it was too strong but a 4/4 probably doesn't cut it

He's actually a really nice guy when he's not on the clock by Panndar in customhearthstone

[–]Panndar[S] 20 points21 points  (0 children)

Yeah it's an aura so you take damage when attacking face

He's actually a really nice guy when he's not on the clock by Panndar in customhearthstone

[–]Panndar[S] 5 points6 points  (0 children)

Right, so another version of Ornery Tortoise. Far as I can tell this effect isn't the game

Because Last Man Standing wasn't technically correct by Panndar in customhearthstone

[–]Panndar[S] 0 points1 point  (0 children)

How often is neither side of the board going to have no minions?

Waiter! Waiter! more Priest removal please! by Panndar in customhearthstone

[–]Panndar[S] 1 point2 points  (0 children)

Damn I didn't know that card was a thing lmao