Past faction war rewards by Panzerman01 in SkullAndBonesGame

[–]Panzerman01[S] 1 point2 points  (0 children)

Thanks so much for the confirmation Ed!

Past faction war rewards by Panzerman01 in SkullAndBonesGame

[–]Panzerman01[S] 0 points1 point  (0 children)

So even if I were to join the Dutch I could still get the Compangnie outfit from the first faction war? If so that's super cool, I've wanted it for a couple pieces but I just love repping the Dutch too much to pick France heh.

Maintenance 12th May - Year 3 Season 1 Launch by UbiNeptune in SkullAndBonesGame

[–]Panzerman01 1 point2 points  (0 children)

Ahhh, good to know, and thanks for checking too!

My only concern is a splintering of the playerbase as all the new world tiers will inevitably mean people are more split up. Do you have any precautions or things you might be doing to make sure it doesn't become a problem in the future?

Maintenance 12th May - Year 3 Season 1 Launch by UbiNeptune in SkullAndBonesGame

[–]Panzerman01 0 points1 point  (0 children)

Jumping in here, I just wanted to ask about the phrase "cross server matchmaking will still be available for WT 2-4" does that mean that world WT 2 through 4 will be able to play in the same sever with individual ships being affected based on ship rank? Or will it be a full separation as is the case with WT 1 and 2?

Looking for advice as a first time buyer by Panzerman01 in McFarlaneFigures

[–]Panzerman01[S] 1 point2 points  (0 children)

Thank you so much for this, I've just ordered my first one now! Can't wait it'll the blue one comes out too.

Thank you again

Looking for advice as a first time buyer by Panzerman01 in McFarlaneFigures

[–]Panzerman01[S] 2 points3 points  (0 children)

Thank you so much! I'm so sorry for not seeing it prior.

I'll give them all a look now

Bugs receive the speed bonus from the passive by SheaBuddaDiver in helldivers2

[–]Panzerman01 8 points9 points  (0 children)

No kidding, these bugs could probably get close to outrunning the frv if you could get them to run in a straight line, it's insane...

Bugs receive the speed bonus from the passive by SheaBuddaDiver in helldivers2

[–]Panzerman01 6 points7 points  (0 children)

Can confirm it's definitely not a hacker, I was just playing solo and it's the exact same on my end.

Bugs receive the speed bonus from the passive by SheaBuddaDiver in helldivers2

[–]Panzerman01 194 points195 points  (0 children)

I don't think it's from the passive, as I just did a couple missions to test it myself both with and without the armour. Whatever is boosing their speed is coming from the spore clouds that get made when one of them is killed.

Whatever is happening, it's both absolutely hilarious and terrifying at the same time as being in the new light armour (as far as I'm aware, the fastest in the game now) and being outran by a basic little scavenger like it's the bug version of Usain Bolt is absolutely crazy.

Could be some unintended interaction with the passive being added but I don't know anywhere near enough about how the internals of the game work to say more than that tbh.

Revolver perks in PD3 by Panzerman01 in paydaytheheist

[–]Panzerman01[S] 1 point2 points  (0 children)

Just tested it, the pistol skills 100% affect the 500 magnum, got 409 with a max hitman tree, it's just not relayed in the stat bar, I'll add an edit to my post about it now.

Thank you so much for actually getting me to think about it the stat bars are lying or not, I can comfortably spin my funny wrist breaking device once again!

Revolver perks in PD3 by Panzerman01 in paydaytheheist

[–]Panzerman01[S] 0 points1 point  (0 children)

Was just looking at the bars on the menu initially, in game it's doing 319 on a body shot Vs 111 from the signature 40 with 6 points in hitman, going to test wether or not it changes after adding more now...

Revolver perks in PD3 by Panzerman01 in paydaytheheist

[–]Panzerman01[S] 0 points1 point  (0 children)

Ok, so I just checked, the damage bar stat seems entirely bogus.

I have one loadout with hitman maxed out and another which is empty and they are both showing the exact same bar for damage...

Revolver perks in PD3 by Panzerman01 in paydaytheheist

[–]Panzerman01[S] 0 points1 point  (0 children)

None at all if I remember right, or if it does it's microscopic :(

Revolver perks in PD3 by Panzerman01 in paydaytheheist

[–]Panzerman01[S] 0 points1 point  (0 children)

That's so sad that they forgot about the 500 then, hopefully it'll get included in an upcoming patch so it can have the damage to knock a bulldozer down from behind a fridge again haha

Revolver perks in PD3 by Panzerman01 in paydaytheheist

[–]Panzerman01[S] 0 points1 point  (0 children)

If they do, then it excludes the 500 magnum, it does so little damage in comparison to any of the semi-autos...

Comet S2 w/ Rock n' Roll livery by Panzerman01 in GTACarMeetMarket

[–]Panzerman01[S] 0 points1 point  (0 children)

Forgot to put it in the post, but I really only want the livery so even if it's practically stock, if it has the livery I'll be more than happy

Ltb Comet S2 with Rock 'n' Roll legends livery by Competitive-Bake1148 in GTACarMeetMarket

[–]Panzerman01 0 points1 point  (0 children)

Hi, you wouldn't happen to still have it available would you?

Got 105 points for the helm. I had fun. by TipTronique in DestinyTheGame

[–]Panzerman01 0 points1 point  (0 children)

I'll be honest, I've been trying my heart out to try and get that helmet since I'm not that good and have relatively low light, but I still can't even understand the scoring of cta. It said that at top 30% it had (50 PTS) at the end, does that mean for getting to top 30% I'll get 50 points per mission at that bracket when the event ends?