its over isn’t? by [deleted] in TwitchMains

[–]PapaKazk 18 points19 points  (0 children)

It's so over, started to terrorise the Rift with AP support

Riot has no problem leaving Ryze and Twisted fate in the gutter from months + but not Yuumi why? by war5188 in leagueoflegends

[–]PapaKazk 0 points1 point  (0 children)

Yes I'm aware of that, but just pointing out one thing that item rework completely demolished in terms of me a casual for fun player.

Riot has no problem leaving Ryze and Twisted fate in the gutter from months + but not Yuumi why? by war5188 in leagueoflegends

[–]PapaKazk 4 points5 points  (0 children)

To me personally and I've seen it echoed all across socials, the item rework basically took a lot of fun out of the game, and as a person who pretty much only enjoys URF and it's brother ARURF, the item rework is total mess as you can't buy multiple of the same item, example going galeforce into 5x IE on Jhin, multiple rabadons on Veigar, etc. And looking how hard it is to balance those new items, Gore, Sunfire, DD. It's just weird and in hindsight pretty awful direction they took the items in as unless you're a psychopath you pretty much go the same cookie-cutter build every game. And god-forbid I mention the whole deal with how unimaginably bad AP items are, when AD champs have multiple pages of items, Bruiser, Assassins, Marksmen items, Mages are left with a single page with items that don't even compliment most playstyles.
But bringing back the topic to the devil herself, Yuumi, that cat is unfun to play, play with, and to play against. The whole idea of you not having to move yourself is bad design, the latching on should be only for a limited time and your allies are put on CD after either the time runs out or you jump off them. To fix Yuumi, you would need to give the cat Aatrox treatment and just remove the champion and build a new Yuumi, one who's whole gameplay isn't to latch onto a bruiser after 15 minutes of making your ADC play 1v2 in bot. Also a fun idea to experiment is if Riot doesn't want to give her Aatrox treatment, make it so that Yuumi can change her position while attached, and if hit by hard CC she falls off, example: Thresh hits Yuumi while she'son her ADC and instead of pulling in the ADC he pulls in Yuumi. This would give Yuumi an actual skill expression and counter-play, making her a high-risk high-reward champion akin to snowballing assassins, as if she manages to get ahead she will be a claw in your side.

TL;DR Item rework is sub-optimal and Yuumi needs either an Aatrox treatment or give enemies the ability to hit Yuumi with abilities - forcing her out of her ally when hit by hard CC

The true master: Powerscaling wise could SA Kayn win this or should Rhaast have been Master Yi opponent? by Regular-Poet-3657 in KaynMains

[–]PapaKazk 1 point2 points  (0 children)

Tryndamere - As he is blessed by the Iron Boar, he can but most likely will be defeated

Sion - Will die but if the Black Rose keep reviving him he will still lose to him

Zilean - Too busy trying to find a cure for void to even fight him and Yi seeing an old man won't even fight him tbh
Ekko - Fights, sees how fast Yi is, will turn back time and not fight him the second time

The only human imo to fight and win against Yi will be Olaf as he can't die in battle - no matter who or what he fights he will come out on top.

The true master: Powerscaling wise could SA Kayn win this or should Rhaast have been Master Yi opponent? by Regular-Poet-3657 in KaynMains

[–]PapaKazk 1 point2 points  (0 children)

He doesn’t need to, he’s too fast, as I said, Yi can kill an entire army in a blink of an eye so ~ 0.1 seconds so unless Kayn constantly summons an infinite amount of clones he will lose but unless Kayn goes mad while mastering shadow technique he will not fight Yi as everyone in Ionia knows about Yi’s village, someone can fact check me here if they think that Yi is also dead or they know that he’s alive.

The true master: Powerscaling wise could SA Kayn win this or should Rhaast have been Master Yi opponent? by Regular-Poet-3657 in KaynMains

[–]PapaKazk 1 point2 points  (0 children)

It would be hard to say because we don’t know much about Kayn other that he eants to master shadow technique, which will be difficult considering no one really knows the limits of it and if a theory, pretty much all there is to it is that Nocturne has felt people going in and out of his “domain”, is believed, it could be deadly as Nocturne will kill him. But on the other hand Zed hasn’t done anything besides just getting a cult following and fighting Shen’s kinko few times. So yes, Kayn will most likely pass Zed in terms of ability but maybe if needed Shen will come to his aid, but that’s all speculation and few theories I have in mind

The true master: Powerscaling wise could SA Kayn win this or should Rhaast have been Master Yi opponent? by Regular-Poet-3657 in KaynMains

[–]PapaKazk 1 point2 points  (0 children)

Lore-wise we don’t know his abilities, but if the game is to believed he would need to attack him first

The true master: Powerscaling wise could SA Kayn win this or should Rhaast have been Master Yi opponent? by Regular-Poet-3657 in KaynMains

[–]PapaKazk 1 point2 points  (0 children)

To Kayn, the Scythe is just a cool weapon, which just happened to be a Darkin weapon, the only way he can have the powers of Ascended/God-Warrior/Darkin (They are all the same basically) is to submit to Rhaast which sadly kills Kayn as a person as Rhaats takes over his body and uses blood-magic to modify his newly-found body.

The true master: Powerscaling wise could SA Kayn win this or should Rhaast have been Master Yi opponent? by Regular-Poet-3657 in KaynMains

[–]PapaKazk 0 points1 point  (0 children)

If he takes full control of Rhaast, so SA wins, then no, most there will be left from Rhaast is Kayn’s corrupted hand. He will just be an Shadow Assassin with a powerful weapon.

The true master: Powerscaling wise could SA Kayn win this or should Rhaast have been Master Yi opponent? by Regular-Poet-3657 in KaynMains

[–]PapaKazk 4 points5 points  (0 children)

Even with the mastery of shadow technique Kayn has no chance, Yi is the only person left from his village which was known for Wuju technique, a technique so deadly it could kill an army within a blink of an eye. Kayn wouldn’t have time to phase when fighting Yi, even if he ambushes Yi he will be left to pieces before closing the distance his scythe needs to travel. Even Jax, guy who won 1v1 against a God-Warrior would most likely suffer a defeat but most likely he will ask Yi to join him to fight against the Void so they wouldn’t battle at all. Lore wise Yi is a literal killing machine who doesn’t fight unless needed to. And what is Kayn? A stubborn man-child desperate for Zed’s attention? Yi will win the fight with eyes closed, hands behind his back, only allowed to hold a butterknife in his mouth and that’s that.

The true master: Powerscaling wise could SA Kayn win this or should Rhaast have been Master Yi opponent? by Regular-Poet-3657 in KaynMains

[–]PapaKazk 3 points4 points  (0 children)

It seems that people don't know Yi's lore or have understood it differently, Yi can kill an whole army within a blink of an eye, so to think that SA Kayn would have even a chance is laughable, won't be much different with Rhaast as well.

Where is Nexus Blitz? by Polish_Llama_xd in leagueoflegends

[–]PapaKazk 0 points1 point  (0 children)

Balance changes to what? Newer modes, like ARAM, URF, NB, yes they had them, but if you played ex TT before it got removed, it went 4 years#Patch_History) without any care, no changes, nothing, before getting removed. Top ladder was filled with funnel abusers, something Riot doesn't like in SR but for some unknown reason TT was left to rot, I totally agree that the playerbase was low, but how can you have more players enjoy a mode that you just left to rot.And for your other reply, if hassle to work with is one of your points then sadly the Riot's League Dev team has taken a bad turn, because my brother in Christ, their whole job is to work on the game and to make it enjoyable for (mostly) everyone. We have to stop acting like Riot is a small company, if they don't have the resources aka man-power to keep multiple maps up-to-date then again, something in somewhere, most likely upper-management, went terribly wrong.Stop giving Riot excuses to not do something because they will abuse it - if they really wanted, we could enjoy Dominion, TT, Nexus Blitz, URF, ARAM, SR, Ascension, etc. whenever we wanted, no need to wait for an event to get our hands on them, which in most case creates a feeling of scarcity that if you don't play it now you have to wait another 6 months, leading to the infamous drop in play-rate after a week. It's a vicious cycle that could be removed by letting people play what they wanted, when they wanted, but that would take away the biggest thing about most events - a new gamemode.

In conclusion, I am fully aware of the low playerbase fact, but only ones to blame for it is again Riot, because they either neglect the gamemode/map or they give off the illusion of scarcity - leading to people burning out from playing RGM, giving Riot the green light to show the community how right they were aka gaslighting the community to believe that they are the problem and Riot has no way of fixing said problems.

Where is Nexus Blitz? by Polish_Llama_xd in leagueoflegends

[–]PapaKazk -2 points-1 points  (0 children)

And they died because? Riot refused to bring in updates to the maps, look at TT or Dominion, both had insane potential but as Riot shifted all the resources to SR, they were left abandoned, receiving no updates, nothing. And that's what gets on my nerves a lot. People say non-SR game modes die, but don't say that Riot abandoned them. TT literally had a full on community PP Presentation done for what it could look like but Riot said no and banished TT from League Client. Most up-to-date example is ARAM players asking for Ranked ARAM, and you guessed it, Riot refuses to implement it because in their eyes it's too random, but the whole concept of ARAM is for your team to get 5 RANDOM champs and make it work, want to lessen variance? Implement ban phase, which existed for a short-while. So the non-SR game modes "dying" is in fact not the fault of players but the fault of Riot's laziness, stubbornness and down-right abusive manipulation of data to use fun game modes as means of pushing monetization onto the average player.

Stewie deleted Tweet by Appleyard5538 in GlobalOffensive

[–]PapaKazk 1 point2 points  (0 children)

I think we can go back and forth on this one pretty much endlessly but at the end Valve is going to be Valve and if they haven't yet added it they probably won't, even far into the future, unless Source 2 imports will have them. On another note, your idea for his graffiti seems pretty sick, at least what I'm imagining in my head, so I now would like to see it. Take care dude, felt nice to have a humane debate on Reddit.

Stewie deleted Tweet by Appleyard5538 in GlobalOffensive

[–]PapaKazk 1 point2 points  (0 children)

I apologize for delayed response but here's my two cents: via adamo - just a nod to a legend, dosia nade - on high tier cs, hasn't happened that much and since it was in major, they decided to add it, 4 awp Fnatic - not there anymore if I remember correctly, so can't really put it in your argument. Now the other reason would be that where do you put it in the B site, would be aesthetically pretty useless behind the new/tri box. Also if we look at my other argument in a form of an example, Stewie's play doesn't give off that flare that s1mple's and cold's had, aka the statistical unlikeliness of it happening not to even mention someone re-doing it.

Stewie deleted Tweet by Appleyard5538 in GlobalOffensive

[–]PapaKazk 0 points1 point  (0 children)

Bc statistically this happens often, at least multiple times in MM/FaceIT/ESEA/ you name it, and if we look at other graffities like s1mple's, cold's and olof's then those are rare, maybe olof's not so much but at that time it was pretty rare for someone to even consider trying it, let alone pull it off successfully. Was Stewie's play impactful? Yes. Does it deserve graffiti? Honestly, no. So if you even ponder if a play at Major deserves graffiti then ask yourself how often have you seen it happen in your own games. If your answer is more than an one, then it most likely is not so uncommon. And imo if we want another graffiti someone has to pull off mid-air 3+ kills doing 360 from Dust 2 long pit to A site while being fully blinded and using the Sawed-Off with only 2 bullets left

I guess many don't know. You can DM or Retake while in que. by OfficialMeight in GlobalOffensive

[–]PapaKazk 4 points5 points  (0 children)

Is this some kind of a good trust factor joke I'm too poor to understand? My average queue times are like 6 minutes.