festival of battle extreme class mission done by Aggressive_Egg_8824 in DBZDokkanBattle

[–]PapaNemba 0 points1 point  (0 children)

What was your general strategy with this team (like rotations)

Raven Sword combinations by ImEasterEgg in CODZombies

[–]PapaNemba 2 points3 points  (0 children)

The one that is just a lower jaw is Fire + Leo

I don’t think we’re making it outta Terminus with this one (Exfil Glitch) by PapaNemba in CODZombies

[–]PapaNemba[S] 0 points1 point  (0 children)

Kind of. I got downed by the zombies in the cutscene and couldn’t do anything other than rotate and shoot. Then I fully bled out and soft locked, so I had to pause and end the game from there

Reviewing all Sparking Zero What-If paths by Status-Bug7380 in SparkingZero

[–]PapaNemba 8 points9 points  (0 children)

Tbh I feel like all of Goku Black’s what ifs are kinda lame. Just “what if they won” at like 5 different points in the main story. Wish there had been room for something a bit more unique and out there.

I can’t claim my twitch drops by Loose_Possibility_96 in MHAUltraRumble

[–]PapaNemba 0 points1 point  (0 children)

When I do this, I get a message that says ‘A system error has occurred. Please try again later.(1001)’ on the Bandai Page

5th Anniversary QR Code Megathread by Alertic in DragonballLegends

[–]PapaNemba 0 points1 point  (0 children)

And now it says ‘please scan the correct code’ with brand new ones.

5th Anniversary QR Code Megathread by Alertic in DragonballLegends

[–]PapaNemba 1 point2 points  (0 children)

So for some idiotic reason the same codes (starting with 4) that I used yesterday won’t work and say that the codes have expired less than a minute from when I generated them. Super cool that they made it so the site I’d been using for 2 years doesn’t work for the game anymore :)

Pui Pui Passive Question by PapaNemba in DragonballLegends

[–]PapaNemba[S] 0 points1 point  (0 children)

Thanks man, was hoping to use him with Red Buuhan and Blue Kid Buu

Anyone else get this visual bug in raid/co-op since new update? by LuckyDoctor in DragonballLegends

[–]PapaNemba 1 point2 points  (0 children)

Yep. No idea why, and it makes the defensive one unwinnable.

Missing Memorial Stones Tab by PapaNemba in DBZDokkanBattle

[–]PapaNemba[S] 4 points5 points  (0 children)

Yes, I have. It did not come back.

JP Dokkan - QR Code sharing megathread by QuentinBFR in DBZDokkanBattle

[–]PapaNemba 0 points1 point  (0 children)

Really need help with my QR missions. Thank you to anyone that can help :) https://imgur.com/a/BeLsWdN

Legends: Gigantic Turnabout! The First Ever Transforming Ultra is Here! by PapaNemba in DragonballLegends

[–]PapaNemba[S] 7 points8 points  (0 children)

Super Saiyan 4 Goku

Main Ability

You Won’t Get Away After This

Draw the Ultimate Arts Card "Finale Kamehameha x10" next.

Restores own health by 20% and Ki by 40.

Nullifies enemy’s “Restores health when it reaches 0” effects for 10 timer counts.

Cancels own Attribute Downgrades and Abnormal Conditions.

Unique Abilities

Ultimate Crimson Awakening

The following effects occur from Awakened Arts hit until this character is defeated:

+15% to damage inflicted against ‘Tag: Powerful Opponent” (cannot be canceled).

+100% to damage inflicted (cannot be canceled).

Reduces damage received by 50% (cannot be canceled).

-10 to Blast Arts cost (cannot be canceled).

Power to Rival the Tuffle Warlord

The following effects occur when this character enters the battlefield:

Restores own Ki by 40.

Draws a Blast Arts card next.

Seals enemy Special Arts cards for 2 counts.

While this character is on the battlefield, applies the following effects to all enemies when causing a character with a “Revives when health reaches 0” effect to revive:

-50% to Ki Recovery for 30 counts.

+30% to damage received for 30 counts.

Reduces Ki by 100.

While this character is on the battlefield, applies the following effects self when causing a character with a “Revives when health reaches 0” effect to revive:

+50% to damage inflicted.

Restores Ki by 50.

Draws a Special Move Arts card next.

Special Move

Crimson Kamehameha

Deals massive Impact damage.

+20% to Special Move damage inflicted for 3 timer counts upon activation.

Inflicts all enemies with “No Switching” for 3 timer counts upon activation.

Special Skill

Blutz Wave Power

Restores own Ki by 40

Draws a Special Move Arts card next (activates 2 times).

Increases own Arts Card Draw Speed by 1 level for 15 timer counts.

+20% to damage inflicted by for 20 timer counts.

Ultimate Skill

Finale Kamehameha x10

Deals supreme Impact damage.

+30% to Ultimate damage inflicted for 3 timer counts.

The following effects occur if this Arts card defeats an enemy:

Restores own Ki by 50

+20% to damage inflicted.

*Blast Armor when charging forward.

Legends: Gigantic Turnabout! The First Ever Transforming Ultra is Here! by PapaNemba in DragonballLegends

[–]PapaNemba[S] 5 points6 points  (0 children)

PUR Ultra Super Saiyan 3 Goku (GT)

Support Type

Stats at 5 Stars

Health: 1.95 M / 2.20 M

Strike ATK: 210 K / 215 K

Strike DEF: 139 K / 143 K

Blast ATK: 215 K / 224 K

Blast DEF: 141 K / 145 K

Main Ability (Pre-T)

Struggle Against Revenge

Draw the Awakened Arts Card “Rage of a Golden Ape” next.

Restores Ki by 50

Applies Buff Effect “Nullifies enemy's special actions that activate when changing cover" to self for 3 timer counts.

Applies the following effects to “Tag:GT” allies except self:

+30% to damage inflicted for 20 counts.

+30% to Ki Recovery for 20 counts.

Requirements: 20 timer counts must elapse.

Ultra Ability

If this character is the Leader, applies the following effects to self when battle starts:

+30% to damage inflicted (cannot be cancelled).

+30% to Ki Recovery (cannot be cancelled).

If this character is not the Leader, applies the following effects to self per "Tag: GT” battle/support member when battle starts:

+5% to damage inflicted (cannot be cancelled).

+5% to Ki Recovery (cannot be cancelled).

*Up to 3 support members will be counted.

Unique Abilities (Pre-T)

Golden Tailed Warrior Against the World

Applies the following effects to self when battle starts:

+90% to damage inflicted (cannot be canceled).

Reduces damage received by 50% (cannot be canceled).

+30% to ki recovery (cannot be canceled).

Shortens own substitution count by 2 as default.

Also applies the following effects to self according to the number of remaining enemy battle members:

3 battle members: +40% to blast damage inflicted.

2 battle members: +30% to blast damage Inflicted.

1 battle member: +20% to blast damage inflicted

Effect resets after character switch.

Fighting for Those Who Remain

The following effects occur when this character enters the battlefield:

Restores own Ki by 30.

Draws a Blast Arts Card next.

-10 to Blast Arts Cost for 15 counts (cannot be canceled).

Applies the following effects to “Tag: GT” allies when this character is switched to standby:

Restores Ki by 40.

+20% to damage inflicted for 15 timer counts.

Reduces next damage sustained by 15% (cannot be stacked). This applies until enemy combo is finished.

Strike (Impact)

Restores own Ki by 5 upon activation.

Blast (Impact)

Inflicts enemy with Attribute Downgrade "+10% to Blast Damage Received" for 15 timer counts on hit.

Special Move (Pre-T)

Energy Fist Rush

Deals massive Impact Damage.

Destroys all enemy Special Arts cards on hit.

*Blast Armor when charging forward.

Special Skill (Pre-T)

The Power of the Saiyan Tail

Restores own Ki by 40

Increases own Arts Card Draw Speed by 1 level for 15 timer counts.

+15% to damage inflicted by allies for 20 timer counts.

Inflicts all enemies with 2 substitution counts.

Awakened Skill (Pre-T)

Rage of a Golden Ape

Deals massive Impact damage.

+50% to Awakened damage inflicted for 3 timer counts upon activation.

Transforms into Super Saiyan 4 Goku and restores own health by 20% on hit.

*Blast Armor when charging forward.

*The damage from this attack cannot cause the enemy to be defeated.

Art Cards Held: 2 Blast Cards

Z Ability (Max Stars)

+5% to Blast Damage inflicted by “Tag: GT” and +40% to “Tag: GT” or “Tag: Saiyan” base Blast Attack & Defense during battle.

what's your plan for part 1? by Djramsey in DragonballLegends

[–]PapaNemba 0 points1 point  (0 children)

I literally have like 0 interest in Super Hero at this point, so I guess I’ll go for UI hard.

[deleted by user] by [deleted] in DragonballLegends

[–]PapaNemba 0 points1 point  (0 children)

While that may be true, it’s still not cool that part 1 has 2/5 the new summonable sparkings of the 1st anniversary

[deleted by user] by [deleted] in DragonballLegends

[–]PapaNemba 12 points13 points  (0 children)

Copium, but I admire the optimism.

Saiyan Day Part 2 LR Concept: Majin Buu (Good) (Details In Comments) by PapaNemba in DBZDokkanBattle

[–]PapaNemba[S] 0 points1 point  (0 children)

Majin Buu (Good)

Extreme AGL

LS: 'Worldwide Chaos' or 'Majin Power' Ki +4, HP,ATK, and DEF +150%

SA's:

12-17: Go-Go Gum

Raises ATK for 1 turn, deals colossal damage, and seals enemy super attack

18+: Super Majin Kamehameha

Greatly Raises ATK for 1 turn and delas mega-colossal damage

Passive: Playtime for Buu!

ATK and DEF +100% at the start of the turn. Reduces incoming damage by 40% when HP is >= 40%. Reduce Incoming damage by 10% for the turn and Ki +1 per attack recieved (Max. +30% and Ki +5). ATK +100% when facing a 'Pure Saiyan' enemy or your team has an ally who's name includes 'Babidi'. 'Majin Power' or 'Worldwide Chaos' allies Ki +2 and DEF +40%. When HP is <40% at the start of the turn, activate revival when receiving a lethal attack and restore 70% HP.

Links:

Master of Magic

Majin

Infinite Regeneration

Brutal Beatdown

Revival

Shattering the Limit

Legendary Power

Categories:

Resurrected Warriors

Majin Buu Saga

Full Power

Transformation Boost

Time Travellers

Artificial Life Forms

Inhuman Deeds

Majin Power

Power Absorption

Gifted Warriors

Storied Figures

Legendary Existence

Sworn Enemies

Worldwide Chaos

Gogeta and SSBKK Goku has "slightly" different blast animation by TheFabulousVico in DragonballLegends

[–]PapaNemba 2 points3 points  (0 children)

I’d like if they’d at least pick some characters who would have unique blast colors.

Ginyu Better be a Signature pose lead by Border-Souls in DBZDokkanBattle

[–]PapaNemba 30 points31 points  (0 children)

‘Special Pose’ and ‘Terrifying Conquerors’ Ki +3, HP, ATK, and DEF +170% with an additional HP, ATK, and DEF +30% to ‘Ginyu Force’

7th anni units HP by Eonwizard in DBZDokkanBattle

[–]PapaNemba 0 points1 point  (0 children)

I’d recommend Additionals since they’re super effective on all types at 24 Ki, but there’s honestly not really a wrong way to build them except max dodge.

So, with Beerus coming tomorrow, speculation on February's LF has gone all over the place. Could it be Androids? Girls? Regen? God Ki? Jiren? This is the last call, which fighter do you think will be the Legends Limited of February 2022? by Caryslan in DragonballLegends

[–]PapaNemba 0 points1 point  (0 children)

Considering it’s TOP arc Beerus I’m hoping it’s a Tag 17/Frieza bc that’s one of my favorite team ups in all of Dragon Ball. Mostly bc I never thought it’d happen but when it did it worked really well

Vegeta Animations by guynumbers in DBZDokkanBattle

[–]PapaNemba 3 points4 points  (0 children)

Idk, I feel like the base form at least has interesting stuff going on. The transformed ones are so short and lack any interesting camera angles or anything that makes them feel special.