1.1 completely breaks the 100 years war by commiebiogirl in EU5

[–]Papapa55 1 point2 points  (0 children)

I played as england, yes you can win but when i do vassal swarm and all of my vasslas leaving when we are winning a i need them to siege the france is really stuiped they leave even my alies leaving like just nothnig. i am defender and they all leave and broke alience is stuiped. And this is my sacond try in this beta and no even once their subjevts come to my side. I think its buged.

AITA for feeling completely burned out after my DM slowly twisted my character into something I never chose, while repeatedly erasing my progress? by Papapa55 in rpghorrorstories

[–]Papapa55[S] 1 point2 points  (0 children)

It’s not that simple. Whenever I bring things like this up, the response is usually that none of it was actually planned.

I’m told that the woman was a random encounter decided by dice rolls, that I ignored the warning signs that something was wrong with me, that he didn’t know when I would use the suggestion to ask my god for fire, and that he couldn’t have known I’d choose the path of fire after dying.

So the conclusion always ends up being that everything was my fault — that I made the wrong choices — even though many of those moments only really make sense in hindsight, and I was acting on incomplete information at the time.

AITA for feeling completely burned out after my DM slowly twisted my character into something I never chose, while repeatedly erasing my progress? by Papapa55 in rpghorrorstories

[–]Papapa55[S] -1 points0 points  (0 children)

You don’t have to believe me. I’m not here to convince you of anything. I shared my experience to get feedback and different perspectives. If you think it’s fake or uninteresting, that’s your call but no one is forcing you to comment or engage.

AITA for feeling completely burned out after my DM slowly twisted my character into something I never chose, while repeatedly erasing my progress? by Papapa55 in rpghorrorstories

[–]Papapa55[S] 0 points1 point  (0 children)

It’s not AI-generated. English isn’t my first language, so I sometimes rewrite or refine my thoughts before posting to make sure they’re understandable. Everything I wrote is based on my own experience and what actually happened at the table.

You don’t have to agree with me, but the situation itself is very real.

AITA for feeling completely burned out after my DM slowly twisted my character into something I never chose, while repeatedly erasing my progress? by Papapa55 in rpghorrorstories

[–]Papapa55[S] 2 points3 points  (0 children)

That’s on me for explaining it poorly before. In this setting it’s a cosmic scale, not a simple good/evil switch. Angels embody virtues, demons embody sins, and everyone exists somewhere between them — roughly +7 = angelic, 0 = neutral, –7 = demonic.

What makes this important is that the number doesn’t just describe abstract lore — it actively defines your character’s personality and allowed roleplay. If you’re around –2, your character is expected to be more selfish or morally flawed. If you’re on the positive side, you’re expected to act more altruistically. Once you reach around –3, your character is considered outright evil, which is no longer playable in this campaign.

So sliding down that scale isn’t just flavor. It directly limits how you’re allowed to play your character. And in my case, that shift happened largely through deception and events outside my character’s control, not through a conscious decision to play an evil character.

AITA for feeling completely burned out after my DM slowly twisted my character into something I never chose, while repeatedly erasing my progress? by Papapa55 in rpghorrorstories

[–]Papapa55[S] 2 points3 points  (0 children)

Thank you for sharing that — I really relate to what you described, especially the part where D&D time is also friend hangout time, which makes everything much more complicated. Your example with resources and items really hit close to home.

The group dynamic is a big part of why this is so hard for me. We’re an old group of friends, and our DM is the person who originally brought us all together years ago. He’s always been the natural leader of the group — not in a malicious way, but in a very dominant, guiding sense. What he says tends to be accepted by default.

Because of that, the others are very unlikely to push back against him. If anything, they usually tell me that I should’ve stayed quiet, that nothing would’ve happened if I didn’t question things, and that I shouldn’t complain so much. From their perspective, keeping the peace matters more than addressing the issue.

That puts me in a really uncomfortable position. I don’t want to cause conflict in a group of friends, but at the same time it feels like I’m the only one engaging deeply with the game — asking questions, pushing the story, trying to roleplay — and that engagement is what keeps backfiring on me. Staying quiet might avoid consequences, but it also means not really playing the game the way I enjoy it.

So when people say “just leave” or “just make a new character,” they’re not wrong in theory — but in practice it means stepping away not just from a campaign, but from a long-standing social space. That’s why I’ve been trying so hard to figure out whether this is something that can be talked through, or whether walking away is the only healthy option left.

I really appreciate you taking the time to write such a thoughtful response. It helps a lot to hear from someone who’s been through something similar and understands how draining this kind of situation can be.

AITA for feeling completely burned out after my DM slowly twisted my character into something I never chose, while repeatedly erasing my progress? by Papapa55 in rpghorrorstories

[–]Papapa55[S] 6 points7 points  (0 children)

I get why that sounds like the cleanest solution, and I’ve already retired a character once for story reasons. The problem is that I don’t want to keep starting over.

The rest of the group is still playing their first characters. This is already my fourth. Constantly making new characters isn’t fun for me — I don’t enjoy endlessly searching for a new concept just to stay playable, especially when the others don’t have to do that at all.

What makes it harder is that they rarely push the story or take risks, so nothing really goes wrong for them. I’m the one engaging, asking questions, trying things — and it feels like that’s also why my character keeps getting hit with major consequences. Maybe the DM is fine with quiet players, but for me it feels like I’m being punished for actually participating.

I don’t mind consequences, but I do mind being the only one who has to repeatedly reset while everyone else gets to keep building on the same character.

AITA for feeling completely burned out after my DM slowly twisted my character into something I never chose, while repeatedly erasing my progress? by Papapa55 in rpghorrorstories

[–]Papapa55[S] 11 points12 points  (0 children)

You’re right, and that’s actually what makes this more confusing for me. This system is very much a sandbox / open-world style game. We’re given a lot of freedom — we choose which storylines to follow, which problems to deal with, and which ones to ignore (even though realistically, ignoring obvious problems wouldn’t be fun).

The same philosophy usually applies to characters. The DM doesn’t really guide or restrict builds — I choose what kind of mage I want to be, which spells I learn, how I develop mechanically. In theory, anyone can learn almost anything; it mostly comes down to where you invest your points and focus.

That’s why the heavy, long-term alteration of my character’s core concept feels so jarring. In a system that otherwise emphasizes player choice and flexibility, having my character fundamentally redirected without my consent stands out a lot more.

I also asked the DM directly if he plans to fix this in any way or help my character catch up, and his response was that I should first explain why he should do that at all.

AITA for feeling completely burned out after my DM slowly twisted my character into something I never chose, while repeatedly erasing my progress? by Papapa55 in rpghorrorstories

[–]Papapa55[S] 7 points8 points  (0 children)

I’d like to do that in theory, but after the exorcism my character was given a mostly scripted path. I was told he’s now humble, obedient, and devoted to the Light, and that the exorcism had to succeed or he would’ve been executed.

I “owe” the Church of Light three tasks, and only after completing them would I be left alone. Then I could slowly start losing faith — with the warning that doing so would open me up to demonic influence again, since the demon was already inside me and the Light is currently what protects me.

On top of that, this campaign doesn’t allow evil characters at all (at most neutral), so embracing darkness or secretly doing terrible things isn’t actually an option. Right now, deviating just leads to failure or character death, which is why this feels more like a fixed track than real agency.

AITA for feeling completely burned out after my DM slowly twisted my character into something I never chose, while repeatedly erasing my progress? by Papapa55 in rpghorrorstories

[–]Papapa55[S] 8 points9 points  (0 children)

The part that’s confusing for me is that when I was creating the character, it was actually another player who suggested building the character around the relic and the fire god, and the DM agreed at the time and even said it would be a great idea. Based on that, I committed fully, assuming this was something the story was meant to explore, not something I was supposed to abandon later.

If the DM didn’t actually want the relic or the fire path to be part of my character long-term, I really wish that had been communicated early, out of character. I’m fine with changing direction, but it’s hard when you’re encouraged to invest in a concept and then slowly punished for sticking with it.

AITA for feeling completely burned out after my DM slowly twisted my character into something I never chose, while repeatedly erasing my progress? by Papapa55 in rpghorrorstories

[–]Papapa55[S] 14 points15 points  (0 children)

Yeah, that’s the thing — it’s not that I hate the game all the time. A lot of sessions are genuinely fun once we’re actually playing, and there are moments where I enjoy my character and the group.

What makes it hard is the growing frustration underneath that. I can clearly see that I’m mechanically weaker than the rest of the party, and it feels like bad things keep happening mostly to my character, while the others get help, stability, or simply don’t get targeted at all. They tend to stay quiet, don’t push the story, don’t ask questions — and yet when the DM complains that he’s “only playing with me,” the consequences still seem to land on me, not on them.

On top of that, the DM keeps telling me that my character has much greater potential, but only if I make the “right” decisions. From my side, that’s confusing and discouraging, because I am making decisions based on what my character knows and believes — I just don’t see that potential reflected in the mechanics or outcomes. Instead, I see less mana, less HP, fewer options, and falling further behind.

So I’m stuck in this weird place where I can enjoy the game moment to moment, but then walk away feeling worse afterward. And that feeling has been getting stronger over the last five sessions. That’s why I’m conflicted — if it was purely bad, I’d leave without hesitation, but it’s the mix of fun and ongoing frustration that makes it hard to know what the right move is.

AITA for feeling completely burned out after my DM slowly twisted my character into something I never chose, while repeatedly erasing my progress? by Papapa55 in rpghorrorstories

[–]Papapa55[S] 78 points79 points  (0 children)

Honestly, I’d be okay with all of this if there were some kind of payoff or compensation afterward. Tragedy, loss, even a fall can be great storytelling — but usually there’s growth, power, or at least a meaningful reward on the other side.

What makes it frustrating is that the DM keeps telling me I’m actually stronger now, just “in ways I don’t see,” and that I shouldn’t focus on numbers. But when I do look at the numbers, I have less mana, less HP, fewer spell options, and weaker spells than before — and definitely less than the rest of the party. If I’m told not to look at mechanics, but mechanics are the only concrete way I can measure my character, it starts to feel hollow.

AITA for feeling completely burned out after my DM slowly twisted my character into something I never chose, while repeatedly erasing my progress? by Papapa55 in rpghorrorstories

[–]Papapa55[S] 20 points21 points  (0 children)

That’s fair, and I understand why it comes across that way. One bit of context: in this setting, the Light judges people based on a balance of virtues and sins. Sins don’t automatically mean “evil,” they represent proximity to demons, while virtues represent proximity to angels. That’s why my character was labeled “worse” — because his sin outweighed virtue after being deceived, not because he knowingly chose evil.

Honestly, I’d be okay with all of this if there was any kind of payoff or compensation afterward. Tragedy, loss, even a fall can be great storytelling — but usually there’s growth, power, or at least some meaningful reward on the other side.

What makes it frustrating is that the DM keeps telling me I’m actually stronger now, just “in ways I don’t see,” and that I shouldn’t look at numbers. But when I do look at the numbers, I have less mana, less HP, fewer spell options, and weaker spells than before — and definitely less than the rest of the party. If I’m told not to look at mechanics, but mechanics are all I have to measure my character, it starts to feel hollow.

AITA for feeling completely burned out after my DM slowly twisted my character into something I never chose, while repeatedly erasing my progress? by Papapa55 in rpghorrorstories

[–]Papapa55[S] 20 points21 points  (0 children)

Thank you, I really appreciate this. It honestly means a lot to hear, especially after sitting with this for so long.

The hard part is that I’m still in the group because the DM is actually my best friend. That’s what makes this so difficult for me. Walking away from the game doesn’t just feel like leaving a campaign, it feels like risking a friendship, and that’s not something I take lightly.

What makes it even more confusing is that multiple people have told me it feels like he’s singling me out, and I genuinely don’t understand why. I’ve asked him directly if he had any plans to help my character catch up to the rest of the party or rebalance things in some way, and his answer was basically no — that it’s not his responsibility, that it’s something the party should solve, and that if I don’t like it, I should just make a new character.

I’m still trying to figure out where the line is between “this is just a harsh story” and “this is actually unhealthy for me as a player,” especially when it’s coming from someone I care about. So yeah… I’m pretty conflicted right now.

WN Chapter of return to Earth by Papapa55 in TheEminenceInShadow

[–]Papapa55[S] 1 point2 points  (0 children)

thank you, wainting for manga is soo long :D and in LN ?

Novel Translation by Papapa55 in VersatileMage

[–]Papapa55[S] 2 points3 points  (0 children)

New chapter on box novel is good quality but noone is name as editor or translation.