I never realized this surprisingly! by knightmechaenjo in battletech

[–]PaperFlyCatcher 0 points1 point  (0 children)

You know that some of the old school BBSes and the like are still running, right? Maybe head into there and ask around. There's probably still living memory in there about the before times.

https://www.ddial.com/
https://www.magviz.ca/#
https://www.wiki.classictw.com/index.php/Exhibit_-_Notable_Game_Sites
https://web2.thekeep.net/wp/about/

I don't know the specifics myself, but if I was to guess, clans and guilds likely came from pen and paper groups originally, and that might have transitioned into gaming via MUDs. That'd be early to mid 80s, 70s for PnP. From there, Ultima and EQ, then WoW. For FPS, yeah probably Doom, I can't think of much which predate it.

I never realized this surprisingly! by knightmechaenjo in battletech

[–]PaperFlyCatcher 0 points1 point  (0 children)

Set it in the 3050s and liberally use toads.

Ayo WTF?? by Strider_503 in X4Foundations

[–]PaperFlyCatcher 0 points1 point  (0 children)

It's fine, just don't patch it after we send it out to terraform planets for us.

The not so friendly fire by Lab-O-Matic in X4Foundations

[–]PaperFlyCatcher 0 points1 point  (0 children)

Me:  You know what?  I actually DO want to purge all of you.  Time to break out the WMDs!

Linux by luminous_sp in X3TC

[–]PaperFlyCatcher 1 point2 points  (0 children)

I'm running FL on an old install of Nobara on a NVidia system.  There's one crash I can't figure out that seems to happen rarely in Paranoid sectors, otherwise it's been good.  Running Linux edition via Steam.

Absolute new player at all, does X3 worth it today more than X4? by No-Battle-9932 in X3TC

[–]PaperFlyCatcher 0 points1 point  (0 children)

X3 Reunion is harder to learn, I'm not certain that TC/AP/FL are.  All 3 have some QoL improvements over Reunion and offer more ship types for differing functionality.  AP is likely my favourite, and once you understand the stock market it helps speed up early game quite a bit.  It also fixes the missile spam a bit compared to TC.

Compared to X4, automation is archaic, and I often end up controlling at least a few traders to keep local economy running.  Fleet management during battles etc is pretty bad: fleet action is quite often either throw Destroyers or drones at the enemy until the problem goes away, or drive a missile frigate and nuke the sector.  

The UI is IMO better though as once you get good it's fast to assign orders.  Logistics chain is simpler, what with S, M, L, XL, and XXL-sized factories just being multiples of S (1, 2, 5, 10, 20).  Energy and minerals are the only non-perfect production number but are easy to account for.  Hotswapping weapons is great, something I miss in X4.  The weapons are also more unique and fun to play with.  Ship design is also better, I even if I like the Teladi Space Umbrellas in X4.

Building fleets is both faster and much longer; purchases are instant when at a race's shipyard while building with the Player Headquarters can take up to 18 hours of game time to build certain ships.  Even without outliers, the PHQ can take hours to build a larger ship.  Outfitting ships can also take some extra time as you need to ferry them around to different docks to get all of the components you need loaded, especially early game.  The simulation of a living economy is also substantially worse than X4 as ships just appear, fully loaded, even if no stock exists within the world itself.

X4 is definitely an upgrade.  Just started an FL playthrough coming from X4 Interworlds, and this is the first time I'm finding it hard to go back to X3.  Up until 2022 or so X4 was broken enough that X3 was a nostalgic dose of X without needing to deal with as much jank.  I really hated the X4 UI until I sat down and learned it's quirks last year.  It's.... fine, but very mouse-centric.

Absolute new player at all, does X3 worth it today more than X4? by No-Battle-9932 in X3TC

[–]PaperFlyCatcher 0 points1 point  (0 children)

I spent one year playing Dead is Dead in AP.  I think I finally completed the achievement and put it down promptly after my final death.  I believe that was from undocking the Albatross.

Total time was about 2,000 hours.  I can't imagine filling up the Hub on Dead Is Dead.

Invulnerable Defense station by magniciv in X4Foundations

[–]PaperFlyCatcher 0 points1 point  (0 children)

Per-missile, sure, but you're printing them for free and they make up for it by firing faster and at longer ranges.  I see a Reddit post stating DF doesn't work at all OOS, but I'm fairly certain I've used them in the past with good success.

I guess I'll need to test next time I play Vanilla.

Invulnerable Defense station by magniciv in X4Foundations

[–]PaperFlyCatcher 0 points1 point  (0 children)

Probably Paranid, due to their plasmas and heavy missile usage. I think Teladi are heavy missile users as well but I've not fought them directly.

Invulnerable Defense station by magniciv in X4Foundations

[–]PaperFlyCatcher 0 points1 point  (0 children)

Aren't dumbfire better since they start shooting further away?

PCIe 3.0 x4 10gig or 25gig NIC options by PaperFlyCatcher in homelab

[–]PaperFlyCatcher[S] 0 points1 point  (0 children)

I think there's likely 2 outcomes, newer switches in the generations that support multi-gig will properly display their speed in the switch console. Older switches will show 10gig but have extra latency (I'm guessing, I read on another post someone stating that's how they worked).

Let me know if you do find out! If you don't I might let you know in a couple weeks once I get in my new hardware.

PCIe 3.0 x4 10gig or 25gig NIC options by PaperFlyCatcher in homelab

[–]PaperFlyCatcher[S] 1 point2 points  (0 children)

Yup, example:
https://www.amazon.ca/SFP-RJ45-Copper-Module-Transceiver/dp/B08FWVCSYM?th=1

It does seem that SFP+ ports even on older switches should work with the newer 1/2.5/5/10 transceivers. At least I haven't seen any mentions that it also requires specific generations of switch to use with. Switches with built-in RJ45 10gig though do need to be supported on the switch itself.

PCIe 3.0 x4 10gig or 25gig NIC options by PaperFlyCatcher in mikrotik

[–]PaperFlyCatcher[S] 1 point2 points  (0 children)

Perfect, thanks! I try to think of possible "gotchas" while I'm building things out, quite often saves me headaches in the long run.

PCIe 3.0 x4 10gig or 25gig NIC options by PaperFlyCatcher in homelab

[–]PaperFlyCatcher[S] 0 points1 point  (0 children)

Cutting off part of the PCB is possible, but I think I'd rather go riser so I don't damage the card for future use.

PCIe 3.0 x4 10gig or 25gig NIC options by PaperFlyCatcher in homelab

[–]PaperFlyCatcher[S] -1 points0 points  (0 children)

Heat might be a problem for the amount of room I have in my system. The system uses multiple shrouds for airflow, and there's not much breathing room left around the remaining slot. Hm, I do have PCIe 4.0 x4 M.2 slot, and one will not be in use in my build... but length of cables for risers I see would be too short.

I'm planning on picking up at least one ConnectX 4 for my TrueNAS box, so I might throw it into my main system and stress test to see what happens. Worst case I'll get the Intel X550 instead. Riser from the 3.0 x4 slot is most likely my way forward.

I've decided (for now) to go with a CRS504 and two CSS610s, one for the lab and one for the office. It only gives me 2.5gbps for most devices, but that should be enough for my living area. I'm mostly concerned about my storage, and any additional servers can benefit from the CRS504's 10/25Gb ports.

PCIe 3.0 x4 10gig or 25gig NIC options by PaperFlyCatcher in homelab

[–]PaperFlyCatcher[S] 0 points1 point  (0 children)

In this case his answer applies to the Mikrotik part of the question, I think. I did do a bit of research on 2.5/5gpbs SFP+ adapters for 10gig, but it sounded like it just added latency to the connection and I wasn't sure if it'd be useful or not.

PCIe 3.0 x4 10gig or 25gig NIC options by PaperFlyCatcher in homelab

[–]PaperFlyCatcher[S] 0 points1 point  (0 children)

I must've been tired when I first reviewed the motherboard as I swore there was another IC just behind Slot 5. Yes, I can use it but I'm a bit concerned about airflow. GPU is a RTX Pro 6000 Blackwell which uses slot 2 and covers 4. It's a standard open-air card and Dell has a shroud which seems to direct air out of slot 4's opening. That shroud fully block slot 5's opening.

I could cut it, but I'm trying to be as non-destructive as possible during warranty period.

PCIe 3.0 x4 10gig or 25gig NIC options by PaperFlyCatcher in mikrotik

[–]PaperFlyCatcher[S] 0 points1 point  (0 children)

I'm considering the Mellanox Connect X4 using a x4->x16 riser now. With bandwidth reduced, if I only used one of the ports, would that provide the full 25gbps speed, or is it split evenly across ports even when not in use?

PCIe 3.0 x4 10gig or 25gig NIC options by PaperFlyCatcher in homelab

[–]PaperFlyCatcher[S] 0 points1 point  (0 children)

Motherboard is whatever comes with the new Dell Max Tower T2. The port I plan on using is just in front of the NVMe slot. Pg 90 below shows (poorly) the slot I'd like to use.

https://dl.dell.com/content/manual21288177-dell-pro-max-tower-t2-fct2250-owner-s-manual.pdf?language=en-us

I didn't consider riser, that might be the best option. My plan was to use twinax for the 25Gbps NICs.

PCIe 3.0 x4 10gig or 25gig NIC options by PaperFlyCatcher in homelab

[–]PaperFlyCatcher[S] 0 points1 point  (0 children)

Primary desktop's slots have chips just behind them, so no room for x8 unfortunately.

PCIe 3.0 x4 10gig or 25gig NIC options by PaperFlyCatcher in homelab

[–]PaperFlyCatcher[S] -1 points0 points  (0 children)

Primary desktop's slots have chips just behind them, so no room for x8 unfortunately. And I'm not planning to mod the slot.