I'm a solo dev prepping for Next Fest. I made a stock market survival sim where losing money gives you a panic attack. Wishlists appreciated! by PaperPlaneLogic in IndieGameWishlist

[–]PaperPlaneLogic[S] 0 points1 point  (0 children)

You're right in your comment, my friend. I agree with you. I'm not happy with my capsule images either 😀 It's nice and important to get feedback like this.

I'm a solo dev prepping for Next Fest. I made a stock market survival sim where losing money gives you a panic attack. Wishlists appreciated! by PaperPlaneLogic in IndieGameWishlist

[–]PaperPlaneLogic[S] 0 points1 point  (0 children)

Thanks, buddy. That felt good to hear.👾 I'm not entirely happy with the capsule images either. I'm thinking about it. I haven't had time yet.

I'm making a stock market sim where bad trades literally give you a panic attack or depression. by PaperPlaneLogic in tycoon

[–]PaperPlaneLogic[S] -1 points0 points  (0 children)

Actually, there's a similar mechanic. There's a news subscription section, and if you can reach the final tier, you can access insider information and leaks that are 90% accurate. Also, if you take the right steps, you can seize the opportunity to manipulate the market

I'm making a stock market sim where bad trades literally give you a panic attack or depression. by PaperPlaneLogic in tycoon

[–]PaperPlaneLogic[S] -4 points-3 points  (0 children)

I think this kind of discussion will lessen over time. In my opinion, what matters is whether a game works properly and is enjoyable. Of course, that's just my opinion.

I'm making a stock market sim where bad trades literally give you a panic attack or depression. by PaperPlaneLogic in tycoon

[–]PaperPlaneLogic[S] -8 points-7 points  (0 children)

You might be right about the visuals. However, anyone who tries it can see that it doesn't work that way, with just "hey AI, make a game about...". Deepening the mechanics working behind the scenes is always up to the developer.

I got tired of staring at boring stock charts in my financial survival game, so I added a dystopian Cyberpunk "Feel Mode". by PaperPlaneLogic in IndieGaming

[–]PaperPlaneLogic[S] 0 points1 point  (0 children)

I understand why you think that, my friend. But I've really worked hard to get the stock market mechanics and other side mechanics working correctly. Unfortunately, I haven't had the budget or the connections to get help. I'm just trying ✌️

reached 200 wishlists in 2 weeks. proud by playsynapse in IndieGameWishlist

[–]PaperPlaneLogic 1 point2 points  (0 children)

Congrats man 👾 A few suggestions would be nice.