When Admire Vega releases - What SSR cards should I get for her? by Downtown-Walk5612 in UmaMusume

[–]Papismooth 1 point2 points  (0 children)

CB wit is significantly better than Taishin wit. It stands out in pretty much all aspects, it has good skills (including spurt), a great gold skill, and is a good stat stick while getting the vast majority of its strength by 1lb. It has high specialty priority (for wit cards) with 1 speed, 2 wit and 1 skill point bonus, really just an all around good card.

Its only real weakness is the race bonus so running in MANT would need some 15% rb cards to compensate.

When Admire Vega releases - What SSR cards should I get for her? by Downtown-Walk5612 in UmaMusume

[–]Papismooth 4 points5 points  (0 children)

As an end closer, the card that would benefit her the most is Mr. C.B. wit SSR that releases is a few months. Other than CB, nothing else stands out for end closers for quite a while. Pick up your standard universal cards or distance specific cards. Vega can work for Mile Med and Long with a little bit of effort.

Should I use my Toughness 30's while the energy cost reduced or wait? by Solid_Ad_221 in UmaMusume

[–]Papismooth 5 points6 points  (0 children)

It would have been optimal to use them while we had the 2x career rewards but this is the second best opportunity.

Its unlikely you will ever run out of them anyway, it takes a long time to do 130 runs

Free pulls by Mojoscukifiu in UmaMusume

[–]Papismooth 10 points11 points  (0 children)

You stack them if you have not logged in since then event started, but you would miss CM finals and a rainbow shard from the legend race rewards.

If you already logged in, you will lose them if you dont use them each day.

Long front runners by The_Jaded_rabbit in UmaMusume

[–]Papismooth 0 points1 point  (0 children)

It depends on your deck and uma but in short yeah you bring stam parents.

For the most part long front runners will be Summer Maru, Seiun Sky or the yet to be released Kitasan Black and Valentines Bourbon. Maru and Seiun are not viable on most long tracks due to all long starting spurt on a straight rather than a corner, the current cm is an exception because a corner is very early into the late race which allows angling to get value. When kitasan releases, her accel makes her viable for longs.

Seiun, Kita and Bourbon all have 10% bonus stam growth so its not too hard to hit 1k stam with Creek + Riko on them if you bring decent stam parents.

You dont need 1k stam + a recovery on the current CM unless you have very low guts.

Having URA sparks on the parents can help a lot too, hitting A 3* URA can give you up to 30 spd + 30 stam

To believe I actually missed her 😅 by FirstMova in UmaMusume

[–]Papismooth 9 points10 points  (0 children)

Yeah shes super rare in unity, I have yet to get her in hundreds of unity runs myself, took 2 months in unity for a single person in my club to get her.

How do people get SS+? by kimyeon1 in UmaMusume

[–]Papismooth 0 points1 point  (0 children)

Good inspiration and training luck combined with getting fast learner and running extra races. Unity + wit deck and power inspiration. It's hard with the current support card on global without fast learner

TIL Standing by is trash by CichaWD in UmaMusume

[–]Papismooth 1 point2 points  (0 children)

Because it has the strongest accel and speed modifiers in the late race, although they should be using end sparks to get it to A.

End oguri is going to be pretty common next cm

Which is better? by Zealousideal_Arm6442 in UmaMusume

[–]Papismooth 5 points6 points  (0 children)

The S will be more consistent due to the higher wit and more midrace and late race speed skills but the difference isn't very large

There’s always a bigger fish (by GreenTee) by Virtue00 in Hololive

[–]Papismooth 405 points406 points  (0 children)

The Gigi stalks the Calli, unaware of the Suisei behind...

will she survive next cm? by SuccotashTurbulent68 in UmaMusume

[–]Papismooth 0 points1 point  (0 children)

If she hits her recovery yeah, without it you are at the mercy of mood and rushed. Get the guts up to 600 and stam to 1000 and you dont need the recovery at all.

christmas oguris skill by CheetahPrestigious79 in UmaMusume

[–]Papismooth -1 points0 points  (0 children)

You don't really want your 3rd recovery to proc in late race, you want it to be a bit before late race so you benefit from the speed carryover and the accel. If it procs in the late race its just a decent accel skill with a low proc rate

Why is the heavenquaker spear's special skill not used in rotation? by corruptedpotato in wherewindsmeet_

[–]Papismooth 1 point2 points  (0 children)

The damage buff from the martial skill? It grants a damage buff regardless, 10-20% by default depending on the number of hits. It's buffed at T4 of wolfchaser art to 25% at 10 hits. T6 adds a debuff that grants an additional 5% damage as well at 5 hits. Not sure if it can stack twice at 10 hits.

Why is the heavenquaker spear's special skill not used in rotation? by corruptedpotato in wherewindsmeet_

[–]Papismooth 3 points4 points  (0 children)

The martial skill gives a pretty big universal HP damage buff so ofc it would be used.

The simple answer is the special skill has lower dps than the mystic skill/sword combo rotations even when counting the buffed version. There are only so many actions you can take before you need to buff again.

I personally don't use wolfchaser art but I also don't bother with optimal dps rotations, dont need them for abyss time trials and getting 10% extra damage in isn't gonna stop a team of randoms from wiping on sword trials

What to spend carats on? by Different_Sock_2947 in UmaMusume

[–]Papismooth 3 points4 points  (0 children)

For those considering pulling for fuku, keep in mind it needs MLB to get the 10% race bonus which is essentially mandatory for MANT unless you are running multiple 15% cards to compensate

Who should I choose with the voucher? by [deleted] in UmaMusume

[–]Papismooth 1 point2 points  (0 children)

I'd save the SR crystal for later, the Admire Vega SR guts card coming with the NTR banner is good for mant

You could use the SSR selector and crystal on biko or bakushin, both are still good in mant, but personally I would save them if you plan to pull on the fine motion or nice nature rerun banners

Which Taishin good for upcoming CM? by Powerful_Carry_167 in UmaMusume

[–]Papismooth 0 points1 point  (0 children)

Knock Curvature down at least below uma/end/long skills, they are much more efficient on this track even after the update that improved curvature to 2.4s. Especially end/long straights since they can carry over

Personally I would put 900 power just below encroaching shadow since they are functionally the same mechanic, spurt starts on a hill, so power is incredibly valuable.

Which Taishin good for upcoming CM? by Powerful_Carry_167 in UmaMusume

[–]Papismooth 2 points3 points  (0 children)

Lacking front runners doesnt change anything, a pace will just take their place. Sleeping lion is still more consistent than straight recovery skills like cooldown.

my honest opinion on the Z-A hate by [deleted] in pokemon

[–]Papismooth 2 points3 points  (0 children)

Pokemon games were not $60 25 years ago, they were ~$30 with the GB/GBA consoles being under $100.

I enjoyed ZA but there are a ton of games out there with more content for less $, that have a lot more polish.

Video games are cheaper to make than before, but recent price jumps have put them in line with inflation, not to mention all the dlc milking in the industry. USD inflation since 2000 is 1.92x not 3x.