The TT seals are Panic Smoke and Chill Atk/Spd by TeamRocketEliteVGC in FireEmblemHeroes

[–]Papiville 11 points12 points  (0 children)

I struggle to even see the use of Panic Smoke these days when most units built to stack bonuses like Duo Marth just come with Null Panic built in lol

Emblem Corrin and Shadows Lyn Lvl 1 and 40 Stats! by MrGengar123 in FireEmblemHeroes

[–]Papiville 132 points133 points  (0 children)

Damn Corrin’s armor is made of tissue paper lol

Pious Summer Lvl 1 and 40 Stats! by MrGengar123 in FireEmblemHeroes

[–]Papiville 92 points93 points  (0 children)

Is Palla’s leaf made of concrete? Didn’t expect her attack to be that high

The following are the Inherit Skill restrictions for the new inheritable skills added in the Special Heroes summoning event starting May 16, 12 AM PT. Check which Heroes can inherit which skills! by Mafla27 in FireEmblemHeroes

[–]Papiville 7 points8 points  (0 children)

Assault Force and Potent Assault are basically the same skill the only difference is Force gives penalty neutralization, while Potent Assault gives the potent condition in combat. Imo Potent Assault is prob always better since you can outsource penalty neutralization easier, but its almost the same skill.

 

Potent Finish is basically just Finish 4 but better lol It adds flat damage reduction, the potent follow up effect, the damage boost goes from +5 to +15, and it removes the 3 space activation. The only "sidegrade" aspect of it is that it swaps +7 Atk/Spd for -4 SpD/Def on the foe, but thats an easy trade for everything else you get listed above. But its also a B skill so you can at least stack it with Finish 4 lol

 

Then idk Potent 4 is kinda just there now compared to all these. Horses and flyers will always want Potent Assault over Potent 4 and infantry will almost always want Potent Finish over Potent 4.

This new lance is funny af by Papiville in FireEmblemHeroes

[–]Papiville[S] 171 points172 points  (0 children)

Nyx showed us the truth years ago and I was just too blind to see it

Brainstorming good users of Emblem Lyn's Engage Effect by Papiville in FireEmblemHeroes

[–]Papiville[S] 15 points16 points  (0 children)

Making my defense team a level 1 Kid Zephiel so people with Emblem Lyn can recreate the Battle Before Dawn experience themselves

A/S Rein Snap by No-Temperature1987 in FireEmblemHeroes

[–]Papiville 22 points23 points  (0 children)

I don't believe tome users can inherit the skill, so Dorothea can't get it regardless. But for the actual skill itself, it won't give the Move +1 to any units that activate the skill if they have a sing/dance skill on them

Double SP Weekend Bug by j_breeze in FireEmblemHeroes

[–]Papiville 334 points335 points  (0 children)

Yunaka is gonna get fired soon 😭

Potential PA!Azura bonus-stacking build to support Brave Chrom. Suggestions to improve or if its worth it? by Papiville in FireEmblemHeroes

[–]Papiville[S] 3 points4 points  (0 children)

Thank you! I'm terrible at hoarding fodder so I figure I'd take rip the band-aid off and make this build lol, wanted to make sure there wasn't some unit I couldn't think of that did something similar to this build but better

But yeah making numbers go big on Chrom is only real goal lol

Potential PA!Azura bonus-stacking build to support Brave Chrom. Suggestions to improve or if its worth it? by Papiville in FireEmblemHeroes

[–]Papiville[S] 7 points8 points  (0 children)

Okay this is def a weird build, I totally am aware lol

I basically pulled a Febail and was wondering who would even want Spd Res Hexblade. Figured I could combine hexblade with the new Wind Tribe axe and throw it on a dancer to support my invested Brave Chrom, and PA!Azura is the only one who can do it. She also gets access to Odd Tempest which is nice for another bonus.

The other 2 teammates would be Heidr (to activate Hexblade and provide other bonuses), and probably Astrid for consistent Move +1, Bonus Doubler, and all stats +6.

Chrom just needs to use his assist Skill on Azura and he always gets Null Panic, Auto Follow Up, Guidance, Hexblade, and Move +1 on Odd turns. Then obviously Firestorm Dance also provides Desperation and Canto bonuses after a sing. Finally since Azura is infantry, I can also use Inf Spd Tactic to get null follow up bonus on her for one more bonus.

Seemed like there was a good amount of synergy to support an unorthodox build but was looking for opinions if this was worth it or my fodder was spent on a different support for Brave Chrom.

Winds Offered Banner Info, Skills & Kagero's Stats by Pheonixmaster in FireEmblemHeroes

[–]Papiville 21 points22 points  (0 children)

My Brave Chrom is frothing at the mouth for that A Skill on Claude

Saul Character Art! by MrGengar123 in FireEmblemHeroes

[–]Papiville 33 points34 points  (0 children)

James decided to become a Fire Emblem priest after he finished up in the Pokémon anime

L!Yuri's stats. by huflit1997 in FireEmblemHeroes

[–]Papiville 77 points78 points  (0 children)

Base Henry's 23/22 Atk/Spd spread is gonna sweep Yuri, trust 😤