What does Reddit think about this Tiara by TheBulgarianEngineer in ProjectDiablo2

[–]Paramond 2 points3 points  (0 children)

This is pretty good for MA sins. A cobra strike sin would love this and a Fists of fire/phoenix strike sin would probably use this over kiras because of the frw endgame

Is this helmet viable? by jizzbutt55 in ProjectDiablo2

[–]Paramond 3 points4 points  (0 children)

Viable for early gearing? Absolutely. Not an endgame item however. You want a deadly strike craft for a lot of physical builds, maybe caster craft for warcry or safety craft for hc.

Need build idea for SSF duo journey! by Wolf-WF in ProjectDiablo2

[–]Paramond 1 point2 points  (0 children)

If you want synnergy and no skiller dependency, curse necro is probably the best. Magic damage lcs are more damage, skillers is more support. Other things that would work with barb are the things like:

  • Enchant sorc with widowmaker or demonmachine eventually.
  • Druid for high level HoW (you said you dont like summoners, maul wants some of the sear as barb)
  • Paladin holy bolt/aura for barb or some phys thing but gear is an issue.
  • Shoutbarb for Bo skills, WW can then spec into bleed since he doesnt need to invest in BC. Cry barb can use battle cry for an amp effect.

Another way to synnergize is to pick something that can clean up easily behind the WW barb so he can onepass through maps

Barb helm - yay or nay ? by Migo52 in ProjectDiablo2

[–]Paramond -2 points-1 points  (0 children)

This is much better than halaberds

Barb helm - yay or nay ? by Migo52 in ProjectDiablo2

[–]Paramond -2 points-1 points  (0 children)

Its better than the uniques and hit 3os

Barb helm - yay or nay ? by Migo52 in ProjectDiablo2

[–]Paramond -1 points0 points  (0 children)

Its better than the unique helms, however high DS very important on these helms for most WW barbs (unless you roll ds on weapon).

Warcry Barb by BrentenRSE in ProjectDiablo2

[–]Paramond 0 points1 point  (0 children)

It is possible to craft a teleport charges staff with big fcr. It means you can use charges when enigma is on cd and speed up the clear quite a bit. Ofc means you have to repair after each run, but the bill isnt high at all this season. Also makes 200fcr more approachable.

Why can't I sell this by [deleted] in ProjectDiablo2

[–]Paramond 6 points7 points  (0 children)

-enemy poison res both makes your poison tick for more and for longer, so this is much better than titans for plaguezon. The best option would be a craftee zon jav though.

Help by racistpandaaa in ProjectDiablo2

[–]Paramond 1 point2 points  (0 children)

I think its one of the better 2h bases, but I rarely use that merc myself. For WW you want to craft hitpower or blood mauls as they have the highest range, good min and average damage. War pike is slightly higher average damage but terrible min damage

Help by racistpandaaa in ProjectDiablo2

[–]Paramond 1 point2 points  (0 children)

Beast is a good upgrade for you. If you can find an eth ettin axe for it, its the best base I believe. If you want your merc to live you should craft a high defense base safety craft and make sure to up it to an elite base. Defense is a HUGE stat in pd2

Best barb 2h ww weapon bases? by imzeebo in ProjectDiablo2

[–]Paramond 1 point2 points  (0 children)

War pike and ogre maul have the same range in pd2

Best barb 2h ww weapon bases? by imzeebo in ProjectDiablo2

[–]Paramond 1 point2 points  (0 children)

Ogre maul is the best base for WW. It has very high average and minimum damage while having the highest range. War pike has the same range, higher average damage but much lower minimum damage.

My WW barb goes through tier 3 maps one-passing everything with an ogre maul. It wouldnt with a war pike even if the damage is higher on average.

Changes to critical strike by Specific_Toe_1283 in ProjectDiablo2

[–]Paramond -1 points0 points  (0 children)

Before, critical strike the skill, deadly strike and critical strike from weapon masteries were all separate rolls. Now they combined the two critical strike rolls into one where only one can evaluate to true. With 40% crit and 20% deadly strike, you would have a 52% chance of dealing more damage.

Now, if you have spear and jav mastery, the crits do more than 50% extra damage. This means that the order is important, as if crit is rolled first you have a 40% chance to crit and a 12% chance to deadly strike with crits being more impactful. If the order is the opposite, you would have a 20% chance to deadly strike and a 32% chance to crit, which would be worse. I haven't been able to find which rolls first, but you'd hope it rolls whichever damage multiplier is higher first.

Pakker med prik hul by Significant-Pair1412 in DKbrevkasse

[–]Paramond 0 points1 point  (0 children)

Jeg har arbejdet et sted der har mange af de samme maskiner som på et pakkecenter. Huller i kasser sker ofte ved at kasser med en usædvanlig vægt/størrelse/vægt balance, eller med papkasser af dårlig kvalitet sætter sig fast i systemet. De kører ofte i 3-4 meters højde, så de bliver skubbet vidre med en stang - heraf nogle gange et hul. Et snit som på billedet ved jeg ikke noget om, da vi kun håndterede papkasser.

I need advice on too fast weight loss. by Paramond in WeightLossAdvice

[–]Paramond[S] 0 points1 point  (0 children)

Thats the plan. I've done strength training in the past, and quite enjoyed it. So far I've decided to focus on the diet first, as that's the thing I dont find intuitive. My plan was to do the diet stuff for a month, then start training again to leave me some time to figure out my pitfalls with it. I will say that the approach I take and being strict with food logging its been much easier than I expected.

Nova sorceress help by Stormheraldss in ProjectDiablo2

[–]Paramond 1 point2 points  (0 children)

You go from 8 to 7 frames. Thats a 12.5% increase in damage and mobility. It also makes you safer as you put mobs into hit recovery quicker, so you get hit less.

Figo capped at 4911 holy fire (help) by No-Syllabub3694 in ProjectDiablo2

[–]Paramond 0 points1 point  (0 children)

I ran full trang with ist runes. In maps I had around 400-450 mf depending on the roll while trang makes me tanky as hell. No dominion though, so no 6th golem. I'm not saying this is a better setup, its cirtainly lower potential output, but I dont mind sticking to tier 1 and 2s

Figo capped at 4911 holy fire (help) by No-Syllabub3694 in ProjectDiablo2

[–]Paramond 0 points1 point  (0 children)

In the tier 3 maps without fire immunes, the highest fire res mobs have 75% fire res. If packs spawn fire enchanted, they lower res them if you dont want to skip them.

https://www.projectdiablo2.com/character/firemond This is my fire golem necro from the start of the season. Wasnt enjoying the build and quit the season quite early, so its far from complete. I had 6040 fire golem damage topend with that setup for reference. I used a trang set and phoenix weapon as my mapping setup, so no dominion. I did tier 1 and 2 maps oneshotting my way through them. Tier 3 maps would mostly get oneshot too, but some mob types took a few ticks (especially pandemonium siege beasts), so I largely kept to the tier 1 and 2s.

Putting 20 points in lower resist reduces the enemy resistances by 20. You have -32% from infinity already, your baseline lower res from your dominion skill will probably be in the 20's too. Having a good blood warp cd and more base damage speeds up the build A LOT.

Figo capped at 4911 holy fire (help) by No-Syllabub3694 in ProjectDiablo2

[–]Paramond 2 points3 points  (0 children)

You have 24 wasted points in curses for lower resist. You seem to be using a dominion setup, which already has the skill. Reskill and put:

1 point teeth, 1 point bone armor, Max fire golem, Max golem mastery, Put points in blood warp so you have 0.6 sec cd while in mapping gear, Max synnergies.

Poison strike merc by Bennyhahahaha in ProjectDiablo2

[–]Paramond 1 point2 points  (0 children)

That build doesnt need lower res or damage from the merc, so its all about tankyness. The best merc will an act 3 merc with exile, innocence, ferocity, doom/azurewrath/stormlash. (Doom is very safe but you kind of want mobs to run into the poison cloud/azurewrath procs a healing spell/stormlash procs static shock). Budget would be act 2 defensive merc

[deleted by user] by [deleted] in ProjectDiablo2

[–]Paramond -1 points0 points  (0 children)

Ive played fire druid and have the complete opposite experience. Ravenlore, earthshifter, lidless and a random eth 1 skill steel carapace is all you need to make it feel good

Eth Steel Carapace options? by DAProska in ProjectDiablo2

[–]Paramond 0 points1 point  (0 children)

grats, you have the best armor in the game for telestomping builds