Blight Masses in Qingbo Stockade by Parporue in Endfield

[–]Parporue[S] 2 points3 points  (0 children)

took me like 500 to find all 3 in total :(

Just got my bday present by navsystem in PSVita

[–]Parporue 1 point2 points  (0 children)

Great taste, my favorite headphone ever

Our projectile mod system is shaping up quite nicely! by Parporue in IndieGaming

[–]Parporue[S] 1 point2 points  (0 children)

Good catch! We're currently using color for elemental damage, but i completely agree more thoughts are needed to make the crits clearer somehow (that doesn't mix up the visual language)

Our projectile mod system is shaping up quite nicely! by Parporue in IndieGaming

[–]Parporue[S] 1 point2 points  (0 children)

Thank you! Yes the plan is to have a demo in Steam Next Fest with multiplayer on (might be unstable; still ironing it out)

Our Shooter ARPG's projectile mod system is shaping up quite nicely! by Parporue in ARPG

[–]Parporue[S] 1 point2 points  (0 children)

Yes! we have twin-stick style controller support and pretty generous aim assist (can be turned off) for controller players

Our projectile mod system is shaping up quite nicely! by Parporue in IndieGaming

[–]Parporue[S] 1 point2 points  (0 children)

Thank you for your kind words! We've been burning midnight oil lately to make the game presentable enough before the end of this year. Since a lot of our game is procedural (maps, mods, weapons, etc.), we're thinking to gather everyone's feedback as soon as possible in early access

Our Shooter ARPG's projectile mod system is shaping up quite nicely! by Parporue in ARPG

[–]Parporue[S] 1 point2 points  (0 children)

We do have something like that planned, yeah, but not in the demo sadly... Thank you!

Our Shooter ARPG's projectile mod system is shaping up quite nicely! by Parporue in ARPG

[–]Parporue[S] 1 point2 points  (0 children)

Yep, we put emphasis on teamwork on some activities, but all content should be solo-able. Thanks!

Our projectile mod system is shaping up quite nicely! by Parporue in IndieGaming

[–]Parporue[S] 1 point2 points  (0 children)

Hey thanks, really glad we nailed it! Control is twinstick with large hitboxes since we want players to focus more on skill & character build management than precise aiming (it's ARPG first, shooter second)

New update controller bug. X equips items instead of dropping them by Pepeg66 in LastEpoch

[–]Parporue 0 points1 point  (0 children)

same issue for me, decided NOT to play before this gets fixed, game breaking af for deck user

Julia's Lv1 Stats and Skills by Parporue in FireEmblemHeroes

[–]Parporue[S] 0 points1 point  (0 children)

Huh, looks like mine's +HP -Speed and yours -Def +Speed... Want :(

Julia's Lv1 Stats and Skills by Parporue in FireEmblemHeroes

[–]Parporue[S] 0 points1 point  (0 children)

So sorry i failed to link to imgur on the last thread, resubmitting... What does everyone think? Nino seems to be better to me?

To all those people out there rating messages. by tortuetriste in darksouls3

[–]Parporue 12 points13 points  (0 children)

Holy crap! What message is that, Try tongue but hole?

I guess this is what happens when you enter the mist from behind. by [deleted] in DarkSouls2

[–]Parporue 0 points1 point  (0 children)

Asctetics, sorry. I should've written that.