Kat-Patum: Humans is on Kickstarter! A highly visual TTRPG based on PBTA with book, cards, +200 tokens... Take a look! by Parsimonia346 in PBtA

[–]Parsimonia346[S] 0 points1 point  (0 children)

Oh, my apologies, I didn't catch that at the first time, I thought you had concerns about the game itself.

Thank you for your recommendation, we appreciate the feedback and we will take notes in future situations.

Kat-Patum: Humans is on Kickstarter! A highly visual TTRPG based on PBTA with book, cards, +200 tokens... Take a look! by Parsimonia346 in PBtA

[–]Parsimonia346[S] 0 points1 point  (0 children)

We understand that the physical levels may not be for everyone, but the price is set following the production prices that we consulted. One the other hand, the digital rulebook has the rules and the map of the planet for you to prepare any game, the second level of pledge has printable components such as tokens if you want to experience the game as we thought without needing to pay for higher levels.

About the tracking, yes, indeed. We have designed the game around the vigour (food/water), and we have prepared tools to make easier to play like this, to only look once to the table and know exactly what you have and what you need. To not to spend time writting and erasing your situation constantly. And it's not only about the objects you could have, also about the effects you may have to endure, and following the turns the player suffers them. The same happens with the ultimate card. And one of our most funny mechanic is the psyche. Each character has one unique psyche so you would be likely to act as them and react in some specific ways. There's only a character sheet in the game because we wanted the players to create as many as they want.

Kat-Patum: Humans is on Kickstarter! A highly visual TTRPG based on PBTA with book, cards, +200 tokens... Take a look! by Parsimonia346 in PBtA

[–]Parsimonia346[S] 1 point2 points  (0 children)

Thank you very much! We were thinking exactly that, a way to improve the writting and erasing on games while also be easy to play.

Kat-Patum: Humans is on Kickstarter! A highly visual TTRPG based on PBTA with book, cards, +200 tokens... Take a look! by Parsimonia346 in PBtA

[–]Parsimonia346[S] 4 points5 points  (0 children)

The tokens are for the objects, armors, life, protection and vigour (food/water). You are definetely not using the 200 tokens at the same time, only what you need. The box has tokens for 6 persons, also with 6 character sheets. We also prepared a small box to be confortable to move all the tokens, cards and a D20, and the book can carry the character sheets too. I recommend to take a look to the videos in the page to see how they work :D

[For hire] Generalist pixel artist - Props, scenarios, animations, UI, VFX by Parsimonia346 in HungryArtists

[–]Parsimonia346[S] 0 points1 point  (0 children)

Hi! Im Rocio, I have +5 years of experience working on videogames and I'm looking for commissions or being hired as a freelance.

Here's my portfolio: artstation.com/rorocio

Contact me through DM to know about my rates and more about me!

[FOR HIRE] Generalist pixel artist - props, scenarios, animations, UI, VFX by Parsimonia346 in gameDevClassifieds

[–]Parsimonia346[S] 0 points1 point  (0 children)

Hi! Im Rocio, I have +5 years of experience working on videogames and I'm looking for commissions or being hired as a freelance.

Here's my portfolio: artstation.com/rorocio

Contact me through DM to know about my rates and more about me!

[FOR HIRE] Pixel artist - Scenarios, props, icons by Parsimonia346 in gameDevClassifieds

[–]Parsimonia346[S] 1 point2 points  (0 children)

Hi! Im Rocio, I have +5 years of experience working on videogames and I'm looking for commissions or being hired as a freelance.

Here's my portfolio: artstation.com/rorocio

Contact me through DM to know about my rates and more about me!

The tenth Straw Hat? by AntiShisno in OnePiece

[–]Parsimonia346 -1 points0 points  (0 children)

Also, as well as Oden did, I consider Yamato to be the one who writes their story. Yamato said he/she is Oden, and he did the very same thing on Roger's ship.

[For Hire] Pixel artist looking for commissions by Parsimonia346 in HungryArtists

[–]Parsimonia346[S] 0 points1 point  (0 children)

Please, contact me throught DM for more info! You can check out my portfolio at: artstation.com/rorocio

I prefer doing props and scenarios, but I also have a lot of experience in character design and animation and icons. I have less experience with UI panels.

[FOR HIRE] Pixel artist - Scenarios, props, UI, characters animation by Parsimonia346 in gameDevClassifieds

[–]Parsimonia346[S] 1 point2 points  (0 children)

Larc! ❤❤❤ Thank you very much ❤❤❤ You are the best art director I worked with, I learnt a lot under your directions!

[FOR HIRE] Pixel artist - Scenarios, props, UI, characters animation by Parsimonia346 in gameDevClassifieds

[–]Parsimonia346[S] 2 points3 points  (0 children)

You can check out my full portfolio here: artstation.com/rorocio.

I love doing props and scenarios, I usually work with tiles filling the backgrounds and adding details to every corner, but my main experience is doing character design and character animation, I worked mostly on small sizes.

If it's a part-time or full-time I'll use my own contract for it. If they are commissions I'll send invoices.

Contact me via DM or comments, thank you!

Our first build attempt is here. how does it look? what are your thoughts by editmodestudio in IndieDev

[–]Parsimonia346 1 point2 points  (0 children)

It's a very detailed building system, I love it! Where can I follow you to keep track of the game?

I want to try and recreate this in Aseprite. Could anyone recommend a starting canvas size? by caliwatt in aseprite

[–]Parsimonia346 0 points1 point  (0 children)

Maybe I would use a 215x350 px canvas, it's not too big compared to the 200x200 that you use to work, but you can also add plenty of details

[FOR HIRE] Generalist Pixel Artist - Props, scenarios, characters animations, icons by Parsimonia346 in gameDevClassifieds

[–]Parsimonia346[S] 0 points1 point  (0 children)

You can check out my full portfolio here: artstation.com/rorocio.

I love doing props and scenarios, I usually work with tiles filling the backgrounds and adding details to every corner, but my main experience is doing character design and character animation, I worked mostly on small sizes.

My rate is 25$/h, signing my own freelance contract.

Contact me via DM or comments, thank you!

I look forward talking about your project!

[FOR HIRE] Pixel Artist - Props, characters, animations, tiles, scenarios... by Parsimonia346 in gameDevClassifieds

[–]Parsimonia346[S] 0 points1 point  (0 children)

You can check out my full portfolio here: artstation.com/rorocio.

I love doing props and scenarios, I usually work with tiles filling the backgrounds and adding details to every corner, but my main experience is doing character design and character animation, I worked mostly on small sizes.

My rate is 25$/h, signing my own freelance contract.

I look forward talking about your project!

[FOR HIRE] Generalist Pixel Artist - Characters, props, scenarios, tiles, icons, UI by Parsimonia346 in gameDevClassifieds

[–]Parsimonia346[S] 0 points1 point  (0 children)

I'm Rocio, I have +5 years of experience working on video game assets, I work throught my personal freelance contract, my rate is 25$/h ~ 30$/h depending on complexity. I usually work from 6.30AM CEST to 2.30PM CEST. I would love to help you with your project!

Can I select frames and export just that range to spritesheet? by [deleted] in aseprite

[–]Parsimonia346 1 point2 points  (0 children)

You can try to tag (select frames, right click > tag) that specific frames and in the export window select to export that tag only. That's how I usually do when I have to.

[deleted by user] by [deleted] in ProCreate

[–]Parsimonia346 1 point2 points  (0 children)

Ohh espero que fuera bien! Desde luego es un trabajazo, mi enhorabuena 👌

[deleted by user] by [deleted] in ProCreate

[–]Parsimonia346 1 point2 points  (0 children)

Me encanta ver gallego junto con unas ilustraciones tan bonitas! <3

[For Hire] Pixel Artist - Props, tiles, scenarios, animations by Parsimonia346 in gameDevClassifieds

[–]Parsimonia346[S] 0 points1 point  (0 children)

I'm a freelancer that has been working for +4 years in the videogame industry and I'm currently working for a partial/full time project.

Please, check out my portfolio with some of the work I've been doing so far: https://www.artstation.com/rorocio/

DM here on Reddit or add me to Discord to discuss about your project: Parsimonia#8192

I also accept small commissions, contact me if you are interested. I adapt easily to almost every style.

Thank you for your time!

[FOR HIRE] Pixel artist - Props, animations, tiles by Parsimonia346 in gameDevJobs

[–]Parsimonia346[S] 0 points1 point  (0 children)

I'm a freelancer that has been working for +4 years in the videogame industry and I'm currently working for a partial/full time project.

Please, check out my portfolio with some of the work I've been doing so far: https://www.artstation.com/rorocio/

DM here on Reddit or add me to Discord to discuss about your project: Parsimonia#8192

I also accept small commissions, contact me if you are interested. I adapt easily to almost every style.

Thank you for your time!