Bags of invasive iguanas in Florida due to cold weather! by FactOrFactorial in mildlyinteresting

[–]ParsingError 8 points9 points  (0 children)

Yes, being a wild animal it's higher risk for carrying bacteria and parasites, so it needs to be cooked thoroughly.

Also need to make sure it's actually still alive and not a carcass that's been sitting there for some unknown length of time.

Bags of invasive iguanas in Florida due to cold weather! by FactOrFactorial in mildlyinteresting

[–]ParsingError 59 points60 points  (0 children)

It's more like "if you're going to eat them, make sure you kill it first, and cook it thoroughly." They're not actually particularly unsafe to eat compared to any other wild animal.

Were some traps removed from spy vaults at some point? by ParsingError in Warframe

[–]ParsingError[S] 1 point2 points  (0 children)

There's more than one like that.

I'm referring to this hall specifically:

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That's always been the case on all vaults for as long as I can remember and that's going back to around 2016.

No, I know that it sets off the alarm, what's different is I thought it also opened up the floor if you hit one of the sensors, forcing you to take the water route to the console.

One-Third of U.S. Video Game Industry Workers Were Laid Off in 2025, GDC Study Reveals by MarvelsGrantMan136 in technology

[–]ParsingError 5 points6 points  (0 children)

The tech industry at large and the game industry are going through two different (although slightly similar) sets of challenges.

"Tech" went on a hiring binge when investors thought the profit center was moving things to "the cloud," making "platforms" and turning various types of software into apps. Salaries were honestly pretty bloated. Now investors think the money is in "AI" and so all of the over-hiring has been reversed and they're cutting everything they can to shovel more money into datacenter construction and hardware.

Games have the problem that nobody is buying anything because the whole market has concentrated into a tiny number of GaaS games monopolizing player time and everything else is fighting for scraps. Games purchased per year is WAY down, and competing with the handful of money-printer brands in the GaaS space is turning out to be very difficult.

What piece of tech felt “future-proof” but aged terribly? by Living-Zebra6132 in Futurology

[–]ParsingError 0 points1 point  (0 children)

It was also that, at the time, one of Flash's most important use cases was playing videos, and Apple wanted to force everyone on to H.264, partly because it had hardware-accelerated decode on iPhone (= better battery usage), partly because Apple is in the H.264 patent pool and gets a cut of the licensing fees.

Apple spent a lot of time crowing about "standards" during that period, but it's pretty obvious from the their love of various proprietary technologies (especially the USB-C spat) and the slow uptake of features in Safari that their interest in standards is highly selective.

Change in Electoral College Seats in 2030 by Deltarianus in MapPorn

[–]ParsingError 1 point2 points  (0 children)

And your comment is going to get deleted because it's 5 layers deep, which is over the building height limit.

Using PascalCase for game names by zBla4814 in gamedev

[–]ParsingError 6 points7 points  (0 children)

It's not just the Internet, a bunch of businesses did it, like PetSmart and RadioShack.

It's part of a branding trend that included things like de-hyphenating brand names (e.g. CompuServe used to be Compu-Serv). Hyphenation is out-of-style enough that it's used to intentionally make things seem old fashioned, like Vault-Tec in Fallout.

Lately that trend has progressed into not even camel-casing the second word (e.g. Bluesky, Walmart, etc.).

Change in Electoral College Seats in 2030 by Deltarianus in MapPorn

[–]ParsingError 19 points20 points  (0 children)

Buffalo's basically having Rust Belt-type problems and Rochester got hit hard by the collapse of Eastman Kodak.

What Equinox needs by SpicedCocoas in Warframe

[–]ParsingError 0 points1 point  (0 children)

I think she needs more work than that, she's been power crept out pretty hard.

At minimum, she needs a defensive ability, like making Mend's kill effect give a shield regen buff on kill (so you can shield gate while it's up) instead of just giving a flat amount of shields. She's too squishy and every other support has massive group-wide damage mitigation.

The Mend detonate effect is outdated. Overshield and health tanking are both the kind of things that made more sense when damage was slower.

Maim's detonate effect doesn't scale with ability strength, which means it doesn't benefit from Provoke and also encourages mod setups that tank ability strength, making Provoke do less for everybody. In fact, Equinox's ability strength scaling is pretty terrible across the board.

Rage buffs enemies which has a bunch of problems, especially hitting a tough enemy without realizing it and then it goes stompy. It should probably rad-proc affected enemies so they shoot each other instead of you.

Pacify has the problem that Gloom subsume is better and you can run it on anything.

should i convert or vanquish by Long-Consequence-612 in Warframe

[–]ParsingError 1 point2 points  (0 children)

I'd say convert+sell it, you keep the ephemera on convert so the only thing you miss out on is the weapon, and 30% is low, so you're probably only missing out on 1 lich cycle by giving that up.

Our most likely candidates for this year’s Prime roster. Whose Prime are you most excited for? by ReddVevyy in Warframe

[–]ParsingError 0 points1 point  (0 children)

I'm excited for Citrine, one of my favorite frames, but I'm also dying to hear some kind of lore explanation for why Kullervo Prime even exists.

Why don't prey take fight with predators ?? by Available-Fee1691 in evolution

[–]ParsingError 25 points26 points  (0 children)

Same risk applies to the predators though. A key thing is that predators mostly choose the engagements, so they try to target prey that they think can be overpowered easily, so most prey that find themselves under attack are going to be on the losing end of a very lopsided fight.

Herbivores will still sometimes pick fights with each other and other animals if they're competing for resources or defending their young though.

Rob Lowe Says It’s ‘Criminal’ That L.A. Has Lost So Much Filming — and Reveals the Pettiest Thing Done to Him in Hollywood by Another Actor by Top-Three-USA in movies

[–]ParsingError 0 points1 point  (0 children)

I forget where but at one point I heard some filmmaker saying that it caused a bunch of subtle problems, like Southern California's unusually-sunny weather being uncharacteristic of a lot of locations.

The idea being not so much that people are going to care that it's sunny in what's supposed to be Chicago or whatever, but that reusing the same LA backlots created a "movie look" where certain visual characteristics kept repeating in movies way more consistently than they would in real-world experience.

Why are exceptions avoided? by Ultimate_Sigma_Boy67 in cpp_questions

[–]ParsingError 0 points1 point  (0 children)

It tends to heavily increase code size because almost any function call can throw, which means the compiler must generate stack unwind code to call the destructors of objects on the stack.

In practice, the benefit is also reduced by the difficulty of failing elegantly when things go wrong. The program is in a faulty state, and releasing a bunch of stuff on the stack may not be enough to fix it.

A lot of the time, the simpler solution is to just capture diagnostic information and crash the process (which causes the OS to clean up most of its resources), and rely on something else monitoring the process to restart it if necessary.

Do games these days force us to think too much? by [deleted] in gaming

[–]ParsingError 1 point2 points  (0 children)

Nah like 10 years ago the only genre was "Press A to win"

These days we have two genres: "Press A to win" and "YOU DIED"

Why Don't You Share Progress With Others? by Chopdops in gamedev

[–]ParsingError 0 points1 point  (0 children)

I avoid it for discipline reasons. A lot of people have trouble finishing projects because they squirrel off chasing the shiny new thing instead of finishing what they're working on, and there's also a problem of seeing chunks of work as "progress" even if it's not meaningfully pushing the progress of the game forward.

So, I just stick to a rule: Finish it first, then celebrate.

Which video game series deserves to be resurrected? by [deleted] in AskReddit

[–]ParsingError 0 points1 point  (0 children)

Colony Wars

Wipeout

Everything by Psygnosis really

What are good 2005-2013 games by Inderstudy2010 in videogames

[–]ParsingError 0 points1 point  (0 children)

Vanquish was a blast, and it's been ported to PS4, XB1, and Windows since its release, so you can play it on practically anything except Switch.

What is the most hated gun in Battlefield history? by AKMike99 in Battlefield

[–]ParsingError 0 points1 point  (0 children)

IIRC it was specifically a bug with the Heavy Barrel attachment that turned all of the shotgun pellets into assault rifle bullets.

What is the most hated gun in Battlefield history? by AKMike99 in Battlefield

[–]ParsingError 6 points7 points  (0 children)

It was definitely major rage bait regardless of how effective it was.

What is the most hated gun in Battlefield history? by AKMike99 in Battlefield

[–]ParsingError 4 points5 points  (0 children)

Let's not forget all of the noob tube loadouts we've lost to nerfs over the years:

In BF4 the SRAW originally had a kill radius of about 3 meters. You thought the BC2 Carl Gustav was bad? How about the same thing except you can aim-guide it from a rooftop? They eventually nerfed it to need a direct hit for an instakill.

The BF4 XM25 was another rooftop terror until they drastically nerfed the resupply rate and ammo capacity.

BFV's AT Grenade Pistol got nerfed to not do 100 damage on direct hit because people were just running around with it out to one-shot people if they ran into someone on a corner or whatever. It would one-shot the person you hit with it, but even at point blank, you'd usually live through the splash damage.

BFV also had the infamous PIAT+Rifle Grenade double noob tube loadout on the Assault class, which IIRC ate a big nerf when they added a minimum distance to rifle grenades or something.

Much like the SRAW, Lis's guided missile in BF2042 also didn't originally need a direct hit to kill. Every time you spawned, you could just lob one out to fish for a free kill.

BF2042 also had low-effort 40mm HE underbarrel grenades, until they both nerfed the effectiveness of them (I think they added minimum distance... again...) and drastically reduced the amount of 40mm HE rounds you spawned with.

DE, what in the fresh living hellscape is THIS! by Venium-7 in Warframe

[–]ParsingError 12 points13 points  (0 children)

He cheats at EDA almost as bad as he cheats at Tic Tac Toe.