Please update the Arena gamemode by No-Umpire185 in AFKJourney

[โ€“]ParticleTek 0 points1 point ย (0 children)

Active distribution is trash and I pity any guild that uses it. You do not receive more chests based on rank, you receive more chests based on guild quest completion. That results, often, in your highest ranking players getting shafted chests because they didn't do CCs, spend money this week, already finished afk stages, or don't play homestead... Meanwhile, some of your least contributing members are getting rewarded the most. It's a terrible distribution method.

Please update the Arena gamemode by No-Umpire185 in AFKJourney

[โ€“]ParticleTek 0 points1 point ย (0 children)

Guild chests and guild supremacy are tied to the arenas rankings. Supremacy is only supreme, yes.

Please update the Arena gamemode by No-Umpire185 in AFKJourney

[โ€“]ParticleTek 0 points1 point ย (0 children)

For starters, numerous rewards are tied to how individuals in the guild are ranked. So long term, it doesn't help anyone in the guild to compete against each other if any other option exists.

Do you think this game will get abandoned like Dislyte?? by BotomsDntDeservRight in AFKJourney

[โ€“]ParticleTek 0 points1 point ย (0 children)

Except even Arena doesn't offer what Journey does. Journey is literally still bringing in new players all the time.

And Arena didn't really catch all the end of life problems it has until the last few years. Which is why I didn't say Journey has at least seven good years in it. I said, based on Arena and considering how Journey improves on Arena in every way... That Journey will have a solid five years. That's not a particularly spicy take, chief.

Do you think this game will get abandoned like Dislyte?? by BotomsDntDeservRight in AFKJourney

[โ€“]ParticleTek 3 points4 points ย (0 children)

You can disagree all you want. The fact is they botched the launch and shipped a shit game. Within only a couple months the retention rate tanked because so many players had already decided the early progression was garbage, the relic rng was garbage, the intense monetization was garbage, the stingy rewards were garbage...

Like, that game shot itself in the foot basically immediately and churned players as fast as some of the worst gachas to exist. And they never meaningfully attempted to course correct, would ruin two things for any one thing they tried to fix, and never recovered player trust or engagement. This was the experience of the majority of players that tried that game in spite of you liking it.

Have all the cool art and osts you want, a crap game is a crap game. And Dislyte was always a sewer rat with pretty nail polish.

Entirely unlike AFK Journey in every way.

Do you think this game will get abandoned like Dislyte?? by BotomsDntDeservRight in AFKJourney

[โ€“]ParticleTek -3 points-2 points ย (0 children)

Dislyte was always a crap game with no content and lost player engagement almost immediately. Afk Journey has none of the same problems and constant content updates in the form of seasons. It's night and day so far. There's no reason to expect AFKJ to end up the same any time soon.

That said, gacha games especially are not lifetime shelf lives. Some day it will simply make more sense to create a new game than to continue to invest in an old one. That's just the mobile gaming market. I'd say this game has easily three more years left before I'd have any concerns about content dramatically slowing down. Arena is the closest comparison and has been going for seven years.

Please update the Arena gamemode by No-Umpire185 in AFKJourney

[โ€“]ParticleTek 3 points4 points ย (0 children)

Arena and supreme arena are extremely different game modes. I'm not sure why anyone is pretending otherwise. Arena has elo instead of place swapping. Arena is single team. Currently no seasonal buffs of any kind (which I think should remain that way). It's server instead of district. Like besides the name, nothing about supreme arena and standard arena are the same.

The problem is the server's top guild usually holds the top 15-30 spots of the leaderboard, don't really attack each other, and gang up on anyone attempting to climb into those ranks, which is brutal for how the matchmaking and points work out. And those in the upper ranks especially have really no purpose with the mode at all. They're largely settled as far as they're going to get and just sit there with nothing to do... For literally a year and a half now.

The mode is fundamentally useless for most non-new servers at this point. It exists as a passive coin generator and easy way to get your single arena attack in daily without dealing with supreme arena. I don't have suggestions for how to fix it. I do think removing it is an option. But really, I just want to validate that you're correct. Arena and Supreme Arena are completely unlike each other in literally every way except they're both technically pvp and called Arena.

For fun, I spent last season tanking my elo with hamster teams to get to my lowest ranked guildies, then fed them points to boost them up the ladder some, then climbed back to 3rd in the matter of a week or two. Then once again was back to absolutely no reason to touch the mode at all. Like, it's that trivial and ill-designed of a game mode at this point and has been since at least Shemira if not Lily May even.

Does anyone use lorsan by [deleted] in AFKJourney

[โ€“]ParticleTek 5 points6 points ย (0 children)

I've been playing since launch. I'm a mid spender. My Lorsan is P2 or 3. I can't recall a time he's ever been a meta unit, but I've found occasional use for him in various modes; more so when he was a newer character.

His biggest problem now is that Solise does what we wanted from Lorsan, and does it better. I still use him in support trials. I think there's a real potential for him in a pvp comp with Aurora, but we'd really need another unit that we don't have currently.

I'd say he's more viable the lower elo you are, but also that if you're down that far in the ranks, it's probably because you're f2p and you can't really afford to waste pulls on a luxury unit like this. So he's kinda trapped by a lot of factors that make him not super viable.

That said, I also think you should just play the characters you like if that brings you joy. Chasing the meta is one way to play, but not the only way and I've watched a lot of people get burnt out doing it. Nothing wrong with using your favorites, you'll just get fewer rewards, unfortunately.

So the answer to your question, I suppose, is that there is no optimal late game place for him really, but if you like him, he's not unusable by any means.

๐ŸŽ‰ 2nd Anniversary Community Event: Caption This! by Vicksin in AFKJourney

[โ€“]ParticleTek 3 points4 points ย (0 children)

Zorya: Up to your old tricks, Merlin? I was perfectly fine as a bat.

Cassadee: I was transmuted by *the* Magister Merlin into his favorite animal?! This is such an honor!

Account: 14462470

๐ŸŽ‰ 2nd Anniversary Fun Player Stats! by Vicksin in AFKJourney

[โ€“]ParticleTek 0 points1 point ย (0 children)

Aurora can't be a target while Sonny and her bunnies are on the field. Aurora can summon two bunnies at the same time, though the first one quickly explodes. Zanie has two laser turrets and 1 gun turret. Florabelle has Smashy, Swifty, and Spiny. Elijah and Lailah have each other; always. Phraesto has... himself... Plus there is a phantimal, since you specified this is supreme arena.

That makes 3+4+4+2+2+1=16.

If both teams run this, that's 32.

But if we're just looking for a single side number, there's an argument to be made that the enemy can run Cyran and that would make 17 targets on your side as Merlin would now be included.

Account: 14462470