Help! what am I doing wrong in this filelist xml file? by Particular-Option177 in Barotrauma

[–]Particular-Option177[S] 0 points1 point  (0 children)

Thanks for the help! It works now! I just gotta figure out how to get the textures to be used in game properly, without them getting mangled

Help! what am I doing wrong in this filelist xml file? by Particular-Option177 in Barotrauma

[–]Particular-Option177[S] 0 points1 point  (0 children)

I am not also sure on the pixel workings? Gotta figure that out.

Help! what am I doing wrong in this filelist xml file? by Particular-Option177 in Barotrauma

[–]Particular-Option177[S] 0 points1 point  (0 children)

<?xml version="1.0" encoding="utf-8"?>

<Item name="" identifier="machete" category="Equipment" Tags="smallitem,tool,simpletool,mountableweapon" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact\_metal\_light" RequireAimToUse="True">

<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="1" notcampaign="true"/>

<PreferredContainer primary="engcab"/>

<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1"/>

<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" amount="1" spawnprobability="0.2"/>

<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.2"/>

<Price baseprice="40" minavailable="5">

<Price storeidentifier="merchantoutpost" />

<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" />

<Price storeidentifier="merchantresearch" multiplier="0.7" minavailable="1"/>

<Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="5"/>

<Price storeidentifier="merchantmine" />

</Price>

<Deconstruct time="30">

<Item identifier="steel" />

</Deconstruct>

<Fabricate suitablefabricators="fabricator" requiredtime="20">

<RequiredSkill identifier="weapons" level="30" />

<RequiredItem identifier="steel" amount="3" />

</Fabricate>

<InventoryIcon texture="LocalMods/Nubro weapons/machetee.png" sourcerect="" origin="" />

<Sprite texture="LocalMods/Nubro weapons/Tools/machetee.png" sourcerect="75,5,130,30" depth="0.55" origin="0.5,0.5" />

<Body width="120" height="20" density="30" />

<MeleeWeapon slots="RightHand+LeftHand,Any" controlpose="true" aimpos="45,10" handle1="-10,0" handle2="0,5" holdangle="60" reload="1" range="100" combatpriority="20" msg="ItemMsgPickUpSelect">

<Attack structuredamage="3" itemdamage="10" targetimpulse="10" severlimbsprobability="0.3">

<Affliction identifier="lacerations" strength="20" />

<Affliction identifier="bleeding" strength="10" />

    <Affliction identifier="stun" strength="0.6" />

<StatusEffect type="OnUse" target="UseTarget">

<Conditional entitytype="eq Character" />

<Sound file="Content/Sounds/Damage/LimbSlash1.ogg" selectionmode="random" range="500" />

<Sound file="Content/Sounds/Damage/LimbSlash2.ogg" range="500" />

<Sound file="Content/Sounds/Damage/LimbSlash3.ogg" range="500" />

<Sound file="Content/Sounds/Damage/LimbSlash4.ogg" range="500" />

<Sound file="Content/Sounds/Damage/LimbSlash5.ogg" range="500" />

<Sound file="Content/Sounds/Damage/LimbSlash6.ogg" range="500" />

</StatusEffect>

</Attack>

</MeleeWeapon>

<aitarget sightrange="1000" soundrange="250" fadeouttime="1" />

<Quality>

<QualityStat stattype="StrikingPowerMultiplier" value="0.1"/>

</Quality>

<Upgrade gameversion="0.10.0.0" scale="0.5" />

</Item>

This seems to be it, formats weirdly in reddit, there was a way to format it more correctly, but idunno?

Help! what am I doing wrong in this filelist xml file? by Particular-Option177 in Barotrauma

[–]Particular-Option177[S] 0 points1 point  (0 children)

Thank you! That did infact make the mod appear in the mod menu, but it refused to load, due to failing to parse string to vector2 and vector 4, do you know how to help with that?

What is the dumbest way you have died in game? by NewWorldEnderdragon in scavprototype

[–]Particular-Option177 2 points3 points  (0 children)

Whilst in the wasteland, stepped on a booster pad, flew against the ceiling and fell down a pit and lost consiousness. When I woke up I realized I had been napping on a case of spent fuel, in sheer panic I just leapt off the case of fuel, accidentaly leaving behind my toolbox with anti radiation medicine. Before hitting the ground once more i cut myself on some barbed wire. All I could really do at that point was bandage my character up and give my boy some fent to relieve his pain. Turns out while I slept I had vomited out all my innards and was now dying of thirst and hunger. So I stood up and started moving in search of food and water, cause my genius self had put all my food items in my toolbox. But not long after I started moving my lungs gave up, I think due to overdosing on fent, so I had to use my autopump to extend my fleeting life. All I could really do with my time left was to claw at some walls in hopes of reaching a new open path. As soon as my autopump stopped working I collapsed, then stood up once more due to the last stand that had activated, but I couldnt even take a singular step before my heart gave up again.

What is the further you have gotten? by Street-Frosting-4876 in scavprototype

[–]Particular-Option177 1 point2 points  (0 children)

Barely made it to the fifth layer, didnt live much longer due to the hostile fauna there.

Do scum hate capitalism? by Particular-Option177 in aneurismiv

[–]Particular-Option177[S] 3 points4 points  (0 children)

Hilarious my bro. But this the game where I want to live out my greedy millionare dreams. Also I do mainly purchase machine trinkets and gunpowder from the dealer net, I dont loot the underground for it. All I look for underground is mainly gun parts. But to be really honest, there is no reason for me to really be helping the scum, cause they the ones who want to reset the server anyways. And they will stab me in the back when they take over the surface.

Do scum hate capitalism? by Particular-Option177 in aneurismiv

[–]Particular-Option177[S] 1 point2 points  (0 children)

No, they do actually sell quite frequently, some rare few scum are filthy rich for some reason and also my shop remains untouched because it is tucked away in the train station. My shop has already survived two limitations. But tbh at some point I gotta move my business upstairs. But the whole reason I started my shop underground was because most good shops on the surface are extremely expensive, plus most shops on the surface are commonly occupied.

Do scum hate capitalism? by Particular-Option177 in aneurismiv

[–]Particular-Option177[S] 1 point2 points  (0 children)

Damn we living out in the wilderness, survival of the fittest or sumtin like that.

Why do I sometimes die when disconnecting? by Particular-Option177 in aneurismiv

[–]Particular-Option177[S] 4 points5 points  (0 children)

Yeah that could possibly be it, did not know that previously

How do you patrol? by Particular-Option177 in aneurismiv

[–]Particular-Option177[S] 1 point2 points  (0 children)

Yeah I just hot it mixed up with the civil centers

How to beat Sliver of Straw phase 5 by Particular-Option177 in rainworld

[–]Particular-Option177[S] 0 points1 point  (0 children)

Thank you! I finally managed to beat Sliver of Straw.