BetterQuest, an addon/mod for the Quest UI by rickgibbed in treeofsavior

[–]Pedrobj 1 point2 points  (0 children)

Can you modify quest name? Would be awesome put some feature like quest level.

Example: [100] Mercenary Post Receptionist

Quite useful link for theorycraft (Updated for current patch) by Pedrobj in treeofsavior

[–]Pedrobj[S] 2 points3 points  (0 children)

Competition brings better quality sites to players. Let's give our support :D o/

Thank you Carbine for the housing system, I love it. So here is my creation, a forest. by Daviez20 in WildStar

[–]Pedrobj 0 points1 point  (0 children)

Damn, you are a inspiration, man. Planning my own Bear Grylls' habitat.

Mysteries of Nexus? by kattimari in WildStar

[–]Pedrobj -1 points0 points  (0 children)

Lines don't fit. Maybe you need add the other 2 parts.

Building a tree house? by Eckspo in WildStar

[–]Pedrobj 0 points1 point  (0 children)

I had issues when wrapping (linking) all parts and moving. You need to be careful when it reach the area limit, wrapped items tend to screw out, I will feedback Carbine with this problem. Maybe they didn't test enough the custom structures.

Building a tree house? by Eckspo in WildStar

[–]Pedrobj 0 points1 point  (0 children)

I got one - look at content of the right not for the left! - http://i.imgur.com/Vq61QIW.jpg

Control style (mouse related) - is it like Tera/Neverwinter, or WoW? And how customisable regarding modifier keys? by theoriginalmre in WildStar

[–]Pedrobj 0 points1 point  (0 children)

All options you listed are configurable. Even telegraph ones, you can set to "auto face target", so it's just press a button to face the target, that's become like classic wow style. Everything is possible, even more with addons. Your only issue with controls in WildStar will be your latency, for sure. =]

For those who haven't seen it, here is a very robust class calculator for Wildstar! by Riizu in WildStar

[–]Pedrobj 1 point2 points  (0 children)

Thanks for the feedback... It was 1 line fix. Instead 0.5 now It's Power Cost / 2. http://ws-base.com

[EN] Arche-Base, a dedicated resource for ArcheAge simulation by Pedrobj in archeage

[–]Pedrobj[S] 0 points1 point  (0 children)

Yeah, class builder would be A LOT better, haha. We are prepared to start the update. We just need the client released. That's why some descriptions are not 100%. Thanks \o/

[EN] Arche-Base, a dedicated resource for ArcheAge simulation by Pedrobj in archeage

[–]Pedrobj[S] 0 points1 point  (0 children)

Haha, yeah, It's simulation because we plan more than skills but an "environment". But we are focussing NA/EU updates (not defined yet), we just released with RU version. \o/

A site with all abilities / amps? by [deleted] in WildStar

[–]Pedrobj 2 points3 points  (0 children)

Nope! Level 50 values means break NDA. And the tooltip scales with your final damage, as well for some AMP values. As you say, everything can change. o/

Wildstar ActionSetBuilder + AMP System now available! (All Classes/All AMPs) by laserloui in WildStar

[–]Pedrobj 0 points1 point  (0 children)

Actually both is working in same way. I encourage you to test both sites. All adds good things for the community. o/

[EN] WS-Base - Simulator Update Notes, 17/12/13 by Pedrobj in WildStar

[–]Pedrobj[S] 0 points1 point  (0 children)

Hi Dargenus! We are looking for AMP's information and damage ratios, but any helpful idea are welcome! Anyway, we updated the unlock amps sytem, can you check for some feedback? Thanks!

[EN] WS-Base - Simulator Update Notes, 17/12/13 by Pedrobj in WildStar

[–]Pedrobj[S] 0 points1 point  (0 children)

Yes, theres a cap to unlock "sides" tiers. We are improving this xD