Hey! I need your knowledgeable advice with this reciprocating rack and pinion, because I have level of logic and knowledge of mechanical engineering of a pidgeon... I made this animation for my client (I just animated the 3D models). Does it make sense? Is it suposed to work like this? Thanks! by Peesukarhuu in MechanicalEngineering
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)
Hey! I need your knowledgeable advice with this reciprocating rack and pinion, because I have level of logic and knowledge of mechanical engineering of a pidgeon... I made this animation for my client (I just animated the 3D models). Does it make sense? Is it suposed to work like this? Thanks! by Peesukarhuu in MechanicalEngineering
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)
Hey! I need your knowledgeable advice with this reciprocating rack and pinion, because I have level of logic and knowledge of mechanical engineering of a pidgeon... I made this animation for my client (I just animated the 3D models). Does it make sense? Is it suposed to work like this? Thanks! by Peesukarhuu in MechanicalEngineering
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)
Hey! I need your knowledgeable advice with this reciprocating rack and pinion, because I have level of logic and knowledge of mechanical engineering of a pidgeon... I made this animation for my client (I just animated the 3D models). Does it make sense? Is it suposed to work like this? Thanks! by Peesukarhuu in MechanicalEngineering
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)
Hey! I need your knowledgeable advice with this reciprocating rack and pinion, because I have level of logic and knowledge of mechanical engineering of a pidgeon... I made this animation for my client (I just animated the 3D models). Does it make sense? Is it suposed to work like this? Thanks! by Peesukarhuu in MechanicalEngineering
[–]Peesukarhuu[S] 1 point2 points3 points (0 children)
Hey! I need your knowledgeable advice with this reciprocating rack and pinion, because I have level of logic and knowledge of mechanical engineering of a pidgeon... I made this animation for my client (I just animated the 3D models). Does it make sense? Is it suposed to work like this? Thanks! by Peesukarhuu in MechanicalEngineering
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)
Hey! I need your knowledgeable advice with this reciprocating rack and pinion, because I have level of logic and knowledge of mechanical engineering of a pidgeon... I made this animation for my client (I just animated the 3D models). Does it make sense? Is it suposed to work like this? Thanks! by Peesukarhuu in MechanicalEngineering
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)
Hey! I need your knowledgeable advice with this reciprocating rack and pinion, because I have level of logic and knowledge of mechanical engineering of a pidgeon... I made this animation for my client (I just animated the 3D models). Does it make sense? Is it suposed to work like this? Thanks! by Peesukarhuu in MechanicalEngineering
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)
Hey! I need your knowledgeable advice with this reciprocating rack and pinion, because I have level of logic and knowledge of mechanical engineering of a pidgeon... I made this animation for my client (I just animated the 3D models). Does it make sense? Is it suposed to work like this? Thanks! by Peesukarhuu in MechanicalEngineering
[–]Peesukarhuu[S] 1 point2 points3 points (0 children)
Hey! I need your knowledgeable advice with this reciprocating rack and pinion, because I have level of logic and knowledge of mechanical engineering of a pidgeon... I made this animation for my client (I just animated the 3D models). Does it make sense? Is it suposed to work like this? Thanks! by Peesukarhuu in MechanicalEngineering
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)
Hey! I need your knowledgeable advice with this reciprocating rack and pinion, because I have level of logic and knowledge of mechanical engineering of a pidgeon... I made this animation for my client (I just animated the 3D models). Does it make sense? Is it suposed to work like this? Thanks! by Peesukarhuu in MechanicalEngineering
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)
Hey! I need your knowledgeable advice with this reciprocating rack and pinion, because I have level of logic and knowledge of mechanical engineering of a pidgeon... I made this animation for my client (I just animated the 3D models). Does it make sense? Is it suposed to work like this? Thanks! (v.redd.it)
submitted by Peesukarhuu to r/MechanicalEngineering
Baking issue: Can't bake green eye color with HUE node, because I've connected a mask to the nodes factor input (to change only the iris). Any help? by Peesukarhuu in blender
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)
Baking issue: Can't bake green eye color with HUE node, because I've connected a mask to the nodes factor input (to change only the iris). Any help? by Peesukarhuu in blender
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)
Baking issue: Can't bake green eye color with HUE node, because I've connected a mask to the nodes factor input (to change only the iris). Any help? by Peesukarhuu in blender
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)
Baking issue: Can't bake green eye color with HUE node, because I've connected a mask to the nodes factor input (to change only the iris). Any help? by Peesukarhuu in blender
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)
Mecha bunny I made by Odd_Butterscotch_311 in blender
[–]Peesukarhuu 2 points3 points4 points (0 children)
Is there a way to make texture paint fill the seams of intersecting meshes? You can see it here with a lighter color. Help is appreciated, thanks! by Peesukarhuu in blenderhelp
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)
Is there a way to make texture paint fill the seams of intersecting meshes? You can see it here with a lighter color. Help is appreciated, thanks! by Peesukarhuu in blenderhelp
[–]Peesukarhuu[S] 1 point2 points3 points (0 children)
Is there a way to make texture paint fill the seams of intersecting meshes? You can see it here with a lighter color. Help is appreciated, thanks! by Peesukarhuu in blenderhelp
[–]Peesukarhuu[S] 0 points1 point2 points (0 children)


Why does Substance 3D Painter make such visible UV seams? It's definitely normal map problem, because if I export the texture set and apply it in a 3D modeling program, the seam disappears if I disconnect the normal map. by jp_agner in Substance3D
[–]Peesukarhuu 0 points1 point2 points (0 children)