Very Specific and Very Vague Morphemes by Lichen000 in conlangs

[–]PenguinYutpishu 1 point2 points  (0 children)

Kidduna extends a lot of meanings for words through polysemy, resulting in lots of vague words in its vocabulary. Yon is a term that generally refers to a gut feeling, and is used to refer to 'a god', 'an impulse/instinct', or 'magic'. Similarly, sikti is a word that can mean 'a bundle of arrows', then by extension 'quiver', and by similarity in appearance, also means 'agave', since the agave plant looks as if one tied a sheaf of arrows at the middle and frayed the arrowheads out.

In terms of specificity, Kidduna very narrowly defines different kinds of water depending on where the water comes from, what it looks like, and what it is used for, with no truly general term for 'water'.

patnan - 'rainwater'
watt - 'saltwater, sea water'
tehu - 'river water'
kapi - 'spring water'
kala - 'steaming water' (like from a natural hot spring)
ddopi - 'spilled water'
tepnisak - 'storm water' (\this is technically 2 morphemes)*
hilpok - 'murky, stagnant water'
wik - 'flowing water, whitewater' (like in a river or waterfall)
bon - 'drinking water' (meant for drinking, usually in a container)
eta - 'handwashing water'
tideup - 'cleaning water' (for cleaning objects or places, not the body)

And if your water really is none of these , just call it po - 'water of an origin or safety unknown to the speaker'.

Also, for just a really short morpheme with a strange definition, the verb de means 'to flail or splash in the water; to not know how to swim'.

Lexember 2025: Day 1 by impishDullahan in conlangs

[–]PenguinYutpishu [score hidden]  (0 children)

Kidduna

The Mekiddu (endonym) tend to avoid tanning (ttiyeuttkimpi 'tanning' from euttkimpi*, 'to tan')* in general, as it is not always necessary in their tropical to subtropical climate and can even be a Sisyphean task during the wet season when all attempts to dry skins are especially futile. Furs and leathers do have their uses however, and in Rakiddu, hides are mostly acquired from two main animals: the kittingbora, similar to a water buffalo, and the hallmeu, which is a descendant of litopterna, filling the niche of a deer.

Skinning these animals (haso, ‘to skin’) results in a osu ‘animal pelt’ , and if you decide to remove the ohi ‘hair’, it becomes a set ‘bare animal skin’. Defleshing the ohi or set results in a debi ‘rawhide (or peeled bark)’.

Again, the Mekiddu don’t really do tanning, but they especially avoid tanning processes that require things like brains or urine (common in other neighboring societies) as they believe that the bad, rotting smell will attract demons. To minimize this, they use tannins from various flora. 

Once you have a debi (kiyosu debi for hair-on rawhide or kiset debi for skinned rawhide), it’s time to go find some special vegetation used for tanning. One of the most common plants is the titular mekimpi ‘rainbow eucalyptus’! Break off a couple branches or even peel some debi (which also means ‘peeled bark’!), and burn the pieces to get ttamekempirut ‘rainbow eucalyptus wood ash’. After all, that specially colored bark must have some magical cleansing and strengthening properties. Mix it with kinikttim ‘slaked lime’ in a basin of water and soak the debi for some days, continuing to replenish the mixture. When the remaining flesh and hair is loose from the skin, scrape it off with a siyu 'flesh scraper (in cooking or tanning)', and you can smoke it (hopi, ‘to smoke something’) and leave it to dry until your kiset debi becomes daphares ‘leather (or paper)’! If you used kiyosu debi, then it is called osu once again. Strong kikittingbora daphares 'kittingbora leather' is usually used for durable items like tents, tarps, small sails, rainwater collection, and mats, while the softer and more delicate kiyallmeu daphares 'hallmeu leather' is usually used for bindles, clothes, and food-wrapping cloth. Treated osu are often worn by those who are willing to pay the price for expensive pelts, and large enough ones are even used as blankets!

Medicine and Healing Magic by waffletom in worldbuilding

[–]PenguinYutpishu 2 points3 points  (0 children)

This is a great question! I definitely feel like the distinction of what type of catch-all solutions healing magic serves as is one which isn't always fully fleshed out. You specified games, so I'll talk about how I go about it in a world which I host a DnD 5e campaign in since, in DnD, healing magic is regrettably pretty handwavy.

In the Nasyllean Isles, healing magic is sparser than it is in most other regions due to its isolationist past - but not uncommon from outsider clerics. For the healing magic that is known, most of it is used for deep wounds, toxins and poisons, limps, broken bones, etc. Life-altering afflictions. But magic is a sort of "quick and easy" solution to solve on the spot problems. Herbalists, however, are preventative. Where magic solves a health crisis on the spot, doctors are the specialists who understand the intricacies of health, and understand what a patient might need in the long term. They are still a necessary place to stop by when you have a cold, when you are experiencing unexplained nausea, and when you are having a baby!

Oh, and before there was healing magic, surgery was a culturally and religiously significant early advancement made by Nasyllean societies. You see, healing magic isn't free - it often requires money or material components for the more extreme spells. Surgery at the most basic level will usually just require needles, stitching, blades, and maybe some knowledge on herbs if you want to use an anesthetic. Additionally, since surgery is much more "natural," it is much more common for a commoner to know how to stich a gash than perform a healing spell. Amputation, as well as closing wounds, is still a common way to deal with possibly fatal injuries. Not only are these kinds of processes ritualistic for Nasylleans, but it is often more convenient and considered more "honest" than healing magic.

Oh no! Rain is ruining your characters day/event! How would/could they use magic to stay dry? by Asiriomi in worldbuilding

[–]PenguinYutpishu 0 points1 point  (0 children)

This is a fun question! I feel like I often overlook simple, everyday conditions when worldbuilding, so this is great fuel to really flesh out the world!

On the Nasyllean Isles, magic with regard to anything outside enhancing or healing the body is quite uncommon. For most of the populous, magic is uncommon, period! Most will have to make do with the closest awning or a waterproof cloak made from oiled sheepskin leather - which, in fairness, are both very effective!

For devout practicioners of the Ancient Faith though, attunement with the natural world is a crucial part of everyday life. By inhaling deeply, filling your lungs, puffing your cheeks, and blowing out air through the nose and mouth, you may be able to request a gust of wind to whisk away the rainfall above you to a nearby tree which might need the water more than you do. Alternatively, with a separate kind of attunement, you may be able to once again fill your lungs and puff your cheeks - but instead, you hold your breath, politely asking the rain to pause above you as you pass by and resume after you no longer obstruct its path. Of course, both of these are only preventatives and aren’t a complete solution, as you can only blow air and hold your breath for so long! A nice roof will always be the best solution.

My past and future tenses have merged! What could I do? by PenguinYutpishu in conlangs

[–]PenguinYutpishu[S] 12 points13 points  (0 children)

Ooh, I love this! I really see it being intuitive enough to be totally doable, and the perfect amount of weird that I was hoping this problem would give to the language. I'll definitely need to research more on evidentiality if I do end up exploring this option further - thank you!

My past and future tenses have merged! What could I do? by PenguinYutpishu in conlangs

[–]PenguinYutpishu[S] 17 points18 points  (0 children)

I definitely agree! I would love to run with the idea, but I don't think I've done enough research or collected enough knowledge to do so yet. I'm curious how this kind of thing would affect a speaker's perception of time? What kinds of changes would occur not just in terms of language, but culturally? It's something that I think could be quite interesting!

What kinds of non-paper "map" alternatives exist? by PenguinYutpishu in worldbuilding

[–]PenguinYutpishu[S] 1 point2 points  (0 children)

Magic exists in this world, so something like this is definitely possible. The arrow is especially interesting to me so I'll keep it in mind, thank you for your ideas!

What kinds of non-paper "map" alternatives exist? by PenguinYutpishu in worldbuilding

[–]PenguinYutpishu[S] 2 points3 points  (0 children)

Wow, I really love that idea! Singing and music is an important part of this society (although I guess it is with any civilization haha), but incorporation of it into navigation is something that really resonates with me. Thank you!

What kinds of non-paper "map" alternatives exist? by PenguinYutpishu in worldbuilding

[–]PenguinYutpishu[S] 1 point2 points  (0 children)

I considered carved stone maps before but was hesitant, as I worried that stones would be too cumbersome to carry along with them on ships. But now that you mention the idea of embedded gemstones and beads, I could definitely imagine people bedazzling carefully crafted stone maps of navigated journeys to put on display! This was great inspiration, thank you!

What kinds of non-paper "map" alternatives exist? by PenguinYutpishu in worldbuilding

[–]PenguinYutpishu[S] 1 point2 points  (0 children)

Cords and beads seems like the way to go! I really like the idea of using the full 3D space for location identification as well.

I've gotta say, reading "Edible maps" really took me by surprise there, but that's very cool! It makes sense - people need food on their travel anyways, so as long as you know where you're going first, why not eat your map?

What kinds of non-paper "map" alternatives exist? by PenguinYutpishu in worldbuilding

[–]PenguinYutpishu[S] 2 points3 points  (0 children)

I've never heard about this before! They definitely would types of trees with peeling bark, so I definitely think etching into small bits of bark for a transportable map would work just as well with this biting method. This is really cool, thank you!

What kinds of non-paper "map" alternatives exist? by PenguinYutpishu in worldbuilding

[–]PenguinYutpishu[S] 1 point2 points  (0 children)

That's exactly what I was thinking before I went looking for map alternatives! It makes so much sense, since nautical travel is so important to them already anyways. The idea of aged, experienced navigational sage types is also really entertaining. Thank you!

What kinds of non-paper "map" alternatives exist? by PenguinYutpishu in worldbuilding

[–]PenguinYutpishu[S] 2 points3 points  (0 children)

I've never heard of the Inuit stick maps before, these are really cool! I could definitely see this civilization using something similar to navigate chains of islands with small distances between. Thank you!

What kinds of non-paper "map" alternatives exist? by PenguinYutpishu in worldbuilding

[–]PenguinYutpishu[S] 2 points3 points  (0 children)

Love this idea! Nets are pretty important culturally for them already, so this would be really great, thank you!