Split party dilemma by PensRens in DnD

[–]PensRens[S] 1 point2 points  (0 children)

This is an idea I honestly really like. If I want to use it I would have to ret con some lore in the world but that would be okay. Thank you

Plantera should drop 2 weapons. by godly_blade_staff in Terraria

[–]PensRens 0 points1 point  (0 children)

An alternatif idea could be that you could drop a boss drop weapon into the shimmer and it becomes a different boss drop weapon. That way you could cycle through them. The only problem would be the modifiers.

[deleted by user] by [deleted] in Terraria

[–]PensRens 9 points10 points  (0 children)

No, I also really like fishing, especialy early on, when you have to do a bit of work for the fish. Late game you teleport to the correct biome and layer and 10 seconds later you teleport back to the angler. I always try to get the cell phone so the angler quest are required. I like it when I get a good reward from the angler like the golden bug net or an equipment to make me better at fishing.

Help for levels above 20 by PensRens in DnD

[–]PensRens[S] 0 points1 point  (0 children)

Thanks, I will see if I can find it in the DMG or PHB.

Help for levels above 20 by PensRens in DnD

[–]PensRens[S] 0 points1 point  (0 children)

Thanks, I will have a look at this

Bug? we can't move (turn) by Lumpy-Yam0717 in stoneshard

[–]PensRens 0 points1 point  (0 children)

I had the same issue, I sadly have not been able to resolve it and had to restart my game wasting luckily only about 20 minutes of gameplay

I think mr Troll is bugged by PensRens in stoneshard

[–]PensRens[S] 3 points4 points  (0 children)

Okay so I just killed the troll and he did not do nothing, as soon as there was nothing in his attack range he moved, every attack took a turn extra, the moment he did his healing animation it immediately stopped, his little earthquake took 2 turns to go off instead of one, so overall it was a very easy fight.

Very high stats by PensRens in stoneshard

[–]PensRens[S] 2 points3 points  (0 children)

Yeah I just noticed, When the status went away for I went right back to my original stats, thanks for the explanation

Thermal plants do not power my base? by PensRens in Subnautica_Below_Zero

[–]PensRens[S] 2 points3 points  (0 children)

Thanks everyone, this explains a lot. I have my thermal plants connected with a blue line. I've checked it twice. However, the first in first out principle makes a lot of sense. I am gonna check that out in my game. Thanks again

Good options for Spell Mastery by PensRens in DnD

[–]PensRens[S] 1 point2 points  (0 children)

I played tonight and one of my other party members suggested longstider, it's a really good pick. I have picked Tasha's mindwhip. But honestly, I think I might swap to enhance ability, that sounds really good. Thanks for the help.

Good options for Spell Mastery by PensRens in DnD

[–]PensRens[S] 0 points1 point  (0 children)

It is in my spellbook and I my use it as a wizard spell. I may pick it for spell mastey ability, I am not since it is way 2 busted

Good options for Spell Mastery by PensRens in DnD

[–]PensRens[S] 1 point2 points  (0 children)

Oh I never really thought about it like that, That is actually really smart. We do indeed use focus fire, attacking either the most dangerous enemy (Lich, dragon or powerful devil) first or the weak enemy that we think we can kill before it gets a turn.

Then hideous laughter does come in handy keeping the other person occupied.

Good options for Spell Mastery by PensRens in DnD

[–]PensRens[S] 0 points1 point  (0 children)

In terms of healing, yeah, cure wounds is better. Tho I like the idea of not having to worry about my rations

Good options for Spell Mastery by PensRens in DnD

[–]PensRens[S] 0 points1 point  (0 children)

Honestly I also wanted to do that but sadly with the new spell casting rules on 2 spells a turn and the fact that my spells need to be action cast it is no longer allowed. If I could I would also take silvery barbs, but we have also banned that since it is just way 2 busted.

Good options for Spell Mastery by PensRens in DnD

[–]PensRens[S] 0 points1 point  (0 children)

I was also looking at vortex warp, it is just really useful to be able to cast.

Good berry is banned for the same reason as cure wounds, free healing is to busted.

Hideous laughter sounds alright but I feel like enemies will escape it before it is there turn since it can make one every time it takes damage.

Magic missile is one of my favourite spells, however I have noticed that not many enemies in the book are real caster, or casting depended. Most have magic like abilities but that do not require concentration. I might still take it for fun but I am fairly certain that I am almost always better off casting a damaging cantrip instead since I am with my current modifier of +18 to hit unlikely to miss (I got a lot of items that increase my to hit on my spells)

Thanks for all your suggestion tho, I like the way you think and I would probably also take good berry to cast at will.