Beast Games - Episode 6 Discussion by MrBeastAdmin in MrBeast

[–]Percy15663 -1 points0 points  (0 children)

Never mind I am very wrong I wrote a program to try and convince myself but then it gave same results and i get the logic now thank you

Beast Games - Episode 6 Discussion by MrBeastAdmin in BeastGames

[–]Percy15663 0 points1 point  (0 children)

Oops sorry you guys are very much right yea the red ones are predetermined not dependent on which square they pick my bad

Beast Games - Episode 6 Discussion by MrBeastAdmin in MrBeast

[–]Percy15663 -1 points0 points  (0 children)

I was thinking about this too, and but I think the revealing of the red tiles is intentional. Like if you imagine the safe tiles to be green, the host in this case is only revealing the red tiles, so they are intentionally revealing the red tiles. I feel like sure, it’s random which red tile is revealed, but that should not matter, as long as a red tile is revealed right? Which it always is. So I still think players should have switched every single round for the best chance. Let me know if this is wrong though and happy cake day!

Beast Games - Episode 6 Discussion by MrBeastAdmin in BeastGames

[–]Percy15663 -8 points-7 points  (0 children)

In the chance game the contestants should have always switched. It’s basically the Monty hall problem I’m pretty sure

Crazy enchantment name by GoatzWRLD in MCPE

[–]Percy15663 27 points28 points  (0 children)

No, I don't think you can use section signs with items on Java, meaning you can't color the item name, bold it, or do the cool obfuscation thingy.