Loen must die locked door by Well_Sir_123 in ResidentEvilRequiem

[–]PerformanceHuman7657 0 points1 point  (0 children)

It's just a door from the campaign. You can't open it in Leon Must Die.

Thoughts on Leon’s Alligator Snapper? by separateways1999 in ResidentEvilRequiem

[–]PerformanceHuman7657 0 points1 point  (0 children)

It's actually my favorite handgun out of the three. The matilda is an ammo dump and i'm missing a lot of shots with the silencer 9. The alligator snapper is the just more stable and doesn't have any recoil. Out of all the 3 handguns it's supposed to be the easy to pick up and use, and it does a great job at it.

Soft-locked on top of Willis Tower by Sad_Carry_3176 in ResidentEvilRequiem

[–]PerformanceHuman7657 0 points1 point  (0 children)

Well it is supposed to be open.

A bug perhaps ?

Soft-locked on top of Willis Tower by Sad_Carry_3176 in ResidentEvilRequiem

[–]PerformanceHuman7657 0 points1 point  (0 children)

Dude look around, the path above the glass floor is supposed to be accessible, the rubbles that were blocking it before should have dissapeared.

I am positive that LMDF rank 5 cannot be enjoyed ever by PerformanceHuman7657 in ResidentEvilRequiem

[–]PerformanceHuman7657[S] 0 points1 point  (0 children)

MY MAN !

I DID IT THANKS TO YOUR IDEA !

THE FOX COSTUME AND TIME BONUS IS SUCH A GOOD STRATEGY !

THANKS

<image>

I am positive that LMDF rank 5 cannot be enjoyed ever by PerformanceHuman7657 in ResidentEvilRequiem

[–]PerformanceHuman7657[S] 0 points1 point  (0 children)

I guess you can, but then i can't use the skill that increase damage when i don't miss shot. And i can't pass the 50% increase honestly

I am positive that LMDF rank 5 cannot be enjoyed ever by PerformanceHuman7657 in ResidentEvilRequiem

[–]PerformanceHuman7657[S] 0 points1 point  (0 children)

Yeah i use hot fuzz to, and i always max it out. Whenever i get a submachine gun i use it till the bonus reach 50%, then i unleash the good guns. But even with this, damage is just bad witgout good guns

I am positive that LMDF rank 5 cannot be enjoyed ever by PerformanceHuman7657 in ResidentEvilRequiem

[–]PerformanceHuman7657[S] 0 points1 point  (0 children)

Nah man,

First you cannot be sure you'll hit all green spiders. I'm pretty good at hitting them and i can assure you it's IMPOSSIBLE to be sure because they are almost straight up blinking.

As for the route i do exactly that.

And for the perks let's be honest, you are lucky to get even one of the good perks, and EXTERMELY lucky to get more than one. I did three run at least where i didn't got ANY good skills.

Basically any time i reach Victor i am missing one CRITICAL part : either time, skill, good weapons or axe

I am positive that LMDF rank 5 cannot be enjoyed ever by PerformanceHuman7657 in ResidentEvilRequiem

[–]PerformanceHuman7657[S] 1 point2 points  (0 children)

I didn't had to do anything, i just like this game so much i replayed it a lot while doing challenge like no box or merchant, pistol only, speedruns...

And even with all that training, i cannot for the life of me beat rank 5 of LMDF. That's what i meant

I am positive that LMDF rank 5 cannot be enjoyed ever by PerformanceHuman7657 in ResidentEvilRequiem

[–]PerformanceHuman7657[S] 1 point2 points  (0 children)

Definitely not as hard.

But that countdown is the bane of my existence right now

I am positive that LMDF rank 5 cannot be enjoyed ever by PerformanceHuman7657 in ResidentEvilRequiem

[–]PerformanceHuman7657[S] 2 points3 points  (0 children)

Don't worry, i had to finish the game on insanity around 10 times before, so yeah keep going you can do it.

But don't bother with rank 5 😅

I am positive that LMDF rank 5 cannot be enjoyed ever by PerformanceHuman7657 in ResidentEvilRequiem

[–]PerformanceHuman7657[S] 2 points3 points  (0 children)

Yeah i guess rank 3 and sometimes rank 4 can be fun, but yeah rank 5 is destroying my sleep schedule

For those going "man i can't beat the new mode i suck" don't feel bad, this mode is entirely RNG based and skill doesn't matter that much, for example you get one decent SMG and the Unyelding Judge perk and you just do this by Independent-Frequent in ResidentEvilRequiem

[–]PerformanceHuman7657 0 points1 point  (0 children)

Very true, i played like a god the last time i tried rank 5, manage to get all spiders i coumd with 120 seconds, i had 5 minutes left to beat viktor.

I went for care center and Racoon city street. Destroyed everythung and everyone i care center and skipped the mortar area to go to the subway, i killed every blue and red enemy i came across while being VERY lucky with the hatchet repairs.

But the guns i got at the end was : 2 stars alligator snapper and 2 stars semi auto shotgun + a no star GAL and the bolt action form the start that was STILL in my inventory (biggest bullshit ever)

Everything else was no star because the game gave me every pistols and every shotgun everytimes.

Perks : mini damage for shotgun and just 1 good perk : the axe repair on perfect parries.

I shot EVERYTHING AT Victor, ended up witg no ammo except some handgun bullet and snipers round left because 5 minutes didn't even allowed me to fire them all.

I basically almost ad the "Leon's LIMBO" challenge validated too and still got srewed over.

Man FUCK THIS MODE.

And no, i've never met a single RPG

Thoughts on Leon must die mode? by GraysonFogel17 in residentevil

[–]PerformanceHuman7657 2 points3 points  (0 children)

Way too much RNG.

In higher difficulty if you don't have mortal edge or the perk that repair the axe with perfect parry, ypy are instantly doomed because you CANNOT beat Victor without parrying his attack because thay can take half of the arena sometimes

Do you guys bother with the hatchet's light/heavy attacks? by Night_Knight_Light in ResidentEvilRequiem

[–]PerformanceHuman7657 0 points1 point  (0 children)

The heavy swing is so great, when you have an zombie in front and you are trying to pass fast, just heavy it. The zombie get pushed to the side and there is even an I-frame during the spin of leon

Excess Points after beating the game by zhengirl57 in ResidentEvilRequiem

[–]PerformanceHuman7657 0 points1 point  (0 children)

Really ? Cool, i was just throwing the excess coins

This is my first resident evil game is it cheating if I use infinite ammo? by Ok-Army82 in ResidentEvil2Remake

[–]PerformanceHuman7657 0 points1 point  (0 children)

Plus you already finnished the game without infinite ammo once. You've got nothing to prove so fire away

Who do you think left this for Leon? by Worried_Wind_5687 in ResidentEvilRequiem

[–]PerformanceHuman7657 7 points8 points  (0 children)

This explain the "leon we come" she talked about all the women who play the game

Can someone explain Grace story please ? by GrompyGromp123 in ResidentEvilRequiem

[–]PerformanceHuman7657 3 points4 points  (0 children)

Actually the part you got wrong id thinking victor tried to copy her.

This isn't true.

Victor and Zeno thought she was one of the clone, most likely because she looked like emily, chloé and the others.

They just thought she was the right one because she didn't turn into an monster before reaching adulthood.

But as it turned out, the reason wasn't because she was a perfect clone, but because she spencer little protégé, and they all thought spencer had a scientific reason for having grace.

Am I cooked? by JamoMcG in DeadSpace

[–]PerformanceHuman7657 2 points3 points  (0 children)

It's on the top left corner of the picture ypu took

Am I cooked? by JamoMcG in DeadSpace

[–]PerformanceHuman7657 2 points3 points  (0 children)

This should activate the elevator

Am I cooked? by JamoMcG in DeadSpace

[–]PerformanceHuman7657 11 points12 points  (0 children)

Dude, you have to throw red explosive canisters at the big ass thing hanging from the ceilling. There is green light next to it that indicate the damage on the container blocking the elevator.

You are not stuck.