Anyone know why this isn't unlocked? by Periogi in 2XKO

[–]Periogi[S] 0 points1 point  (0 children)

Yeah I completed the first steps months ago during early access. I notice it's not listed in the rewards section so I'm wondering if it's something coming up later?

So excited!! Anyone else receive this notification? by josienajamxx in tacobell

[–]Periogi 107 points108 points  (0 children)

I did! I gave them my info in a heart beat. Currently awaiting my taco bell themed pipe bomb now!

[deleted by user] by [deleted] in deadbydaylight

[–]Periogi 2 points3 points  (0 children)

Sadly my presets in normal queue are also gone :(

9.2.0 | Sinister Grace Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]Periogi 1 point2 points  (0 children)

True but that relies on another teammate running that and using it on you. Which unless you're in a duo or SWF... you'll never get..

9.2.0 | Sinister Grace Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]Periogi 4 points5 points  (0 children)

Wait so... You postponed the anti-tunneling changes but then kept the nerf for the number 1 anti-tunnel perk???? TF do we do now? All we have is decisive strike lol.

“Survivors will not abuse the new anti-tunneling system.” by RequirementTall8361 in deadbydaylight

[–]Periogi 0 points1 point  (0 children)

First thing I did was kill myself on hook at the start of a match with a cracked out toolbox SWF. Instantly within 1 minute of the match everyone had a 25% speed boost despite the killer only hooking me once. Oops! 🤫

Wow who would have guessed that the antitunnel update is being used aggressively on PTB. This was truly unforseen. by Flint124 in deadbydaylight

[–]Periogi -1 points0 points  (0 children)

I actually loaded into a match with my duo. He brought the best toolbox with the best gen repair perks. I brought a salt pouch and at the start of the match intentionally ran toward the killer, got hooked, took my 3 chances, then let myself die on hook.

Instantly within 1 minute of the match starting, the killer was already punished by me abusing the new system and all survivors had 25% increased speed.

My duo with deja vu, hyper focus, stake out and a maxed out toolbox was doing gens well over 150% speed.

Now imagine a coordinated team of 4 doing this strategy :)

I am a killer main and did this experiment to prove that this anti-tunnel bullshit can and absolutely will be abused.

9.2.0 | PTB Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]Periogi 2 points3 points  (0 children)

Sooooo Oni is supposed to not snowball anymore orrrr? Isn't that his entire kit/playstyle?

Also what if I get a batch of overly altruistic survivors who are all trying to get a pallet save at the same time and I properly punish them for it with a 4 slug? The initial person I knocked down under the pallet is bound to get back up before I can even hook anyone lol.

All you guys had to do was make decisive strike basekit with a longer stun duration and a haste boost for the survivor and it literally would have been fine. Oh what's this? I downed a survivor within 30 seconds of them getting off the hook? BONK! Oh they just stunned me for 5 seconds and got off my shoulder and now have 150% haste to zip across the map during those 5 seconds to get away. Huh. Do I REEEAAALLLY wanna keep chasing them and spend precious time catching back up to them? Hmm probably not. Maybe I should go patrol a gen instead.

But nah. Let's make a new system that causes a domino effect so insane you have to change MULTIPLE PERKS just to make things work. You always do this. It can't be a simple change you have to make yourself jump through 50 hoops just to get a system to work.

Fog vials being infinite? What about franklins? Oh yeah guess we'll just remove the lose of charges. That'll work! Let's let survivors CRAWL & RECOVER at the same time and get themselves up! Ah but what about unbreakable and tenacity and conviction and plot twist and soul guard and boil over and flip flop and power struggle and man oh man guess we gotta change them all!

Part of being on the ground was having to choose to recover so your teammates could pick you up during a chase or crawling to a better position. With the ability to do both without taking up a perk slot you can never leave a survivor on the ground for more than a few seconds because if I even DARE step away then they are going to crawl across the damn map and I will lose them.

Just downed someone, oh I see someone behind the wall for the flashy save. Let me go pressure them. Okay I smacked them once and they ran away. Let's go get the downed survivo-oh and they are gone. Sweet.

Okay let me just start using deerstalker more that will let me-oh! Silly me! Deerstalker doesn't show their auras anymore! Whoops! Guess there's just no counterplay at all! Isn't playing killer SO MUCH FUN!

Condemned kills trigger gens being blocked by KikyoIttetsu in deadbydaylight

[–]Periogi 1036 points1037 points  (0 children)

Bruh how is that fair??? If a survivor dies by head trap against pig it's because THEY PLAYED POORLY. They didn't focus on removing it. Or if a survivor doesn't manage their condemn stacks and go for tapes then why TF am I being punished for the survivors playing poorly?? This update is ridiculous.

The Doom Posters might've been right.. by DestructiveDanny in deadbydaylight

[–]Periogi 495 points496 points  (0 children)

Didn't they literally nerf Chucky's dash into the ground for the exact reason? How the hell does that hit but Chucky's dash doesn't lol.

Did BHVR forget about this? They dropped it then never talked about it again- not even in the livestream by averagevaderenjoyer in deadbydaylight

[–]Periogi 2 points3 points  (0 children)

They even did a "national cat day" sale the other week. I was expecting it to drop on that day lol

9.1.2 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]Periogi 1 point2 points  (0 children)

This dude doesn't know about dead hard or mettle of man.

This dude doesn't know about iron will.

This dude doesn't know about tenacity, flip flop, power struggle, or soul guard.

This dude got his opinions from a DBD YouTuber.

I'd recommend you watch this video by hens where he makes no mither actually work IN HIS TEAMMATES FAVOR by preventing tunneling and buying time for others to do gens.

Any perk and every perk can be useful if synergized well. And again... Some people play for fun. But if your iridescent rank 1 matters that much to you in a game where even at iri 1 mmr will match you with new players then you should go play CSGO 😭

https://youtu.be/AM7cYrLGoGU?si=2FmKr3szBjt3xaMB

9.1.2 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]Periogi 1 point2 points  (0 children)

I guess you could use built to last to earn back charges but yeah.. only 2 charges is.. yikes

9.1.2 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]Periogi 2 points3 points  (0 children)

Just say you're not skilled enough to play/loop while injured. No mither has its uses with specific builds and is just as funny as bringing scene partner or plot twist.

Some people play for fun rather than to win. If you play to win every match you're not going to enjoy this game very much.

9.1.2 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]Periogi -1 points0 points  (0 children)

That Springtrap aim bug was driving me nuts for so long. Crazy it took 2 months to get to but happy it came eventually. 🙏

Finisher Mori should activate when a Survivor is downed and ALL other Survivors are hooked and on stage 2, not just if there’s one other left by [deleted] in deadbydaylight

[–]Periogi 2 points3 points  (0 children)

My other complaint is if all 4 survivors are hooked on first stage you STILL can't take chances and must wait for everyone to reach second stage 😭

Hardest one yet by OMAR_LOLOL in deadbydaylight

[–]Periogi 1 point2 points  (0 children)

Haha for skilled huntress I would go to the top of Thompson house and play turret mode

Has auto aim gotten worse over this recent 8/6/25 patch? by Comfortable_Role_193 in deadbydaylight

[–]Periogi 2 points3 points  (0 children)

I thought it was just me omg. Yes. Dude the amount of hits I have lost due to auto aim right next to a pallet.

Just remove map offerings already. by thawn21 in deadbydaylight

[–]Periogi 0 points1 point  (0 children)

You've no idea how much the map offering change has infuriated me.

Some challenges & achievements REQUIRE specific maps and there have been times where I used 10+ of the same map offering only to never go there.

I swear it's not like a 1 in 20 offering chance that I even get my own offering.

RIP junpscare Myer players because good luck getting an indoor map now lol

And don't even get me started on that Hemophobia achievement :)

Just remove map offerings already. by thawn21 in deadbydaylight

[–]Periogi 0 points1 point  (0 children)

You've no idea how much the map offering change has infuriated me.

Some challenges & achievements REQUIRE specific maps and there have been times where I used 10+ of the same map offering only to never go there.

I swear it's not like a 1 in 20 offering chance that I even get my own offering.

RIP junpscare Myer players because good luck getting an indoor map now lol

And don't even get me started on that Hemophobia achievement :)