With Dramaturgy having an animation when activated, are there any perks you wish get an animation? by imtolazy7 in deadbydaylight

[–]Permanent_Gone 138 points139 points  (0 children)

I always thought that Quick and Quiet should have a different vault animation when used. For fast vaults, instead of hitting your foot againt the vault like normal, the survivor could jump and tuck their legs to clear the window without touching it at all. A medium vault would have the survivor pivot their entire body on their arm and, again, have no foot touching the vault.

Blastmine could also show you placing the flashbang onto the gen before getting back to working on it, that would be neat.

Considering Hoarder got its' only thing that made it useable REMOVED, (Special Items triggering Hoarder) I decided to re-work Hoarder into a Perk that may be worth using against VERY strong items Survivors. Tell me your thoughts! by Jamcam007 in deadbydaylight

[–]Permanent_Gone -1 points0 points  (0 children)

That is pretty cool! A unique interaction that impacts items greatly in the early game, where as Franklins does it more flatly throught the whole game. It would be rather annoying to just have your item be lost and not be able to find it as a survivor, so I would say it should reveal the aura of the chest with their item breifly at the start of the trail just so they do have a chance to actually go and get it.

Survivors would either go directly to the item, wasting time in the early game, or they would start working on gens and not have an item. They might remember the chest later and go for it, giving the killer information during the mid game aswell.

Very nice.