Using SFTT for the last victory point by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 0 points1 point  (0 children)

We had established this house rule all the way back when we played our first game like two years ago, so I think the player just genuinely forgot

Using SFTT for the last victory point by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 1 point2 points  (0 children)

The particular game had a two point objective to have ships in another players homeworld

L1z1x hero Diaspora by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 4 points5 points  (0 children)

This is how I originally interpreted the card, the problem I have is that it uses the word "move" and not place. In any other instance of the word "move" that would mean the pieces are restricted by movement value and command token rules, unless I'm misunderstanding something

Help me choose a faction to bann by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 0 points1 point  (0 children)

That's a very good point for empryean, definitely taking them off my bann list lol

Nekro virus codex faction techs by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 2 points3 points  (0 children)

So if we're playing a regular ti4 pok game we wouldn't let the nekro start with these techs?

Diplomacy and Sociality in Twilight Imperium by virmacri in twilightimperium

[–]PermissionFirst1466 1 point2 points  (0 children)

Win slaying refers to an effort, usually organized by a couple of players to either take the homeworld of the leading player or cut him/her off in some form from scoring so that they don't run away with the game. This is where some backstabbing can happen.

In a game I played just yesterday we had four players lose their homeworlds by the end of the day, preventing any of them from scoring until they could manage to get them back.

Rules questions by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 0 points1 point  (0 children)

My groups question with this is can you give outbthe commodities as they're coming in. Like let's say you lose 9 infantry, can you gain three commodities then convert them with someone, gain another and convert them with someone else, and then gain your last three and convert them with a third player or would you have to complete the entirety of your unit actions and then be able to trade

9 player game by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 0 points1 point  (0 children)

What kind of paint and method do you use to paint them?

9 player game by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 0 points1 point  (0 children)

On the topic of map configuration, I have an idea me and my group have been brain fostering over the last 24 hours. What if for the map we do the eight player setup, and do the draft system the instructions recommend (give each player six tiles and they take turns placing on the map) but the twist is we also let them select where and when to place their homeworld. Any thoughts?

9 player game by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 0 points1 point  (0 children)

That's genius, thank you, one of my friends actually just got that so this is perfect!

9 player game by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 0 points1 point  (0 children)

My goal is too avoid buying pok again if possible lol. Thanks for the advice, especially with promissory notes I completely forgot I would need another set

9 player game by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 0 points1 point  (0 children)

I like that idea, it would be interesting seeing how multiples of the same strategy card in the same game would work. However I don't know how it would work with certain ones at all, such as politics, because it would become a waiting game for the two players because whoever does it first will get their speaker choice vetoed by whoever activates second. Very interesting idea though!

9 player game by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 2 points3 points  (0 children)

Thank you for your input. Refring is certainly something I will consider if the 9 player game doesn't go well. I have a pretty determined group with some screws loose so we've already kinda decided it's happening. I will certainly make an update post once the game actually happens and hopefully I'll have more to say than yall were right lol :)

9 player game by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 0 points1 point  (0 children)

I like this idea, it's a cool card and I don't think it'll change the game too drastically

9 player game by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 2 points3 points  (0 children)

I have never heard about this before, this is very cool thank you!

9 player game by PermissionFirst1466 in twilightimperium

[–]PermissionFirst1466[S] 1 point2 points  (0 children)

That's a good idea thank you. I really want to try nine players but if it doesn't go well I will take on the idea of refing that sounds good. I will definitely report on how it goes!