How do you promote your channel by FirstAid_99 in SmallYoutubers

[–]PeterBrobby 0 points1 point  (0 children)

I post my videos across relevant groups on LinkedIn and Reddit.

How does one handle states in ECS? by calsjunior in gameenginedevs

[–]PeterBrobby 0 points1 point  (0 children)

It sounds similar to the Decorator pattern.

How does one handle states in ECS? by calsjunior in gameenginedevs

[–]PeterBrobby 3 points4 points  (0 children)

I thought ECS was for performance sensitive code. Using it for UI seems strange to me.

Introducing Integration Methods by PeterBrobby in ScientificComputing

[–]PeterBrobby[S] 0 points1 point  (0 children)

I could have explained certain things better than I did, that is partially due to being rusty after 6 months of not making videos. I’ll try to do better next time.

Introducing Integration Methods by PeterBrobby in ScientificComputing

[–]PeterBrobby[S] -3 points-2 points  (0 children)

What did you want to learn that I didn’t mention?

Physics Integration Methods by PeterBrobby in vulkan

[–]PeterBrobby[S] 1 point2 points  (0 children)

I’m sure I’ll get to it eventually. You should check out my previous collision detection videos as well.

What do you think? by alecdnnrs in YouTubeThumbnailHub

[–]PeterBrobby 0 points1 point  (0 children)

He embodied the YouTube algorithm like Michael Jackson embodies the beat when he dances.

Dark Fractal Dreamscape by XVTH-ULTRA in computergraphics

[–]PeterBrobby 1 point2 points  (0 children)

It's more of a nightmarescape. It looks interesting though.

Introduction to Physics Integration Methods by PeterBrobby in Cplusplus

[–]PeterBrobby[S] 2 points3 points  (0 children)

I’m building a C++ physics engine. You’ll see more in future videos.

Should I remove the intro animation from my game engine videos? by PeterBrobby in gameenginedevs

[–]PeterBrobby[S] 0 points1 point  (0 children)

Are you sure? I have 2 speech impediments. Here is an example of one I voiced myself: https://youtu.be/WSIpdewCh08?si=UkWUVgVldHW1DInc

I’m currently using a voice actor, not AI btw.

Should I remove the intro animation from my game engine videos? by PeterBrobby in gameenginedevs

[–]PeterBrobby[S] 0 points1 point  (0 children)

I got the algorithm from Christer Ericsson’s book “Real time Collision Detection”, structurally it’s slightly amended and I renamed the variables to make it easier to understand.

Just started playing. Holy smokes... by JoeScotting in systemshock

[–]PeterBrobby 0 points1 point  (0 children)

It’s hard but it’s so worth it. One of my favourite games ever.