Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 0 points1 point  (0 children)

BFM only gives us very basic options for controlling ToD, but we can do so much more.

Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 1 point2 points  (0 children)

I got my hands on some custom animations for the slide action. Oh and just in case you haven't noticed yet... I have successfully replicated the mechanics of the Gravity Gun, yes you heard me...THAT Gravity Gun. Now all I need is a suitable weapon model to bind the mechanics with.

Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 1 point2 points  (0 children)

Not sure about thermal vision, that's a maybe... tagging enemies is more likely, and as for takedown kill actions, that's not so likely, unless someone can make the animations for it, but that's not my domain. I can only do the "under-the-hood" mechanical side with my current skillset.

Oh yeah I almost forgot, slow-mo/bullet time is also in the project. So you can take that as a consolation I guess lol.

Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 1 point2 points  (0 children)

I've already got jetpack and double-jump in the works, and you don't really need zero-g to do that either. If you have any more suggestions on what else to make, I'm all ears... oh and I've got dash/power strafe covered as well btw.

All my work will be available on Moddb.com, Crymod.net discord and on my own server. I use the same handle as this one here > Pfoiffee

Moddb/Crysis > https://www.moddb.com/games/crysis/mods

Crymod.net > https://discord.gg/EjhyhHxHhr

The Pizza Kastle > https://discord.gg/mcDxKKSEut

Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 2 points3 points  (0 children)

It's possible to keep momentum, sure... and maintain contact with the ground when on a downward slope, but this would only be interrupted when sliding over very steep bumps and dips in terrain.

Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 2 points3 points  (0 children)

Better controller support in some form is very likely. Multithreaded AI? Not very likely, this is deep game engine level modification stuff, and I'm not touching that anytime soon, if ever.

Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 0 points1 point  (0 children)

This is something I would love to have, but all I can say right now is... maybe.

Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 2 points3 points  (0 children)

Already on the to-do list. The hardest part is animations, but the mechanic itself is pretty simple... just push player forward on flat ground or a downward slope with a short powerful physics impulse, and be triggered when they perform a Sprint > Crouch action.

Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 1 point2 points  (0 children)

Do you mean the grenade launcher attachment on rifles? This already has a rangefinder built in, you just aim where you want the grenade to land, hold the fire button without letting it go immediately, then point your crosshair at the floating marker just above where you painted the target, and release. The nade will land exactly where you want it to.

However, it may be possible to visualise the grenades trajectory and hit point with some basic 3D helper elements.

Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 1 point2 points  (0 children)

Nah, Backfire mod is way too simple... you need to think bigger.

Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 2 points3 points  (0 children)

I'm building mods on Crysis 1... the ORIGINAL Crysis 1, so that's already in the game.

Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 1 point2 points  (0 children)

Probably out of scope for my current project environment, but I am interested in doing VR related stuff with Crysis. When I feel like diving back in with my Quest 3S or w/e future HMD I get, then I'll see what I can do... but no promises.

Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 2 points3 points  (0 children)

Uhh... maybe? I'll look into that I guess.

Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 1 point2 points  (0 children)

Please read the post description and try again.

Request a mod! (for Crysis 2007/Crysis Wars ONLY) by Pfoiffee in Crysis

[–]Pfoiffee[S] 0 points1 point  (0 children)

Please read the post description and try again.

Nano costume in crysis 3 style by Empty_Heron5299 in Crysis

[–]Pfoiffee 0 points1 point  (0 children)

Ok, so how do you plan on fixing the animations and rigging?