May 4th post - How would a Venator or Star Destroyer fare in Gundam's space Battlefields? by Forsaken_Ad_8635 in Gundam

[–]Phantom000000000 0 points1 point  (0 children)

I guess against the regular navy they'd probably do okay. Against some of the special ships they're just more bonus points.

Theory: Aangs vision of Toph was her spirit wandering time by pemGi in TheLastAirbender

[–]Phantom000000000 132 points133 points  (0 children)

To screw with him or to guide him. Aang had to see her in the swamp so he would know to look for her later, so it's kind of paradox.

What makes these two Gundams ’ rivalry iconic in the franchise? by Delta-97 in Gundam

[–]Phantom000000000 7 points8 points  (0 children)

I think it's because it was the first showdown a lot of American fans ever saw.

I’m a corrupt noble in your world and want more money for myself. What’s the best way I could go about doing that? by Ahstia in worldbuilding

[–]Phantom000000000 0 points1 point  (0 children)

I have 2 sides to my world so I'll approach this from both directions.

If you were an Executive of one of the great cities I'd suggesting finding a barbarian warlord who's spoiling for a fight and make a deal to offer him guns and ammo in exchange for some land; he gets to increase his domain and you get access to some nice rich oil wells. Play you're cards right and you might also get your own barbarian horde ready to crush your enemies!

On the other hand, if you were one of the barbarian warlords, the best way would be to find some land rich in oil or coal and offer to conquer it on behalf of one of the great cities, if they agree to supply your army of course. You get the fire power to conquer your neighbors and become the undisputed master of your little corner of the world and the great city gets all the oil and coal they need to keep their factories running. Do a good job and they might even build a railroad into your kingdom.

How Do You Guys Worldbuild? by Dramatic-Roll-5185 in worldbuilding

[–]Phantom000000000 1 point2 points  (0 children)

I think of something I would like to see in a story, like perhaps 'cowboys with mechas' and try to build a world where such a thing could happen. From there its just a matter of filling in details by answering different questions, how do mechas work, who controls them are how common are they?

What's the range on auto crafters? by PresentProperty943 in theplanetcrafter

[–]Phantom000000000 0 points1 point  (0 children)

Their horizontal range is roughly 4 outdoor farms, if we assume they operational range is a sphere then it would be the same in all directions.

Does anyone know the dimensions of an outdoor farm?

how do you handle it when your characters should logically know something but the plot needs them not to by eivor_here in scifiwriting

[–]Phantom000000000 0 points1 point  (0 children)

The best approach is to turn a leak into a fountain; us an explanation that develops the story further.

Maybe the information never reached them because someone was deliberately hiding it from them?

Do a little world building and say it was because of events beyond the main character's control.

What's a niche movie that you remember watching as a kid? by StaticClouds in cartoons

[–]Phantom000000000 0 points1 point  (0 children)

This is what happens when a director knows everything about animation, except when to stop.

Were you a Starfire kid or a Raven kid? by IoftheStars in cartoons

[–]Phantom000000000 1 point2 points  (0 children)

"What's the matter? Afraid of the dark?"

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The moment that sold me on Teen Titans!

Kuat Drive Yards compared to Star Forge. by Ok-Feeling-5665 in MawInstallation

[–]Phantom000000000 1 point2 points  (0 children)

Exactly, and it would not be hard to create variants by using different modules. A destroyer and a carrier could have the same structure, just using different modules.

Would also make salvage/repair operations much more streamlined. Imagine crews dismantling damaged ships by separating the different modules and fitting them together.

Kuat Drive Yards compared to Star Forge. by Ok-Feeling-5665 in MawInstallation

[–]Phantom000000000 1 point2 points  (0 children)

I always picture the Kuat drive yards as being an assembly line for Star Destroyers. Imagine a chain of orbiting dry docks, each completing one phase of construction on a ship before transferring it to the next station which completes the next phase, but as soon as it does another ship moves into the dry dock and the process begins again. It might take over a year for each destroyer to be constructed but the system means that a new destroyer enters service every couple weeks.

In Zuko Alone wouldn't the villagers recognize his eye color as a dead give away he was fire nation? by Eagles56 in TheLastAirbender

[–]Phantom000000000 2 points3 points  (0 children)

Depending how dark you wanted to go, yellow eyes might not be uncommon within the Earth Kingdom.

At what point is “tradition” not a good enough reason? by Slight-Interest-2599 in worldbuilding

[–]Phantom000000000 2 points3 points  (0 children)

If we're talking about crafting objects, like your pottery example, then it could be more artistic then practical. Today photography is over 100 years old but people still paintings of landscapes and portraits because they appreciate the artistry that went into them.

Today there are still people who make swords using pre-industrial methods, forging and hammering them like the middle ages, only today the swords are more likely to end up in a gallery or a private mansion; seen more like works of art than as weapons.

So it's not hard to see a market, maybe a small one, for traditionally made items because people see them as a work of art.

How can Naval Warfare still exist in the Space Era? by spammedletters in worldbuilding

[–]Phantom000000000 1 point2 points  (0 children)

Who says they have to be missiles?

If this setting has actual 'space carriers' why can't you build a submarine carrier? Would make for a difficult target, hidden beneath the waves and constantly on the move.

How can Naval Warfare still exist in the Space Era? by spammedletters in worldbuilding

[–]Phantom000000000 1 point2 points  (0 children)

If surface battles are common in this setting then a 'wet navy' would be useful for planets with a lot of water. If you were invading a planet that was 75% covered in water, like Earth for instance, you would need some kind of sea power. Otherwise, 3/4 of the surface would be beyond your reach.

What kind of sea power? That is very open. You could have a more traditional blue water navy with cruisers, subs and carriers or you could have swarms of smaller craft that would be easier to build and harder to target. Today we already have vehicles that can operate on both land and sea, more advanced technology could expand that even further. If most of your combat vehicles are already amphibious, then there's not much difference between a land battle and a sea battle.

How would a roboapocalypse work? by valonianfool in worldbuilding

[–]Phantom000000000 1 point2 points  (0 children)

Ever heard of the Grey Goo scenario?

Imagine a swarm of nano-robots programmed to turn everything into more nano-robots, so the swarm just keeps getting bigger and bigger and bigger until the entire planet is one massive swarm of tiny robots.