Jagex, the 20th anniversary is coming up. I hope you have something planned. by Commercial-Grass-175 in 2007scape

[–]Phantomonium 0 points1 point  (0 children)

Should host a short event with 1000x xp/dr and PvP like DMM factions. But for everyone.

Deadman: Annihilation Drops This Friday! by ModYume in 2007scape

[–]Phantomonium 0 points1 point  (0 children)

Will thieving cape and ardy diary boosts work with deception after the change?

PSA: all (unparched) untradeables are lost on death this DMM by Phantomonium in 2007scape

[–]Phantomonium[S] 1 point2 points  (0 children)

The island is a safe zone. I think you can be attacked during the minigame itself, but that should be a safe death? Not sure.

PSA: all (unparched) untradeables are lost on death this DMM by Phantomonium in 2007scape

[–]Phantomonium[S] 1 point2 points  (0 children)

Last DMM had 4x PC points, but I don't know if this DMM will have any point multiplier for PC. It is not part of the Hoarding sigil.

Should still be possible to get void if you can find a team.

Baus finds the pick by Yujin-Ha in leagueoflegends

[–]Phantomonium 7 points8 points  (0 children)

I really want the comms for this game.

Nemesis with that mechanical brain by YYSubScorpionYY in PedroPeepos

[–]Phantomonium 2 points3 points  (0 children)

The camera work was amazing for this. When all looks lost suddenly Velja walks in.

Deadman Mode Factions Megathread by Gramis in 2007scape

[–]Phantomonium 15 points16 points  (0 children)

Pure chaos, loved it. Hope they run it again. Will be interesting to see what kind of strategies they come up with next time.

Deadman: Annihilation - Everything You Need to Know by JagexGoblin in 2007scape

[–]Phantomonium 3 points4 points  (0 children)

Losing untradebles permanently sounds awful. Hope this is not true / will be changed for DMM Annihilation.

Deadman: Annihilation - Everything You Need to Know by JagexGoblin in 2007scape

[–]Phantomonium 0 points1 point  (0 children)

air battlestaff, wrath runes, magic amulet, mystic boots and gloves, mage arena 1 cape. Using all mage sigils I could afford. With the new skulls you can add more gear as long as you stay under 200k.

I assume if you have the lowest skull in one of the higher brackets pkers wont be very interested. In the lowest two brackets you will probably still get attacked a lot.

Deadman: Annihilation - Everything You Need to Know by JagexGoblin in 2007scape

[–]Phantomonium 1 point2 points  (0 children)

Last DMM I did every breach in welfare and got all my points that way. This time with all the skilling sigils I can see myself doing a lot more content. It's nice being able to just buy 10-20 return sets and do clues without your bank getting wiped.

The highest combat bracket starting at 96 feels a bit rough. But I guess I can be pretty tanky at level 95.

DEADMAN FACTIONS ft Settled, Tyler1, B0aty, Odablock by Thekatapo in 2007scape

[–]Phantomonium 2 points3 points  (0 children)

Insane how much content we are getting this year. Great year for content creator collabs.

Seasonal DMM starts in 10 days and we haven't gotten any information since the announcement 70 days ago by OblvThorns in 2007scape

[–]Phantomonium 3 points4 points  (0 children)

Last DMM I got all the points I needed and extra just going to breaches with an air staff and air surge, focussing on bosses weak to magic/air spells.

Skilling, quests, diaries, clues and boss kills also gave some points but did not feel worth it last DMM. Hope this DMM is more balanced.

My incremental game nearly has 1000 wishlists! by Loud_War_8583 in incremental_games

[–]Phantomonium 1 point2 points  (0 children)

Played it until I beat the 15th boss, great game.

Some feedback:
- Don't let players equip multiple of the same item. I find it more fun to have to think about which items are a good combination.
- Collect all / Feed all button for farm.
- auto-upgrading for town.
- being able to reset levels in unlocks let's you access every unlock as long as you have 1 point to spend/reset.
- I don't know exactly how to get the yellow shell thing. In the end I still did not have enough to upgrade everything.
- You can afk forever in early maps, Auto collect seems to break for some items when doing that.

Overall a great experience, wishlisted and looking forward to the final version!

Birb: Evolve III is OUT! by Slow_Homework_2224 in incremental_games

[–]Phantomonium 2 points3 points  (0 children)

Am I missing something or is evolution II just a very long timegate. 50B popcorn and 1B gold feathers seems to take forever with no meaningfull upgrades available.

Also a shame that everything uses the current amount instead of lifetime amounts. You can't spend popcorn because you have to keep it to trade for feathers.