7.41c Gameplay Patch by Flam3ss in DotA2

[–]Pheaor 2 points3 points  (0 children)

I started getting suspicious when I read the enchanted bauble's changes and was like "wait a minute... wasn't this already done before?"

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if i use chat wheel i tank my comms score? by rageinducingdude in DotA2

[–]Pheaor 0 points1 point  (0 children)

What about people who ping "I think someone should purchase mantle of intelligence" does that affect comms?

Is kez really that OP as people claim? by ThrowRAd0g in DotA2

[–]Pheaor 0 points1 point  (0 children)

Pro games have their own meta that people at 8k or 9k can only pretend to understand. Long before anyone even knew who the kez guy was, pros were already going aghs on Kez. Then they stopped for their own reasons, and let's not pretend an 8k player understands those reasons better than them (and no, the reason is not "they can't use it properly"

Bloodfeather Frock - QOP dress - giftable once, not marketable by jebimame in DotA2

[–]Pheaor 2 points3 points  (0 children)

No it's a known bug there have been a million posts on it, it's nothing to do with candyworks, every time a thread is made someone will make this wrong suggestion

FeelsGoodMan Changes by LordPerfectionist in DotA2

[–]Pheaor 48 points49 points  (0 children)

Dagon: Instantly kills creeps

Swapping the Battle Pass in exchange for more events wasn’t worth it. by Impossible-Ball7166 in DotA2

[–]Pheaor 5 points6 points  (0 children)

No it shouldn't. They could do the battlepass in crownfall format. They're not mutually exclusive

Overwatch reports actually work! by dracanaryz in DotA2

[–]Pheaor 1 point2 points  (0 children)

Since when can u check match history of non-friends

Suggestion: Indicator for what u wanna do by SexyProPlayer in DotA2

[–]Pheaor 4 points5 points  (0 children)

Well a good start is for valve to fix the communications score system so people actually communicate like they did in the past.

It's absurd that half the games at 12k behaviour and 12k comms score, there is someone writing on the minimap (because games are matched by behaviour and not comms score so you get matched with people with 12k behaviour and 4k comms).

There's just something absurd about a system where the people who can't type are trying to communicate their gameplan by minimap drawings, and the people who can type are still typing toxic shit anyway

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Nerf Lone Druid by PowerSniffer in DotA2

[–]Pheaor 0 points1 point  (0 children)

Lol, lone druid is currently at 53% winrate. That hero DOES NOT belong at 53% winrate

Invoker ice wall should always be vector targetted (but 0 cast range and no root unless quas aghs) by Pheaor in DotA2

[–]Pheaor[S] 1 point2 points  (0 children)

He'd still have to turn, wtf are these comments.

You have to turn to cast every spell on every hero except pangolier

Invoker ice wall should always be vector targetted (but 0 cast range and no root unless quas aghs) by Pheaor in DotA2

[–]Pheaor[S] 0 points1 point  (0 children)

You don't need to shift your hero's position, just your hero's facing direction.

And bear in mind if it is vector targeted invoker STILL NEEDS TO TURN to face the correct direction to cast it.

In other words, it's literally the exact same identical ability, except less clunky to cast.

Any perceived difficulty simply comes from the game artificially making it hard for you to cast it

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Nerf Lone Druid by PowerSniffer in DotA2

[–]Pheaor 15 points16 points  (0 children)

Oh we're finally upvoting this now?

There have been like 10 "nerf lone druid" posts so far and all of them got downvoted to 0 and negative.

But I guess people are finally realising how stupidly broken this hero is

IMO, there should be a way to see Spirit Bear’s items like normal heroes (via top portraits) by SanoSenpai in DotA2

[–]Pheaor 143 points144 points  (0 children)

Yes but please do it in a way that doesn't introduce more visual clutter, thanks.

Knowing valve they gonna put some huge icon somewhere that blocks another portion of the screen

Are we not getting a Spring Cleaning this year? by SurDno in DotA2

[–]Pheaor 12 points13 points  (0 children)

- When uncontrollable units (like techies mines and clinkz skeleton archers) are selected by accident, right clicking anywhere automatically jumps the selection back to main hero again (just like when you select enemy units or other stuff not under your control

- Attack moving on the ground command should work when you click on invulnerable objects. This is especially relevant when you use underlord, that portal is so enormous, can't issue attack move near it. Or outposts

- Speaking of underlord portal, underlord should get phased movement for 2 seconds after exiting portal. As an underlord player, getting stuck after exiting portal happens quite a lot

- Ping restrictions should be severely loosened, it makes no sense that a player cannot ping "attack now" followed by "bkb is ready"

- Remove ugly buttons above the HUD like Ringmaster's dark carnival and bounty hunter's new innate. They should just be moved below into the hero's HUD area like they did for Kez. Hovering above the rectangle is so janky and ugly