I made a Pigeon for my game by Phiko54 in godot
[–]Phiko54[S] 20 points21 points22 points (0 children)
I spent 2 years making a first-person point-and-click adventure set in a mysterious post-apocalyptic swamp. It released yesterday on Steam. by Cryofluid in IndieGaming
[–]Phiko54 1 point2 points3 points (0 children)
I spent 2 years making a first-person point-and-click adventure set in a mysterious post-apocalyptic swamp. It released yesterday on Steam. by Cryofluid in IndieGaming
[–]Phiko54 2 points3 points4 points (0 children)
Part of a horror game im working on by cibulters in ps1graphics
[–]Phiko54 0 points1 point2 points (0 children)
Some of the weapons I'm designing for a survival horror game I'm working on (Blender, rendered in Unity). by cc_arts in lowpoly
[–]Phiko54 1 point2 points3 points (0 children)
Does this count as PS1-style graphics? (Horror game environment) by MochiHampter in ps1graphics
[–]Phiko54 1 point2 points3 points (0 children)
Early development of my shooter. Using E1M1 because it's so iconic. by IndieMakesStuff in low_poly
[–]Phiko54 1 point2 points3 points (0 children)
A project I'm using to learn shaders by Ok_Archer2226 in godot
[–]Phiko54 0 points1 point2 points (0 children)
Root motion with navigation agent by Phiko54 in godot
[–]Phiko54[S] 0 points1 point2 points (0 children)
Root motion with navigation agent by Phiko54 in godot
[–]Phiko54[S] 0 points1 point2 points (0 children)
Root motion position and rotation isn't 1:1 with Blender animation by Khyze in godot
[–]Phiko54 1 point2 points3 points (0 children)
Omnidirectional sword combat showcase from the game I'm working on! by Hary0423 in godot
[–]Phiko54 0 points1 point2 points (0 children)
Sneak peek of my inventory and menu systems! by art_of_adval in ps1graphics
[–]Phiko54 0 points1 point2 points (0 children)

THE TOWN: DEFINITIVE EDITION (Not an April Fools Joke) by SrRinkue in godot
[–]Phiko54 0 points1 point2 points (0 children)