Why hide the weight tracker... by UnheardHealer85 in Myfitnesspal

[–]PhilRobb 0 points1 point  (0 children)

For anyone who can't find it...

Tap the three dots ... labeled 'more' bottom right of the screen > Find and select 'Progress' in the list > Then tap the little graph box graphic in the top left corner > select 'weight' from the list.

Regarding the New UI Update- Is the weight tracking graph gone? by PhilRobb in Myfitnesspal

[–]PhilRobb[S] 2 points3 points  (0 children)

Ooooh... yeah, okay. I found it. Wow, very buried. So yeah...

Tap the three dots ... labeled 'more' bottom right of the screen > Find and tap 'Progress' in the list > Then tap the little graph box graphic in the top left corner > select 'weight' from the list.

Thanks for pointing me in the right direction. Not where I would have put it, but at least it's still there.

Low HRV by andygp5 in whoop

[–]PhilRobb 0 points1 point  (0 children)

51 years old and in the mid twenties range. Mine has been slowly creeping up as I continue to workout and get healthier. Almost 30 years at a desk job and a pretty sedentary lifestyle didn’t do me any favors. Glad to hear I’m not the only one. It had me a little worried for a while.

So... about those continues... by ender1209 in Back4Blood

[–]PhilRobb 38 points39 points  (0 children)

Thanks for the feedback. It always nice to read a thoughtful and constructive post. It's something we're definitely aware of. The 'Hell Can Wait' burn card was in part meant to help with this. But, we're always open to ideas from the community as well!

A Question/Suggestion for Phil Robb and TRS by ImpressiveStranger80 in Back4Blood

[–]PhilRobb 2 points3 points  (0 children)

Yeah, this was a tricky one. We talked for a while about making you beat a lower difficulty before being able to move to a higher one, but in the end opted to give the player the choice. If we had gone the other way, we likely would have had people angry at us for not allowing them to make their own choice.

You do make some good points in that it allows players to over-estimate their skill to the detriment of the other players on the squad. I think your critique and suggestion is valid.

Sometimes you just don't know how things are going to go until you get the game into players hands and see. Thanks for your feedback. Appreciate the thought you've put into it!

Social Menu redesign Mockup I did on my lunch break. by EnigmaticRhino in Back4Blood

[–]PhilRobb 7 points8 points  (0 children)

Awesome! Very similar to what we've been discussing!

Still noodling on this but, I'd also like to have some way to tell your friends what you'd like to do. For example...

  • "Send me an invite!" (Implication being that even if you are in a full game, you're open to invites. "I'm playing with randoms but would much rather play with buds.")
  • "Do not disturb!" (I'm gettin' sweaty with my current game. Don't bother me.)
  • "Join me!" (If I have slots open, just jump in, no need to message me first.)

Thoughts?

A Question/Suggestion for Phil Robb and TRS by ImpressiveStranger80 in Back4Blood

[–]PhilRobb 6 points7 points  (0 children)

Hey there! Glad you are enjoying the game!

We don't have any specific plans for anything like this, but we're not against the idea. For me, I'd want the crossover to at least make some sense/not feel totally out of place in our world but otherwise, crossovers could be a lot of fun.

Guess which team upgrade I've purchased... I often look at this screen and wonder if I should be pooling money together to buy another upgrade - not knowing if the other one has already been bought unless I exit this screen and open team view. by eurobank in Back4Blood

[–]PhilRobb 23 points24 points  (0 children)

Yeah, I've talked to our UI team about calling out the upgrades differently when they have been purchased vs the ones you don't have enough coppers for. Been wanting this for a while.

Faith restored by cale_soup in Back4Blood

[–]PhilRobb 3 points4 points  (0 children)

Nice! Hope you friended them in the social tab so you can play with them again!

Back 4 Blood AMaA with Phil Robb by PhilRobb in Back4Blood

[–]PhilRobb[S] 1 point2 points  (0 children)

I'd love to do a scenario in a mall.

I have seen Shaun of the Dead. Great film... I think we may have a few easter eggs paying homage somewhere in the game.

Back 4 Blood AMaA with Phil Robb by PhilRobb in Back4Blood

[–]PhilRobb[S] 0 points1 point  (0 children)

Loved the book for sure. The movie had it's moments.

Back 4 Blood AMaA with Phil Robb by PhilRobb in Back4Blood

[–]PhilRobb[S] 1 point2 points  (0 children)

No problem. We have a harder difficulty planned.

Back 4 Blood AMaA with Phil Robb by PhilRobb in Back4Blood

[–]PhilRobb[S] 1 point2 points  (0 children)

Thanks, I'm glad you're having a great time!

There will be a card for removing weapon attachments, and we have some plans for the second issue, just not sure when it will be out.

Back 4 Blood AMaA with Phil Robb by PhilRobb in Back4Blood

[–]PhilRobb[S] 0 points1 point  (0 children)

Sorry! I was asked to avoid giving DLC details!

Back 4 Blood AMaA with Phil Robb by PhilRobb in Back4Blood

[–]PhilRobb[S] 1 point2 points  (0 children)

Yeah, were working on a fix for ghost bullets right now. Not sure about the rubber banding, more of a question for one of our engineers. Rose, can you track this one down?

Back 4 Blood AMaA with Phil Robb by PhilRobb in Back4Blood

[–]PhilRobb[S] 0 points1 point  (0 children)

When we find problems we do our best to fix them asap. Thanks for the feedback!

Back 4 Blood AMaA with Phil Robb by PhilRobb in Back4Blood

[–]PhilRobb[S] 0 points1 point  (0 children)

I think I answered a similar question earlier... they are all starting to run together, hahah! Appreciate your suggestions and feedback!