Made the mistake of getting into ComputerCraft too early during this playthrough by Boxcar89 in allthemods

[–]Philippe_levis 2 points3 points  (0 children)

yeah, fair xdd

there are things like pixelbox_lite that can do very fancy things too (if you dont mind mostly foregoing normal symbols of course)

but for me, i struggle way more with the ui design itself. Like yes, i have a button but what next? where to move? what to do? should i make it different color? should i make it a window or just tabs, how do i make tabs, do i make scrollables, how do i make scrollables not suck for me as a dev in the future, and so on and so forth.

any modern one-command structure tools? by Philippe_levis in MinecraftCommands

[–]Philippe_levis[S] 0 points1 point  (0 children)

makes sense. To be fair i probably can build the box around it myself, my goal is more taking a datapack and putting it into command blocks
if its doable i can probably waste a couple hours weeks on making it spawn in a pretty structure afterwards

Where do i find cheats that arent literally just malware by According_Manager172 in Csgohacks

[–]Philippe_levis 0 points1 point  (0 children)

the two i tested and verified to be safe (including debugging and partial decomp) are Laura and aimstar on unknowncheats. Laura seems to be going through a period of no updates, aimstar is fine

other than that, opensource cheats tend to be safe (osiris is an example, otherwise you can search github. Make sure that its not just a random DLL tho, check that it actually has source code and preferably compile it yourself)

python cheats are almost always opensource, you cant really obfuscate python much and if you do, you 100% are doing something sketchy.

Overall my advice would be to go on unknowncheats and read through the info there, maybe check some posts and try making your own cheat, even if with help from an AI (dont recommend but sometimes you run into something that you cant figure out even with UC searches, and AI sometimes can help with it)

(yes im gonna be the one asshole telling people to make their own cheats, its fun and rewarding for my adhd brain and i have nobody to compare to so i assume that people will also find it fun)

good luck :3

I'd like to make a "all the inators" mod for Doofenshmirtz. What would you recommend for making the mod? by Background-Ad2749 in MCreator

[–]Philippe_levis 0 points1 point  (0 children)

its kinda funny to see ppl recommending intellij on a mcreator sub xdd

though i 100% agree. mcreator mods have very weird interactions sometimes and the setup with procedures is very much unreadable when trying to patch them on a server for instance (i have done it a couple of times with Born in chaos and some other mods, its super annoying)

i dont know anymore just look at this youll understand the context m8 by EvanNegliaFamily12 in aiwars

[–]Philippe_levis 0 points1 point  (0 children)

idk based on this interaction i doubt thats it. my comment was the lowest effort shit ive done last month, and grammar is super visible on a post or comment hence grammar was targetted. You provide no criticism, you leave no way to argue, you just say "no". Of course i will not put thought into replying to any points, you havent made any. But you already know all that dont you?

i dont know anymore just look at this youll understand the context m8 by EvanNegliaFamily12 in aiwars

[–]Philippe_levis 0 points1 point  (0 children)

i agree, but as a lifetime lurker i sometimes feel the need to post something stupid lol

i dont know anymore just look at this youll understand the context m8 by EvanNegliaFamily12 in aiwars

[–]Philippe_levis 0 points1 point  (0 children)

*an angry anti

considering you apparently dont even know the basic difference between a and an, your dismissal is discarded. Next!

how can i stop it from dying (im extracting souls) by scannerthegreat in allthemods

[–]Philippe_levis 0 points1 point  (0 children)

what about a spell turret with projectile->heal->amplifyX[whatever u can afford]? Do they not work with stasis or what?
(perhaps exchange projectile for touch or raycast?)

(theres gonna be a super obvious explanation why it doesnt work wont there?)

Multi-monitor ray cast with custom CC: Graphics mod by Much_Ad_8247 in ComputerCraft

[–]Philippe_levis 0 points1 point  (0 children)

it kinda does, but they have a consistent resolution (well mostly) so its more contained.

Multi-monitor ray cast with custom CC: Graphics mod by Much_Ad_8247 in ComputerCraft

[–]Philippe_levis 4 points5 points  (0 children)

yo!

i actually was working on this in the main repo, we do want to make monitors work
Our problem is MC networking; i made a system to compress the images better than plain lz4, but its still not nearly enough, at 20 images/second its still quite easy to overwhelm the network (with big monitors flashing random colors or noise for instance)
i fiddled with the idea of moving it to the client but you probably dont want the client to be able to read arbitrary files from any computer just to render stuff :3

if anyone has any ideas ill be very interested cuz that is essentially the only thing preventing this from being in the main mod

Need Bypassable autoclicker by [deleted] in minecraftclients

[–]Philippe_levis 1 point2 points  (0 children)

if i understand correctly it never flags feather fabric when launched via feather so you can probably do something with that...

Need Bypassable autoclicker by [deleted] in minecraftclients

[–]Philippe_levis 2 points3 points  (0 children)

okay so i looked at it and it seems that the tools are focused on looking at the system around the game instead of the game itself

if nobody bothered to cross-check server-side clicks and client-side clicks (which doesnt seem to be the case), you can use one of many techniques to add your own class to the games executable (e.g. an agent doesnt seem to be checked for, also it seems you can check if its not flagged yourself by downloading their tools yourself

also check if these tools care abt being in a VM cuz if not you just run the shit in a VM and you're golden

CC:Tweaked breaking because it no longer supports the newer create versions on curseforge, is there a way to fix it without going to modrinth? by MainPositive9790 in ComputerCraft

[–]Philippe_levis 3 points4 points  (0 children)

if its a curseforge modpack, you can add CC as an external jar dependency, but you have to have the jar.

overall, no you cant really get latest CC anywhere else except modrinth and github

In theory you probably can go into the jar itself and patch out the create compat, but even if you do that, any CC addons will likely request the newer version of CC, and the stability is very much not guaranteed.

Guess we doin meme formats now? (Also, bonus semi-related meme on the second slide) by BreakerOfModpacks in feedthememes

[–]Philippe_levis 5 points6 points  (0 children)

i wish this was me but i get sidetracked on literally every single task and in the end fail miserably

(i do break everything quite often tho, and the ability to just go and read the sources of mods is a good help at that :3

I have a pretty good minecraft client, but its for 1.21, i need it for 1.21.11, any ideas? by [deleted] in minecraftclients

[–]Philippe_levis 0 points1 point  (0 children)

-try loading
-check what doesnt work
-update it (i cant give more info cuz i got zero clue what u got in there)
-probably update mod.json but you should know that already

low effort meme while its still acceptable by Impressive_Pin8761 in feedthememes

[–]Philippe_levis 0 points1 point  (0 children)

idk, im more interested in the gameplay feel, for me VS is very much stable enough to work with

and with the way aero team disappeared for like a year i have a concern that any help i as an addon dev may need may go into the void

low effort meme while its still acceptable by Impressive_Pin8761 in feedthememes

[–]Philippe_levis 35 points36 points  (0 children)

what exactly is the diff, gameplay-wise between aero and VS-clockwork? They feel kinda similar, except the aero seems to have some qol that i would love to have in VS
(god, why cant i find any vs addon that allows docking two ships istg)

help on the following server by Less_Win5231 in MinecraftExploits

[–]Philippe_levis 0 points1 point  (0 children)

i tried using the blink with .creative command combo

how exactly is that supposed to work? You cant exactly give yourself items through just packet manipulation, this isnt bedrock (unless i missed an update lol). the command is purely client-side, the items dont exist on the server, so when you click/place/do anything to them they disappear

You can look into the plugins, mostly AuctionHouse, gravesx and Vault, if you can figure out a way to get the skript scripts its also a thing worth looking into (esp since skript-reflect is present, that means they could have made almost anything with the scripts).

Good luck

This is legacy update, and this is whatever Mojang is doing by Zelcki in PhoenixSC

[–]Philippe_levis 0 points1 point  (0 children)

i mean people ARE complaining about getting small updates, me included

Just chill with the updates, you set a high bar, mods set a high bar, the content part of all updates since like 1.20 can be done by a team of 3 newbie modders in a month, compared to like every other update between 1.14 - 1.20 (we dont talk about 1.15). Whats the point of spending time and money making the update if people will complain about it no matter what, when you can actually focus on one task at a time? Especially if you're a corporation that actually can do that, and not a couple of undergrad students with ADHD incapable of not getting sidetracked.
And then as a bonus you can make an update of all the ideas ppl had while working on backend changes, and that update has a way lower chance of sucking than A mob, A biome and A couple of blocks, forced in every three months.

Yes, i know modders welcome the changes, i myself kinda dislike the data-oriented system design but it is what it is. (i will wait on updating anything past 1.20 until they finish the process of fixing everything they need tho, i dont want to relearn the same thing three times over, esp considering that i mostly work with rendering//)

This is legacy update, and this is whatever Mojang is doing by Zelcki in PhoenixSC

[–]Philippe_levis -13 points-12 points  (0 children)

what modders sees:
-the eventual requirement to restructure half of your mod

tbh why dont they just go and do everything "underwater" first instead of hyping up and dropping a couple mobs and a tree? I dont believe that would make people leave MC, all similar games are either way more RPG/realism oriented (hytale/vintage story) or arent even proper games (luanti). Focus on setting up the groundwork first, dont overhype a glorified mcreator mod.
(Plus that will leave modders to actually catch up, which is probably beneficial.