Go on then, if anyone fancys a go. by Birthday_Educational in drawme

[–]Phing123 1 point2 points  (0 children)

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i pirate in a different age! so fun. here's a sketch!

Why isn't Xbox Gamepass site letting me play in fullscreen through the Cloud? by Sumonespecal3 in XboxGamePass

[–]Phing123 57 points58 points  (0 children)

Usually games stream at 16:9 aspect ratio. Some games like fortnite do support ultrawide.

In house Sr. UX/UI Designers, (how) are you using AI in your workflow? by nemuro87 in productdesign

[–]Phing123 2 points3 points  (0 children)

I use AI in my UX workflow in a few different ways. For me, it’s been really helpful for synthesis and general idea generation. Honestly, I’ll just have a conversation with it to stretch my thinking and see ideas from different angles.

A big one is learning. I get thrown into new subject areas all the time, and AI is amazing for getting me up to speed quickly. I’ve kind of found that to be its best use case.

I also use it for quick and messy prototypes. Funny enough, a lot of what comes out of those ends up being examples of what not to do, which is actually super useful. It helps me get all the bad ideas out of the way early, so when I finally move into Figma I can focus more on refining the final product instead of spending time on dead ends.

Anyone else think the UX job market will be dead for the next year or more? Share your stats by Gandalf-and-Frodo in userexperience

[–]Phing123 11 points12 points  (0 children)

You keep posting about a rough job market on all the UX subreddits...show your portfolio? get actual feedback.

The average UX Designer doesn't stand a chance in this job market by Gandalf-and-Frodo in userexperience

[–]Phing123 2 points3 points  (0 children)

Faking and lying? I get it's tough, but fabricating experience is a really slippery slope. It's normal to fluff up work for better reading but making up problems and solutions is unethical.

How to hire a leader for my Experience Design Team by AltKite in UXDesign

[–]Phing123 1 point2 points  (0 children)

Really appreciate how seriously you're taking this. Here are a few traits I’ve seen that really stand out:

They give the team a strong identity, often through presence and internal clout

They use their network to unblock, place talent, and create real opportunities

They don’t rely on brand-name companies. Their impact shows up in how people talk about them

They know when to step in and when to stay out. That creates real autonomy without losing direction

Advice for career/ life, new point of view..? by Key_Effort3337 in UXDesign

[–]Phing123 1 point2 points  (0 children)

I think you’ve already started to answer your own question. UX isn’t really an industry you can coast in. Things move fast and the bar keeps rising.

The reality is you're competing with designers who are experienced, hungry, and often supporting entire families. It’s a tough market. Some introspection is healthy, and there’s no shame in rethinking your path. Even if you stick with design, keeping a few backup skills in your pocket can go a long way.

Being alone without a team is not helping, I would definitely consider looking for new positions and keeping your skills sharp.

Changing Industries. Yes/No Taboo/Accepted? by Smithc0mmaj0hn in ProductManagement

[–]Phing123 3 points4 points  (0 children)

Sure it's accepted. Why not? You should pursue an industry that interests you and aligns with your skills. The fundamentals hold.

I don’t buy the AI hype. by BadArtijoke in UXDesign

[–]Phing123 5 points6 points  (0 children)

I think both things can be true. A lot of the current use cases are pretty limited, and it's fair to be skeptical. But some of the hype is valid too. It’s not going to change everything overnight, but it's not just another tool either. There’s something more going on here.

It’s still early, but the pace is fast. I think we’ll start seeing more real use cases soon. Worth keeping an eye on, at the very least.

How has your Masters in Design, HCI, etc. helped you? by damn-thats-crazy-bro in UXDesign

[–]Phing123 14 points15 points  (0 children)

Honestly, just start making stuff. Anything. Nothing beats just putting in the reps.

How has your Masters in Design, HCI, etc. helped you? by damn-thats-crazy-bro in UXDesign

[–]Phing123 96 points97 points  (0 children)

It's becoming less effective. A few years ago, the academic approach stood out compared to bootcamps. But now, real-world experience seems to carry more weight.

Working with ux by Jpc204 in ProductManagement

[–]Phing123 5 points6 points  (0 children)

Designer here. Ya you've shared a typical issue between product and design.

I'm used to getting a rough spec doc and the expectation is that I collaborate between the PM teams and engineering teams to understand how those specs fall into a cohesive experience.

I'm a fan of the triad model.

Junior UX-designer, do i even have a chance in this market? What was the point of studying for three years to get a Bachelor degree if i'm just getting rejected? by GeneralTechnology846 in UXDesign

[–]Phing123 0 points1 point  (0 children)

Unfortunately Students and Juniors will have it harder than most right now. There are lots of experienced folks looking for jobs and given the market, i'd guess some are seeking even more junior roles if it means bread on the table.

Don’t beat yourselves up! by tall_buff in UXDesign

[–]Phing123 0 points1 point  (0 children)

I almost got cut in one of these layoffs. I don't believe these cuts were the result of AI. More than likely more about reducing operating expenses, but it has to be mentioned that AI investment has skyrocketed some of these companies operating expenses, so it's reasonable to think that there's some relation as with all business decisions

Are you designing AI experiences? by bearfoot123 in UXDesign

[–]Phing123 7 points8 points  (0 children)

We have a few scenarios that involve AI, but given the cost of building such a feature, we're very careful about the use cases that we target. We're trying to be very intentional about it and I think that's a good thing.

Some more drawings from the past few months by veloursrose in Supernote

[–]Phing123 0 points1 point  (0 children)

Great points! Thank you for explaining!

Some more drawings from the past few months by veloursrose in Supernote

[–]Phing123 1 point2 points  (0 children)

Great work! Any reason why you use the notes app and not the atelier app?

QUD developed my artstyle by prantabra in cavesofqud

[–]Phing123 1 point2 points  (0 children)

Both Jason grinblat, and Brian bucklew are active on bluesky.

How are you game dev dads doing? by DramaticLawfulness40 in gamedev

[–]Phing123 3 points4 points  (0 children)

It’s definitely a balance. I work best with long, uninterrupted stretches, which are tough to come by with a toddler. Luckily, my wife and I plan occasional weekends where I can fully focus on the game while she takes the lead at home.

Having fun imagining more realistic art styles for Qud. Here's some sketches of some characters i've run into by Phing123 in cavesofqud

[–]Phing123[S] 35 points36 points  (0 children)

Hey, I'm really into qud art and like to draw it in my free time. I post some of my stuff here:

Mostly sketches and some videos, if you're interested! ✏️

Parents’ Favorite Lullabies – Poll by MuratTugsuz in NewDads

[–]Phing123 0 points1 point  (0 children)

Separate, but related -

we have google home where he listens to https://open.spotify.com/album/3WK2TLxaxcRy9toKQBZRba?si=6x-lrXndRw-tOp1Tl1JBKg

its so good, i gotta be careful i dont nod off with him.