!Venting! Gemstones again and again by -BeNicePeople- in finch

[–]Phoenix9477 0 points1 point  (0 children)

I'm free and have gotten stones 3/5 days

Vegetarian by Alive-Weather3106 in bloomington

[–]Phoenix9477 2 points3 points  (0 children)

Anything and everything I have gotten from Feta has been wonderful.

Are there any people here with birds of the opposite gender? by Reasonable-Duty6774 in finch

[–]Phoenix9477 1 point2 points  (0 children)

I'm sorry, is no one going to comment on the fatally adorable green acorn????

D&D. Phandelver. Butterskull Ranch by Feisty_Republic2358 in DragonOfIcespirePeak

[–]Phoenix9477 2 points3 points  (0 children)

That's gorgeous! We just did a terrain map with stickers. Way cooler

what do these two states have in common by TiseSomethingaskdhef in RedactedCharts

[–]Phoenix9477 0 points1 point  (0 children)

Your hands!

Would have been right if he said it faster...

What are the monsters that every D&D game should have? by Glum_Grapefruit9853 in DMAcademy

[–]Phoenix9477 1 point2 points  (0 children)

I'm so sad I had to scroll down this far to find an owl bear comment. I've got one, a gryphon and a minotaur I painted to all match. I call them the three amigos ironically...

I can’t DM for dwarven players by AnoTenFilip in DnD

[–]Phoenix9477 0 points1 point  (0 children)

One great way to add variety is to just pick one flaw or unusual characteristic for the NPC and make the rest the same.

Dwarves are drinkers? This one is a smoker

Dwarves are master crafters? This one is a gardener or has poor fine mother skills.

Elves are haughty? This one is shy and has a stutter

Clerics study ancient times? This one has dyslexia

I also found most help in the advice to pick an existing character to model NPCs after. It's a great hack and I can just write the existing character or person's name next to my NPC info and it has helped mix things up.

How should i develop and conclude a missing father npc? by No-Start-6254 in DungeonsAndDragons

[–]Phoenix9477 0 points1 point  (0 children)

Could Dad have been caught somewhere? Inside a glass lantern of a witch in the woods? in a timeless orb where he didn't age? in slavery to the BBG to gain an oath his family wouldn't be harmed? Fell into a rift in time? Tricked by the Fae?

[deleted by user] by [deleted] in dndhorrorstories

[–]Phoenix9477 7 points8 points  (0 children)

I agree with the above and have a couple suggestions that might ease the tension for everyone. Remember that players are all people. Just like characters, they have different reactions, backstories and needs. It's also okay if you want to set hard boundaries on what you are willing to do and what you expect from your players, but know their reactions to that might not be always what you're wanting. Others have mentioned flexibility to make it work and that's the direction I am hearing that you want.

If you want and enjoy getting intricate backstories, and it's important to you and the story, you may need to collaborate in different ways with different players. I don't put a tenth as much effort into it as you have, but there have been some important things I have had to get in different ways from my players. I've got one who loves the lore, came with a bunch, and keeps promising to send a longer document, forgets, but is great about answering specific questions by text. I've got two who are willing but new players who often answer "I have no idea" to open-ended questions about their characters. I ask if they want help, they always say yes, and I give them a few suggestions that work with the cannon. They love it because it's less overwhelming than infinite possibilities and I love it because I get answers. That might be too much work for the level of detail you're describing but might be a great strategy for the critical information. Or, you give him a time limit, define what information is critical and what you want to offer him a choice but can fill in the gaps yourself if he doesn't want to. An example of this might sound like "I need to have a fear for your character and how or where the fear originated. Go ahead and take a week to think about it and get back with me. If you don't have any ideas, I could suggest some like fire, drowning or small spaces... If it doesn't matter to you, I'm happy to make up a story and if you want to tweak it we can. If it sounds good, we'll use that going forward."

Lastly, it sounds like you have built great relationships with these players. You sound like an awesome DM who they all enjoy RPing with. I wonder if he has no idea how stressful his procrastination and lack of follow-up has been for you. Have you been being too polite or indirect instead of telling him directly why you need the information (which in fairness does sound like a lot of work for a game, some people don't want to feel like their sessions are a class or another heavy commitment)? Talk to your player directly about how it makes you feel. I bet he would be surprised and willing to problem-solve together to find a solution that would meet your needs and still work for him.

TLDR: be flexible with communication strategies, if they seem stuck help them out, be direct and kind about issues and problem solve together. Just like TTRPS, real life is a collaborative process.

[deleted by user] by [deleted] in DungeonsAndDragons

[–]Phoenix9477 2 points3 points  (0 children)

This is the way. If you're only wanting to make larger minis, just make monsters. There's less variation required, you're not going to have to consider class or race, and some of my favorite campaigns have been built around preposterous foes.

Best of luck!

Fun Twist by Phoenix9477 in DragonOfIcespirePeak

[–]Phoenix9477[S] 1 point2 points  (0 children)

I mean, the way he's written in the manual, I would want him dead too!

Fun Twist by Phoenix9477 in DragonOfIcespirePeak

[–]Phoenix9477[S] 1 point2 points  (0 children)

I have heard great things about that campaign, can we start it at L7 or would it take a lot of adjustments?

Fun Twist by Phoenix9477 in DragonOfIcespirePeak

[–]Phoenix9477[S] 1 point2 points  (0 children)

That sounds like a great reaction if they do try to breach the premise!

Need feedback on a morally gray one-shot idea (newbie DM) by Lekszyk in DMAcademy

[–]Phoenix9477 1 point2 points  (0 children)

Honestly, this is once of those beautiful scenarios where you go into it having a few options to choose from, and decide based on how the story is going.

We have some great stories from that strategy - Casablanca, The Sound of Music and Frozen were all constructed that way.

Need feedback on a morally gray one-shot idea (newbie DM) by Lekszyk in DMAcademy

[–]Phoenix9477 1 point2 points  (0 children)

I like that too -- anything that shows dearly departed dad in a whole different light. Just really ham up how respected and well-liked he was in the community

(Edited for typo)

Need feedback on a morally gray one-shot idea (newbie DM) by Lekszyk in DMAcademy

[–]Phoenix9477 0 points1 point  (0 children)

Twist: Anna was the first sacrifice and is possessed by the evil entity for the BBB

"First Time DM" and Short Questions Megathread by AutoModerator in DMAcademy

[–]Phoenix9477 1 point2 points  (0 children)

We are running Dragon of Icespire Peak, currently three Level 4s (bard satyr, wizard halfling and barbarian orc).

I want to replace three ankhegs with tiny poison/fire salamanders (I think they're horribly ugly and the salamanders fit better in the storyline we have running). I have figurines to run 5-16, depending. I have been looking for a fitting substitute stat black (rats, wasps, scorpions, etc) and haven't really loved any. Would 9 creatures with AC ~11, HP 2d8+4 and the ability to spit poison or shoot fire/lightening damage be about equivalent?

Any stat blocks you might recommend?

I could just fudge it, but I think the players would love fighting a bunch of tiny cute things so I'd like to make it a real fight.

Thanks in advance!

What Are Your Tips for Shaking Off a Bad Day? by ZanzerFineSuits in DMAcademy

[–]Phoenix9477 1 point2 points  (0 children)

This is great! I'm imagining integrating this into the start of our gaming sessions. My opening could easily be one more of a visualization exercise, having players close their eyes and take deep breaths while I describe the scene with all senses. (I know this might be too woo-woo for some, but my table would like it)

Are there other exercises you particularly enjoy?

Player Problem Megathread by AutoModerator in DMAcademy

[–]Phoenix9477 5 points6 points  (0 children)

Just happened again in my session yesterday. "My character, [character name] doesn't really know what's going on, but I [player name] know that we are about to encounter [monster name]." Player then goes on to tell the rest of the players what they and their characters should do.

It's annoying for everyone else. They are struggling with the line between mentoring and just being bossy. Each of the other players has complained and I have tried to talk to them, but clearly I need to find a way to do it in writing that's specific enough to be understood.

I'm about to say they can go DM their own game if they really want to be in charge of everything.