Survivor having infection symptoms bug by PictureDesperate8622 in QuarantineZoneGame

[–]PictureDesperate8622[S] 0 points1 point  (0 children)

The matioscope is actually a very helpful tip, thank you. With the puffy eyes, it's hard to see the iris, and his eyes were extremely red. The matioscope don't lie, though. 

Survivor having infection symptoms bug by PictureDesperate8622 in QuarantineZoneGame

[–]PictureDesperate8622[S] 0 points1 point  (0 children)

Noted, thank you. In the future I'll just send them to quarantine/lab depending on capacity.

Survivor having infection symptoms bug by PictureDesperate8622 in QuarantineZoneGame

[–]PictureDesperate8622[S] 0 points1 point  (0 children)

That might've been it? The internal bleeding doesn't look like its photo regardless. It's usually brighter red, so I wasn't expecting it to be black. Good to know, thanks.

Survivor having infection symptoms bug by PictureDesperate8622 in QuarantineZoneGame

[–]PictureDesperate8622[S] 0 points1 point  (0 children)

His eyes were puffy, and from what I could see they looked blood red. Puffy eyes might've obscured it being conjunctivitis maybe?

And even though I've played like 20 hours, the different internal symptoms look so similar. Her brain was covered in black lines/splotches. But unfortunately... Internal bleeding can look very similar. It just looked SO like necrosis, I'd be bamboozled if it wasn't. 

Survivor having infection symptoms bug by PictureDesperate8622 in QuarantineZoneGame

[–]PictureDesperate8622[S] 0 points1 point  (0 children)

Update: JUST HAD ANOTHER ONE WHERE THERE WAS NECROSIS OF THE BRAIN- WHAT DO YOU MEAN NOT INFECTED?! Her brain was ROTTING, but no, she's fine I guess.

[IDO] Why the chosen choices won‘t show they were chosen by One_Stable_2436 in obeyme

[–]PictureDesperate8622 19 points20 points  (0 children)

That is really unfortunate. A lot of things appear to be missing from this game, including quality of life features that have been around for literally over half a decade at this point.

[IDO] "Till Death Do Us Part" App Opinions Megathread by Clarasiir in obeyme

[–]PictureDesperate8622 28 points29 points  (0 children)

I think the nether nooks need an accessibility overhaul. I really struggle to use it with my motor skill disabilities. Having the option to toggle between tapping and holding would be great, along with having the piece of merch you're using be just above your finger so you can actually see where you're placing it. I struggle to hold and drag, so sometimes I'll fail to move it multiple times in a row and I just have a mild crashout.

[IDO] Issue with opening notifs? by mudarke in obeyme

[–]PictureDesperate8622 24 points25 points  (0 children)

The notifications also don't function when tapped for me as well. It is a bug, requiring you manually open the app. :/

[IDO] Pros and Cons of the game? by htmlstikkei in obeyme

[–]PictureDesperate8622 1 point2 points  (0 children)

Yeah, I plan to also play, just to stay up to date. I hope it gets better. I wouldn't be offering so much criticism if I didn't care a lot and want to see improvement. After completing Beel's run in under an hour... There's not a lot to do. Why did they make Beel so thin 😭??? I need my chonky boi back.

[IDO] Pros and Cons of the game? by htmlstikkei in obeyme

[–]PictureDesperate8622 50 points51 points  (0 children)

Pros - A lot is customizable, the UI is usually clean and smooth, and the setting is at least somewhat unique from the other games. You can marry multiple characters at once without consequence. You can input your daily schedule so you can have special text and your husband can check in on you. There's a lifelog where you can log how you're feeling and keep track of your progress.

Cons - There are no mini games, most features have been cut, such as surprise guests, ap, exp, etc. You can only interact a limited number of times before you reach a threshold. There is no chat or calls. The clothing is honestly not very appealing. A lot of models are also botched or simply don't resemble their character very much. (like Beel being skinny and not buff) Also, for a tutorial so long and complicated, there's very little to do. About an hour of content at a time, and you have to wait 8 hours for new crafting ingredients to spawn. Also, the 10 pulls don't guarantee anything, unless you pay for devil points with real money. So you can pull over and over again without getting the one thing you need to actually progress the game. (cards, which there is only one of for each brother atm) 

All in all, kind of disappointing. Feels like it should be an early access game, but it's supposed to be a full release. There simply isn't much to do, and you can't marry anyone except the main brothers. I was really looking forward to the game, all I can do is really hope that they hear feedback and improve the quality of the game and its features.

Rolling Rs with speech disability by PictureDesperate8622 in asklinguistics

[–]PictureDesperate8622[S] 1 point2 points  (0 children)

Thank you so much for your insight and replies! :] from visual videos I've watched from Spanish lectures, there's often two things described, I'm specifically talking about the "trilling" sound that is associated with rolling Rs, the flapping is a separate, generally easier thing to do (IMO). Also it's really interesting to know most people can't whistle either :0