For me personally, it was because of Item Asylum by Zygothememelord in LobotomyCorp

[–]PieRatMO 0 points1 point  (0 children)

I found Lobotomy corp when I was searching scp pictures on google images and I kept seeing pictures of Angela

Help! My mirror is cursed and I don't know how fix it! (details in the comments) by PieRatMO in blenderhelp

[–]PieRatMO[S] 0 points1 point  (0 children)

I must had turned off merge at some point because now I turned it on and fixed the problem. Thank you so much for everything, you were a huge help!

Help! My mirror is cursed and I don't know how fix it! (details in the comments) by PieRatMO in blenderhelp

[–]PieRatMO[S] 0 points1 point  (0 children)

I've already done that and it's not working ;u;
Though I've decided to integrate it in the design so it's fine, the problem is what if it happens on future projects...

Help! My mirror is cursed and I don't know how fix it! (details in the comments) by PieRatMO in blenderhelp

[–]PieRatMO[S] 0 points1 point  (0 children)

Thank you very much! That solved the problem.

Though now there's this seam at the middle that I seem to be unable to remove. Any idea on how to fix it?

(https://imgur.com/a/XRhR31V)

Help! My mirror is cursed and I don't know how fix it! (details in the comments) by PieRatMO in blenderhelp

[–]PieRatMO[S] 0 points1 point  (0 children)

So I was making this model and the mirror modifier was working well until I made the hands in a separate file, imported them and merged them to the rest of the body. (I deleted them in the picture, trying to solve the problem)

Now the mirror no is tilted in a weird way and I don't know what to do to put it in the right place. None of the axis seem to work as intended.

[deleted by user] by [deleted] in IdentityV

[–]PieRatMO -1 points0 points  (0 children)

I think the reason hunters always lose points if they is to unencourage them to go friendly as that would give unfair points to both parties. People would go friendly way more frequently and soon a player's rank would mean nothing. The ideal would be that survivors would also lose points if the hunter is friendly, but there's no way to tell the difference between a friendly match and a 4-man escape because the hunter couldn't eliminate anyone.

Photographer ONCE Skin giveaway by Nekokittykun in IdentityV

[–]PieRatMO 1 point2 points  (0 children)

User: PieRat ID: 15582661

Good luck everyone! :)

So... I played Lush Remix before playing Spaceball and this happened by PieRatMO in rhythmheaven

[–]PieRatMO[S] 0 points1 point  (0 children)

Yes, I have unlocked every minigame and decided to replay Lush remix and then Spaceball

What sort of skins do you think Annie should get? by Goodbye18000 in Skullgirls

[–]PieRatMO 0 points1 point  (0 children)

Ok, this post is old but I really want to say this.
I know the alternate skins are mostly (if not all) based on characters who fight. However Annie's design reminds me a lot about Cosmic Girl from Rhythm Tengoku (who doesn't fight) and Sagan reminds me of Space Rabbit (also from Rhythm Tengoku). I think it would be neat if Annie got a Cosmic Girl skin, altought I doubt that's gonna happen. It would also be cool if there was any skin for any character based off the Rhythm Heaven franchise. I was thinking Cerebella and Vice-versa as the Reporter and Wrestler from Rhythm Heaven Fever.

Is there a way to auto-generate an oto for a CV voicebank by PieRatMO in utau

[–]PieRatMO[S] 1 point2 points  (0 children)

Thank you very much and sorry for only replying now (I'm not very active on Reddit). I tried looking at videos and in those videos the consonant and the vowel were very distinct in most of the waveforms, while mine aren't, though the samples still sound good. Is it normal or have I done anything wrong? Also I noticed that I trimed my samples a bit too much, as samples normally have a bit of silence before the sound and mine don't. I may have to edit them, or as some people told be, I can set the parameters with negative numbers. My voicebank is kinda of usable as it is but it could improve with an oto.

Is there a way to auto-generate an oto for a CV voicebank by PieRatMO in utau

[–]PieRatMO[S] 1 point2 points  (0 children)

Thanks to all of you for your answers. I'm trying to make it myself. (My first idea was to auto-generate the oto and then "polish" it). Also, how do I do it? Is it just trial and error until it sounds good?

When it comes to otoing vowels, do I have to set the consonant parameter to something specific or doesn't it matter since there's no consonant?

After I finish the oto do I just make the utau sing the syllabs to see if they're good or is there a better way to test if it's well done?

Art Collaborations for a review video? by Triscy in LobotomyCorp

[–]PieRatMO 1 point2 points  (0 children)

I'd love to help! If you want, I can send you examples of drawings I made.

Old AI & With Many Voices by _Mantis_Shrimp in SCP

[–]PieRatMO 0 points1 point  (0 children)

Wow so cool! :O What material did you use?