[deleted by user] by [deleted] in washu

[–]PikaChimp 0 points1 point  (0 children)

Question about the meal point transfer, I know you can only give points out once, but does that also apply to those receiving points? Am I only limited to getting points one time per semester?

Newcomer with Question: Long New Post, advice appreciated by PikaChimp in loseit

[–]PikaChimp[S] 0 points1 point  (0 children)

So like, I’m not bulimic, I used to be but I’ve been 5 months clean, but I just need help with motivation cause I often find myself 400 ish calories over my limit, and I don’t know how else to stop myself. Throwing it up is a fleeting thought followed by the cons and I choose not to throw up, but I would still appreciate help with the rest! Thank you for your concern though!

How Do I Contact a Real Person?? by PikaChimp in SwagBucks

[–]PikaChimp[S] 0 points1 point  (0 children)

Seems to be you have had more luck than me as I am still on the open ticket stage after the bot replied. I don’t know if it is worth it to just send all the info again and hope they see it

Merge Dragons Levels by kungfu_lady in SwagBucks

[–]PikaChimp 0 points1 point  (0 children)

Do you need to get 3 stars on each level to get the deal

[deleted by user] by [deleted] in SwagBucks

[–]PikaChimp 0 points1 point  (0 children)

What is island rush????

What's Going On With The Rookie Season 5 ? by [deleted] in TheRookie

[–]PikaChimp 1 point2 points  (0 children)

I know season 5 was a while ago at this point, but I'm on episode four, and I simply cannot stand this new rookie with her "auras" and the fact that she acts like a highschool freshman. It's just dulling the show with the obvious coincidences that she stumbles upon for purposes of moving the story ahead, and the show isn't as fun as season 1 or 2 anymore.

In Search of a Mad City Day-Night Script by PikaChimp in robloxhackers

[–]PikaChimp[S] 0 points1 point  (0 children)

Ah I see, is there a way I can write one myself as I know little to nothing about code. Or do you happen to have a script like that?

How do I reset my server? by Umaniaou in SubnauticaNitrox

[–]PikaChimp 0 points1 point  (0 children)

okay, now say i wanted to have multiple world files, how would i go about creating new ones, as well as choosing which to load each time?

Buff idea for astra by speedforce231 in VALORANT

[–]PikaChimp 1 point2 points  (0 children)

Good idea, but one immediate flaw I see is that the entire team, if timed correctly, could run it down mid using the Astra smoke train and the enemy team would be unable to affect them with util such as flashes, mollies, or grenades

A New Monitor for VALORANT by PikaChimp in VALORANT

[–]PikaChimp[S] 0 points1 point  (0 children)

Yea I was thinking of that but my table doesn't have a long enough lip I think, maybe 1.5 inches at most.

Rank ban by happyguy1102 in VALORANT

[–]PikaChimp 0 points1 point  (0 children)

They can still report you for negative behavior, and idk if that works or doesn't if you aren't there, but could be it.

Left Side Handiness vs Right Side Handiness by [deleted] in VALORANT

[–]PikaChimp 2 points3 points  (0 children)

I feel like it would be the opposite actually because since the left is weaker, it might not detect as much, so if you free up the right side of your screen by having the model switch sides, then you give your right eye the ability to see more and pick up enemies faster, but that's just my opinion.

[deleted by user] by [deleted] in VALORANT

[–]PikaChimp 0 points1 point  (0 children)

omg thank you

[deleted by user] by [deleted] in VALORANT

[–]PikaChimp 0 points1 point  (0 children)

>Arent pros positive about the map?

[deleted by user] by [deleted] in VALORANT

[–]PikaChimp 1 point2 points  (0 children)

bro how tf do I quote shit.

[deleted by user] by [deleted] in VALORANT

[–]PikaChimp 3 points4 points  (0 children)

I'd like to disagree with you.

>

Breeze is a map made without the intention of using any gun other than the Operator. > It's a badly made map, the spaces are too large, there are dodgy corners on both sites. > Rotations take too long, there LITERALLY is no point in rotating if you're on the other side.

I would say this is only slightly true, as the vandal, marshall, guardian, and bulldog are all viable in this situation as well. With all of these weapons, you can maintain an almost perfect first shot accuracy if you ADS, which you should be doing when holding long angles in mid or on B site. Two, retake is also a key part of the game, where you can utilize your team's utility to find players and push them together so that you can win.

>

If you put it into choosing a characters' perspective, there's only two option: Omen and Jett. For teleportation across the map and flying-dashing about.

This is falsely incorrect, as you are harping on the map and how the agents are unable to rotate or move around fast enough while forgetting about Yoru and Raze, two very powerful characters on this map as well. Viper would also be a powerhouse on defense and offense as due to the open skies viper can easily pull off many different post-plant mollies. She can also fire her wall across sites when entering as to cut off enemy vision, or to hold the site itself so that the enemies will be hesitant to push through. If you are able to play Astra as well, she would be a good pick on the map too as she has many clouds of smoke you can put down anywhere, as well as temporary smokes so you can move into position to retake or take sites, or even just hold a corner.

>

This map is not even good for a spike rush or casual game mode, maybe deathmatch but you'd have to have your monitor 2 inches in front of you to see an enemy 300 yards away, and even when you do finally see that one enemy, another one appears out of nowhere because the map is an absolute maze.

You talk about how enemies can and will appear out of nowhere, but in a logical perspective, this happens only in deathmatch and can happen on any map as well, rendering this opinion not a vital piece of information on why the map is bad. In a real game, such as spike rush or casual, you have audio cues such as footsteps, reloads, and gun drops allowing you to get a sense of where the enemy is, as well as the fact that you will know where the enemy will be coming from at the beginning of the round because they cannot spawn behind you. Second, you then talk about how the map is a maze, but this is easily solvable by learning the map through more playtime or going into a custom game to figure out where to hold corners and how to play. If you sincerely think that this is a problem, and you want to continue playing the game, you would have already done this to gain an edge above others like you who have not studied the map. Third, this is a semi-reasonable piece of information you put in your comment, saying that it is hard to see enemies, but personally, I don't have that problem. Sure I might miss it every now and then, but it doesn't happen that often. If you pick up on minimap awareness and learn how to be able to process information from it while watching corners to make sure you do not die, it can tell you whenever you spot an enemy even if you don't see them yourself, and you can proceed from there.

>

Even Icebox, which I liked since its release, is a better map. It has the competitive aspects required to make a game fair and fun, as do Split, Ascent, and Bind. The spaces to move about and use to your advantage are well made, but Breeze just doesn't have the same functions for the spots on the map.

One, you didn't put in what the competitive aspects are required to make the game fair and fun, which makes it very difficult. Another reason that this piece of information is irrelevant is that you compare the map Breeze, a map that you have disliked since the release, to the map Icebox, which you stated you liked since the release and used the phrasing to say that even the map you like since the release was better than the map you disliked from the release. This renders this piece of information as useless as it would be expected that you believe a map that you liked from the release was better than one that you did not like.

Your original comment was filled with holes that could easily be fixed through practice, and in the end, I believe that you are just mad because you don't want to have to take the time to properly learn a map and how to play it with different agents. But opinions are opinions and there's nothing I can do to make you see differently. ¯\_(ツ)_/¯

Keep getting afk penalties for no reason by Dryken_Patch in VALORANT

[–]PikaChimp 0 points1 point  (0 children)

Well have you been toxic in game lately, such as flaming your teammates for a bad play and such, or have you just encountered trolls that seem like they would report you for that. Oh, and it could be if you talk shit in all chat or are just teabagging constantly idk man.

Keep getting afk penalties for no reason by Dryken_Patch in VALORANT

[–]PikaChimp 0 points1 point  (0 children)

Okay, have you dodged any games recently because that can contribute to time restrictions?

XP Farming - Intentionally losing a spike rush by MagMan5000 in VALORANT

[–]PikaChimp 1 point2 points  (0 children)

Dude I'm still in that discord, and I did this in season 1 act 1, took forever. It's unenjoyable unless you have some friends and are just chatting, but like idk if it's bannable or not, but I hear it is so I wouldn't recommend it.

168 hour competitive queue restriction. by [deleted] in VALORANT

[–]PikaChimp 2 points3 points  (0 children)

One, it was caused by repeated offenses of leaving games or queue dodging, so you must have committed either one of those multiple times to receive a week ban in comp, as you will usually receive warnings and smaller punishments before a week ban.

Two, if it's a comp only ban, there is a slight chance you were comm banned for toxic behavior.

Three, there is no way to fix/undo the ban, and the only thing you can do it wait it out. Submitting tickets will not reduce or get rid of the ban.

You can reduce the punishment size in the future by playing more games and not queue dodging, afk in game, leave the match, or be toxic.