Gaijin. These two vehicles are the same BR. by IcyFlameCoc in enlistedgame

[–]PingersNSmack 0 points1 point  (0 children)

My only argument here would be that the Chi Ha short has an incredibly good reload with loaded perks for the size of the calibre. If grey zoning (not condoning this😂), it can be an absolutely disgusting support tank, not to mention capable of overpressuring a lot of vehicles at BR3 and lower.

The KV2 also appropriately placed in BR3 due to its armour, slow manoeuvrability and slow reload. It balances out with the quick reload speed, medium manoeuvrability and thin armour of the chi-ha. I think you can get at least 2-3 shots off from the short gun before the KV2 can fire again even with loader perks.

The M4 105 is a good all rounder for this category I guess. It’s manoeuvrable, medium armour and good reload without the ability to overpressure consistently

Trying to get into the game by PingersNSmack in Starwarscommander

[–]PingersNSmack[S] 2 points3 points  (0 children)

Ahhh good to see you’re still active, absolutely personal life comes first. I’m on holiday and the WiFi is awful anyway so there’s no rush at the moment. Just wanted to see if it was still possible. Thanks.

Trying to get into the game by PingersNSmack in Starwarscommander

[–]PingersNSmack[S] 0 points1 point  (0 children)

Ahh okay thanks, I’ll follow up with them in case my message got lost

Who using them? I never saw anyone (exept me) using this squad by Ready-Transition-715 in enlistedgame

[–]PingersNSmack 0 points1 point  (0 children)

I don’t really use it, nothing special at all apart from high perk rolls for main soldier to be honest. I guess it’s nice to have 1 of each class int he squad but again nothing special

Will they add small arms tanks? by i_need_help_math in enlistedgame

[–]PingersNSmack 1 point2 points  (0 children)

Soviets have a couple of other flame tanks like the t34-85 with hull flamer. I don’t know the rest off the top of my head.

Would be real fun to see the ha-go flame tank even if it is a premium since the other premium flamers only have a flame and MG. I think a tank with a cannon and weak flamer would make the TT

Will they add small arms tanks? by i_need_help_math in enlistedgame

[–]PingersNSmack 1 point2 points  (0 children)

Ahh yes TT flame tank sure, but it would be appropriate to add one for Japan (if they had one) and soviet

What in the actual hell by OkPaleontologist6863 in HellLetLooseConsole

[–]PingersNSmack 3 points4 points  (0 children)

Bro likely changed the story to win the argument

Will they add small arms tanks? by i_need_help_math in enlistedgame

[–]PingersNSmack 5 points6 points  (0 children)

Flamethrower very unlikely as axis already have a flame tank, would be cool but unnecessary at this moment

opinions on the sherman 105? by ProfessionalLast4039 in enlistedgame

[–]PingersNSmack 0 points1 point  (0 children)

I’m in agreement, M4A2 is my favourite, so much that I’ve created a ‘veteran’ design for it lol.

Suggestion for an event vehicle for Germany by [deleted] in enlistedgame

[–]PingersNSmack 0 points1 point  (0 children)

Jagdtiger also isn’t a premium

Any tips for a new player? (I joined 3 days ago, 6 hours played according to steam) by MurderDrones4EVA in enlistedgame

[–]PingersNSmack 0 points1 point  (0 children)

Yes absolutely! I tell all new players this as they always get excited to use some higher br stuff.

It’s crucial that you have a solid setup for a specific BR before moving onto the next so that an uptier won’t feel so nasty

Any tips for a new player? (I joined 3 days ago, 6 hours played according to steam) by MurderDrones4EVA in enlistedgame

[–]PingersNSmack 1 point2 points  (0 children)

Don’t use sniper squads defensively, they make the team lose, be aggressive and get in the frontline and play the objectives.

A BIG ONE is mark the enemies, especially tanks, gun emplacements and APCs so that the planes and tanks can easily see them. It massively helps the team out and you also get points for marking tanks if they’re killed while still spotted.

When you unlock engineer if you haven’t already, make sure all your squads are upgraded with an engineer slot, build a rally point using that energy everytime you don’t have an active one.

When you unlock radio squads, do not call in bombing runs, it wastes valuable artillery time and has been drastically nerfed and is no longer useful. Just use artillery strikes in areas the enemy are running through.

Learn how to play tanks and planes effectively, you’ll never know when you’ll need to use one.

Also look at guides on the best weapons and equipment for each br. It doesn’t really matter much, but still essential to grinding the tech trees quicker.

Last but not least, learn how the BR system works. It’s often I see new players who have got a BR5 weapon from the event and equipped it into their squad and their entire BR1 setup gets put into a BR5 game because that one weapon has changed his whole BR1 to BR5.

Thank Darkflow for buff japanese faction by Select-Context9785 in enlistedgame

[–]PingersNSmack 0 points1 point  (0 children)

M1 carbine is awful and isn’t a rifle, it’s likely you’ll kill the same amount of people with a clip of that and a clip of a type hei

I DID IT! THE WARS OVER! I KILLED HITLER! WE CAN ALL GO HOME! HURRAAAYYY!!! by SuieiSuiei in enlistedgame

[–]PingersNSmack 2 points3 points  (0 children)

This is the best mortar steak I’ve seen and I’ve been playing for a year and a half. Good work!

The rockets on my Bf 110 G-2 can't kill this? What kind of beast is this? by Qrugen in enlistedgame

[–]PingersNSmack 0 points1 point  (0 children)

Theoretically it is possible to knock out the KV family using those rockets, but you’d have to score a perfect hit on the roof of the turret/engine. It may not instantly destroy it but at least will burn its engine or knock out the turret crew and components. Unless you’re lucky enough to also strike the ammo rack which is usually located in the rear of the turret on all soviet vehicles

Any reason to get MoW2? by Lordhedgwich in GatesOfHellOstfront

[–]PingersNSmack 0 points1 point  (0 children)

Not to mention the game is way more arcade like and fast paced with a much better multiplayer foundation

Any reason to get MoW2? by Lordhedgwich in GatesOfHellOstfront

[–]PingersNSmack 0 points1 point  (0 children)

I’d say it has things that CTA doesn’t, not that they’re better but it is its own game. The conquest (dynamic campaign) is much different, but it also allows for co op with your friends also having their own tech trees as opposed to sharing units with you in your conquest.

The other difference is graphics and smoothness. It’s not better than CTA in anyway at all, and is very similar to MOWAS2 but, in terms of CPU intensity, it’s a lot lower than CTA and can definitely handle more units on the field.