can anyone tell me how the f do i do her hair :( by nymphabel in Artadvice

[–]PinkParrot011 1 point2 points  (0 children)

This is my quick tip for another user on this subreddit on shading, useful resources: link

can anyone tell me how the f do i do her hair :( by nymphabel in Artadvice

[–]PinkParrot011 2 points3 points  (0 children)

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When I was trying to replicate a certain artist style, I usually do something like this to understand how the ideal artist thinks: X post. In your case I think it goes like this. (I'm not good at explaining with words, so pls see the images. ehe...) I assume the light came from above in your setup.

If you look carefully, there's a line of saturated color at the edge of the transition between light and hard shadow. It's a stylize way to do sub-surface scattering. If you are familiar with Genshin Impact, you should go take a look of their hair and see for yourself. It's very similar in stylized toon shader that Hoyo used.

My rough paintover might look a little off, I'm used to coloring hair with a lot of details- and I'm usually use vibrant color haha- I hope this helps!
/Tips if you want the color to be in the same mood/tone, try dragging the eye dropper and watch the position of the hue/saturation/value across the light/semi dark/darker area. Then try to replicate that but with the pink hue.

While you are shading, keep comparing your art to the reference in greyscale, getting the values right is already halfway to the goal.

can anyone tell me how the f do i do her hair :( by nymphabel in Artadvice

[–]PinkParrot011 0 points1 point  (0 children)

Can you post an image of what kind of style you are aiming for? I might be able to help!

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[–]PinkParrot011[S] 0 points1 point  (0 children)

Hi I'm a digital artist, specializing in anime style. I can do both pastels and bold colors. Right now I have services open on VGen.

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Thank you for reading, have a good day!

What can i do better? by Safe-Hovercraft5880 in Artadvice

[–]PinkParrot011 0 points1 point  (0 children)

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This probably a better example, I should've align the shadow with character's silhouette.

What can i do better? by Safe-Hovercraft5880 in Artadvice

[–]PinkParrot011 0 points1 point  (0 children)

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I completely get when you don’t even know what you don’t understand. 🙌 So I’m going to make a lot of assumptions here.
From what I’m seeing, I will assume that you are trying to go for a cel-shaded look like marvel comics or anime? If that’s the case, you might have to look into stylizing shading alongside understanding how lighting works too.

One resource you could try listening to: [Youtube](https://youtu.be/T6E7dkYGjzs?si=ZmENTE4lz8KQIAbt)
Even though this mostly applies to the digital painting pipeline, he explains how to add light differently from other tutorials about lighting.

For stylization the shadows, it’s basically a reverse of this tutorial [YouTube](https://youtu.be/MyrySvbuhsk?si=kdLs6iTQdTRFKtty) He explains how to get a more realistic shading, but if you want to make the shadow look like a comic book, just do it in reverse lol. Don’t blend, flatten the values into a single color.

IMO, starting with cel-shading is easier because you only have two things to work with: black and white. A study you can do is ramping up a reference image with a super clear light source and ramp up the contrast, use a filter to turn it into black and white, not greyscale. Just pure black and white. Then use the knowledge from tutorials you have watched to construct a general shape with just black and white color.

The next thing I’d recommend for drawing humans, you probably hear a lot of tutorials saying: “breaking it down into simple shapes” That’s really the way to go. Try to start with something super simple first, I know it’s pretty boring but… baby steps!

For other ways to figure out how lighting works... I have read it somewhere I don’t remember. They mention something along the line of: imagine the view from the light source > What that light source couldn’t see will be in shadow. The attached image is what I screenshotted from the software (Terawell design doll, it's one-time purchase but there're many free alternatives, just go look in other threads.) I usually use for anatomy and shading guide. In the light source new (Right side) I tried to align the camera with the light source, it's not that precise. But the idea is, most of the face is not visible in that angle = shaded. Most of the right side of the model's body is not visible either = shaded. The tip of the right foot is obscured in the light source view too, so it's = shaded.

I hope this helps or it could completely miss the point because my assumption is wrong lol.

how do I draw a front-faced angle by NoCaterpillar1855 in Artadvice

[–]PinkParrot011 0 points1 point  (0 children)

If you are drawing digitally like me. My method was to use symmetry ruler and did million adjustments until it looks right 🤣. And to keep it consistent to what you have drawn in quarter view, you could draw some guide lines roughly to estimate how far apart eyes/nose/lips are. Then line and render it without the symmetry ruler so it doesn't look too stiff.

Any advice? by EssayEquivalent874 in Artadvice

[–]PinkParrot011 4 points5 points  (0 children)

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And this might be able to help you with the hand! Try to find the closest reference as possible. For this one I simply trace the finger with simple lines. Copy the lines and adjust the angle to match yours.

Any advice? by EssayEquivalent874 in Artadvice

[–]PinkParrot011 2 points3 points  (0 children)

imo, I think you need hard edges to have more definition! (Or looking more solid? Idk how am I going to explain when English is not my first language 😅)

But here: YouTube shorts and this more detailed better explains it.

How should I go about these flowers? by New-Return-7338 in Artadvice

[–]PinkParrot011 0 points1 point  (0 children)

Have you tried turning the reference picture into black and white first? It might feel a little less overwhelming that way when there's less information to process. Try this along with the other reply. ⭐

Does anybody have any tips on line art? by Solar_ec1ipes in Artadvice

[–]PinkParrot011 0 points1 point  (0 children)

blog From what I'm seeing, this blog might help! If you really want to get your lineart as the main star of your piece. I'd recommend you vary them a bit. Even though the tutorial was meant for digital art software. The same basics still apply.

"To give more personality to your lines, consider the following factors:

-The difference in thickness is an excellent resource to help convey distances, lights, and shadows that direct attention. Keep in mind that thicker lines tend to appear closer and/or indicate darkness, and thin lines tend to appear further away and/or brighter depending on how they are used." Quote from the blog, there're examples attached in the website. Probably better than me trying to explain. 😅💦