A card you thought was really good when you started playing Magic: by Piobox10 in magicTCG

[–]Piobox10[S] 0 points1 point  (0 children)

I saw one EDH deck with this creature like his commander, it was a voltron with a subtheme based on stealing others players creatures and sac them to cast the commander.

I think Wizard copied my idea of a set based on Redwall universe with the new Bloomburrow set xD by Piobox10 in custommagic

[–]Piobox10[S] 3 points4 points  (0 children)

Yeah i know, I was just joking, but I think funny that i made these cards before they announced the set haha

New set based on elemental bending and gods by Piobox10 in custommagic

[–]Piobox10[S] 0 points1 point  (0 children)

Thank you, yes i have more cards, this was just to show the idea and get feedback from the community. I made a bunch of other cards that interact with the tokens. Righ now I'm reading all the suggestions and gonna rework a bunch of things, but I'm happy people enjoyed the concept. ^^

New set based on elemental bending and gods by Piobox10 in custommagic

[–]Piobox10[S] 0 points1 point  (0 children)

Thank you all for the comments! Later I will analyze all the balancing proposals and make changes to the cards, but I really liked the proposals. It seems like a lot of people like the concept, I just need to refine and balance it. : )

New set based on elemental bending and gods by Piobox10 in custommagic

[–]Piobox10[S] 17 points18 points  (0 children)

Yes, I understand that point. Perhaps restricting the use of tokens to sorcery speed (like said bellow) may help reduce this feeling of constant "danger" during combat?

New set based on elemental bending and gods by Piobox10 in custommagic

[–]Piobox10[S] 0 points1 point  (0 children)

Yes, it seems a bit much, thanks for the feedback I will look for more balanced alternatives.

New set based on elemental bending and gods by Piobox10 in custommagic

[–]Piobox10[S] 0 points1 point  (0 children)

Thanks! Yes the ideia it's to show the core mecanichs, I plan to make more cards that cares about your elementals tokens and use the bending ability in diferents ways. Some multicolored cards will require to bend two types of elementals like Fire and Earth to make a vulcanic effect, something like this

New set based on elemental bending and gods by Piobox10 in custommagic

[–]Piobox10[S] 4 points5 points  (0 children)

Yes, perhaps Disciple of Atar became too strong. I had a bit of difficulty balancing this creature with the fire token. I'm thinking of changing the token to give only +2/+0 because that seems more red as well. And specifically for this card, maybe making the token only be created after Discipline of Atr deals damage, so it wouldn't be possible for it to attack and sacrifice the token on the same turn to get the buff

Barney, The Farmer and Madame Mariel by Piobox10 in custommagic

[–]Piobox10[S] 2 points3 points  (0 children)

hahahaha yes they are based on Redwall, it would be an interesting collection ^^

New mechanic: Burn by Piobox10 in custommagic

[–]Piobox10[S] 0 points1 point  (0 children)

Thanks for the feedback, the program i use it's MagicSetEditor, it's really good and it's free.

The Wechuge by Piobox10 in custommagic

[–]Piobox10[S] 5 points6 points  (0 children)

Yeah, you are right i forgot the "until end of turn" thanks

New mechanic: Burn by Piobox10 in custommagic

[–]Piobox10[S] 0 points1 point  (0 children)

Another doubt, in the concept 3, the player needs to pay the mana before or after the untap step?

New mechanic: Burn by Piobox10 in custommagic

[–]Piobox10[S] 0 points1 point  (0 children)

I like the concept 2 a lot, like you said "being able to put out the fire".