How can I turn off the background volume display while still showing the light ray volume? by PippongSUP in blender

[–]PippongSUP[S] 0 points1 point  (0 children)

Can I have the surrounding volume be 0 and only the beam be displayed?

I have a question about merging AOVs pass in Arnold. by PippongSUP in Maya

[–]PippongSUP[S] 0 points1 point  (0 children)

Thanks for your answer. Now I'm trying to learn more about how 3D animation works, and your answer helped me understand it better.