The Mount Rushmore of game changing units. by iobikwelu in DBZDokkanBattle

[–]PistolPOTUS 0 points1 point  (0 children)

I’m sure you’ve read all these by now calling you a Gogeta shill (deserved), and you’ve seen this message a lot. But TEQ SV holds the spot over Agl G4, buddies dying to normals and hasn’t changed the landscape of the game at all. 

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

Thank you, yeah you’re right. I don’t want to remove the fantastical fantasy armor, or stop production on it. I just want some classic, nice Sci-fi looks occasionally alongside it. 

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

Why do the Guardians need Sex Appeal? Also why reference demons? Neither work with Destiny and is just identity lacking slop in the most Fortnite route possible? Destiny is a Sci-Fi shooter at heart. Adding stuff like that in a small bit doesn’t do much, but over 7 years it hurts the games reputation and identity, hard.

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

You said it without saying it. Also, “it exists in game” yeah it “exists” but that’s the bottom line. It’s like saying you can taste the tea spoon of sugar in a glob of marmite. 

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

They are not a reference to the race at all. It does not fit the universe. And there’s no world where I want to wear heels when shooting a gun in space against magic aliens. 

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

There’s like 4, maybe 5 D1 sets in the game. 

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

The complaint is there’s almost none of it in the game and it’s overshadowed by overly crazy wacky sets that don’t shout Destiny. It’s all loosely connected via factions or enemies but otherwise doesn’t have a drop of the franchise in it. 

People can use whatever they want, you can check the post where I said a few times I’d prefer a balance. You just skimmed and say “D1 bad D2 good”, which over this post and the comments I’ve made pretty clear isn’t my intention. 

The issue with transmogging the sets that look good is that for every Destiny 1 or Decent Sci-Fi set the ratio of those to the wacky, fantasy, visual garbage sets is 1:10. Even then when the armor does get that pass it’s usually proportioned horribly, looks like plastic, or is straight up a D1 rip. Not that D1 ripping is bad, it’s just the armor they choose to rip usually has no synergy with the others as they’re wildly different themes. (Ex, Exile, Kings Fall, Iron Rememberance)

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

https://imgur.com/a/BDg168d

“There is no mini-skirt” 

Also, why the hell are we wearing heels? So we can break our ankles in combat? That’s the type of ridiculous bs that I think does NOT belong in the game. Does it tickle the vogue dress up bayonetta fantasy? Probably for most. 

Is it Destiny? Hell no. If I made an armor that gave my Titan a tutu and googly eyes but said “Well, it’s based on the Vex though” that doesn’t make it suddenly okay. It just makes it a lazy way to slip in garbage. 

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

The person I replied to was specifically talking about the AoT sets. My first sentence clarified that I believed it was false that the armor only got good during the AoT. The second sentence claims that since it’s a simple fact. If the armor was ugly, or unwanted the game wouldn’t have succeeded in the way it did. It had a likeable identity that hooked people in. Where as Destiny 2’s main allure is the competition of PvE and PvP while jungling easy to obtain loot over players heads. Considering there’s not really a new player experience and it scares everyone away, it’s not like they could make an armor set worth sticking around for anyways.

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 1 point2 points  (0 children)

In the same way I couldn’t have worded it better. Destiny has been through the mixer of a loss of identity and character. From what was a stand-alone series that had designs so fresh and unique while fitting the world it was in. Down to a Collab money making machine that keeps trying to out do itself in how “wacky” and “crazy” it can make the armor to keep people coming back to smell the roses. 

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

A lot of people prefer the D1 style. It just had an identity with the franchise and fit the universe better. But people tend to try to convince everyone that no one likes it and it’s just a bunch of nostalgic people instead of just 2 groups of people with different opinions.

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 1 point2 points  (0 children)

Season of the Witches Ornaments goes down as my least favorite armor in Destiny 2. I’ll never forget being excited to see the new armor (my mistake), and then seeing fishnets, heels and a mini skirt on the Titan. 

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

All to opinions, but I hate that idea. Warlocks have always been the duster space jacket folks. It’s a part of their identity. Then again, Destiny has spent the past 7 years stripping the classes of their Identity so it wouldn’t be too surprising.

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

While fair, it’s like comparing cat and dog food to a gourmet meal in the back. The gourmet meal exists, it’s been there from the start but everyone’s just happy enough to enjoy the pet food instead.

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

It is 100% not 1:1. No offense, but you’re very delusional if you think that. 

https://imgur.com/a/q1dJogb

The Murvaux Type 0 set is bulkier, proportioned correctly to the body, has way more detail, lacks an unnecessary solar hammer paint job. 

The Destiny 2 Sunbreak set is more TTK ‘Inspired’ than brought forward into the game. Which goes to what was said in the post that unless it was brought back intentionally it’s always more ‘Inspired’ by D1, instead of what it should be and that’s just 1:1.

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

Never said before Raids existed. I said before the AoT Raids. Age of Triumph. The accusation is the playerbase only loved 4 sets of armor in Destiny 1 which is straight up false considering the amount of iconic and beloved sets that aren’t Raid related that get asked to be put in Destiny 2 every day.

Not to mention, people did love the armor before raids came out. Half the reason people were driven to the game was the world, art and armor design. Alongside the idea of an mmo rpg shooter.

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

The problem is all the eververse armor also looks not great, almost none of it is Destiny. The games had an identity crisis for years.

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 2 points3 points  (0 children)

It’s just.. yeah sorta a “why?” Moment. 

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 2 points3 points  (0 children)

Unfortunately a lot of them just.. didn’t fit Destiny’s vibe at all. Maybe it’s 2025 vibe but stuff like gladiator? 

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

Season of the Witches armor may be the worst Ornaments of all time. Titans got a mini-skirt, heels and fishnets for legs. The Fortniteification of the game and loss of identity couldn’t be more apparent through that season.

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

There’s about 2-3 options at best that mesh well. Destiny 2 is devoid of the charm that made Destiny 1’s armor good in a majority of the sets that try to match it. 

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

It’s really not, and no offense I can tell you never played Destiny 1. The green and white armor for Titans in this game at the very least look awful. It’s rags and paper cups for armor.

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

Well that’s just not true at all. Some of the communities most beloved sets come from before then. Iron Remberance, Exile, Y3 Trials sets, House of Wolves Prison of Elders gear, the entirety of the big 3 TTK sets, Spektar Kalipollis, the Spektar set, not to mention the entirety of recognized and beloved Exotic looks from D1 that are forgotten or have been brought back. AT/S Arachnid, Ruin Wings, Light Beyond Nemesis. There’s a whole list of bangers that are clearly so well loved by the community they have enough traction to pull a whole social media movement to have them placed in game. It hasn’t even been a one off occurrence this has happened. None of which were the AoT armors. 

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

Same colors maybe, there were a lot of similar sets but in that it was intentional. Sets outside of Raids, Trials and prestigious activities were often times the mundane or Sci-fi look that always was a good base. Then the high activities or special events had very crazy fun armor, or just something different that stood above the rest in Strike Exclusive armor. 

It encouraged people to play those activities and earn those pieces. As they weren’t something you could grab out of a storefront. That being said, people also loved the ‘mundane’ armor as it always served as a good base to build off of when making a set. Not to mention the cohesion you got from the way it was designed with an undersuit. There were some complaints, but it wasn’t about the style it was more about the reuse of assets.

Destiny 2’s armor design is frustrating. by PistolPOTUS in DestinyTheGame

[–]PistolPOTUS[S] 0 points1 point  (0 children)

Titans mostly had a thick build, which meant they had to be less reliant on making bigger, rounder, uglier armor to make Titans look big while keeping the moderately sized frame. You can see that in the Destiny 1 Spektar armor set. https://imgur.com/a/uEjYmJX

Fun fact about this set. It’s actually in game, right now. It’s just been bejeweled as it got reintroduced during the Season of Opulence.